Borrowed Time Manual
Borrowed Time Manual
Game Manuals · PDF
| Filename | Borrowed_Time_manual.pdf |
|---|---|
| Size | 3.55 MB |
| Subsection | Borrowed Time |
| Downloads | 0 |
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Borrowed Time™
An Illustrated Text Adventure
lnstru,dons
For Commodore® 64™/ 128™
Apple® II series
IBM® PC (with Color Card)/PCjr
Tandy® 1000
Apple® Macintosh™
Amiga™
Atari® ST™
The hunter or the prey. Which would you
rather be? Actually, you have no choice ,
because this time you're both.
Insert disk. Suddenly it's 1934, and you 're
Sam Harlow, priva t e eye . Nice guy, but
somebody wants you dead. Guess who?
Better yet, think. Think quick. Because you're
living on Borrowed Time.
Investigate your way through a web of seedy
characters in a blood-thick plot. But be
careful now. Somebody's watching, and doom
knows every doorway.
IIAC TIVISIONII
II HOME COMPUTER SOFTWARE II,.
LOADING INSTRUCTIONS
APPLE® II SERIES, IBM® PC and PCJr. and TANDY® t 000
• Insert disk, label side up.
• Turn on computer.
• Follow screen instructions.
COMMODORE 64 TM
• If you are using a joystick, plug it into port #2.
• Turn on computer and disk drive.
• Insert disk, label side up.
• Type: LOAD" * ", 8, I, and press RETURN.
COMMODORE t 28™
• If you are using a joystick, plug it into port #2.
• Turn on computer and disk drive.
• Insert disk, label side up.
• Type: GO 64 and press RETURN.
• Type: LOAD" *", 8, I, and press RETURN.
APPLE® MACINTOSH™
• Insert disk, label side up.
• Turn on computer.
AMIGA™
• Turn on computer.
• Insert Kickstart disk.
• When instructed to insert the Workbench disk, simply
insert the Borrowed Time disk.
ATARI® SJTM
• Insert disk #I .
• Turn on disk drive. Turn on computer.
THE TASK AT HAND
As private eye Sam Harlow, you must discover who is trying to murder you, collect
the appropriate evidence and bring it to the police, while avoiding constant
attempts on your life.
THE ILLUSTRARD TEXT ADVENTURE EXPLAINED
Overview
You are the central character in a complex adventure that begins in your office. The
computer shows you the world from the character's point of view.
In order to save your skin and bring the perpetrator to justice, you must explore
your world and its many characters. Search for clues, examine everything, question
everyone and be on guard for danger. Then, put it all together and discover your
predator. This will take a lot of thinking, some clever approaches, a good memory
and a penchant for risk-taking.
INTERACTING WITH THE COMPUTER
Let the computer be your eyes, ears, voice, hands and legs. Tell it what you want
to do by using the keyboard, mouse or joystick to give it commands. Commands
include verbs and nouns: for instance, TALK TO MAN or TAKE WALLET. The
computer also understands more complex commands, like GIVE THE FLOWERS TO
THE WAITRESS.
You can string commands together, too: TALK TO MAN AND SHOW GUN.
However, the computer will perform the commands separately rather than
simultaneously. So in this case, if talking to the man gets you "killed" , you 'll never
get the ch…
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