Codebook MM3 Hints
Codebook MM3 Hints
Game Manuals · PDF
| Filename | Codebook_MM3_Hints.pdf |
|---|---|
| Size | 0.05 MB |
| Subsection | Codebook MM3 Hints |
| Downloads | 0 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
Might & Magic III
########•#########•#########•########•#######•# # # # # # #
The “Isles of Terra” is the setting for the game of Might and Magic III. There are
15 islands, 5 towns, 5 castles, 8 dungeons, 5 caverns and 4 pyramids for you to
explore. When you also consider the fact that each town has a cavern
underneath it and each castle has a dungeon underneath it what you actually
have is 15 islands, 5 towns, 5 castles, 13 dungeons, 10 caverns and 4 pyramids.
All of this in addition to the islands themselves and the ocean that entirely
surrounds the islands. Needless to say this is an enormous game.
What are we doing here? Throughout the game there is one major quest and
numerous smaller quests. Thoughtfully, the folks at New World Computing have
provided a special window in the game for you to consult regarding your
quests. Here is where you can see exactly what it is that you are supposed to
be doing during your journey. It is entirely possible to accomplish the major
goal of the game without fulfilling all the requirements of the minor quests.
Since the major quest is not readily apparent it is best to begin by attempting
to complete some of the smaller ones. As you proceed things will start to fall
into place regarding the major goal of the game.
Your ability to maneuver throughout the game depends greatly on the makeup
of your party of characters. You will want to have a good balance of strength,
stealth, and magic. When you create your party you should have at least two
strong characters in the lead, followed by a character with good archery skills
and a robber-type of some sort. Next you should definitely have at least two
spell-casters. Since there are different spells available to the clerics and
sorcerers it is recommended that you have one of each in your party. As you
obtain items throughout the game you can control who will fight first in your
party. Each character has a rating for “speed” and the fastest individual will
strike first during battle. If your strongest player is not necessarily your fastest
you may want to equip him/her with some items which increase their speed
rating. There are many such items in the game and we will discuss these later
on. One of the most frequently asked questions is how to trade items between
players. To accomplish this you begin by opening the item inventory window of
the character who currently has the intended item in his possession. Locate
the item in the inventory list and highlight the item by clicking on it. Next you
click on the icon of the character to whom you want the item traded. That‘s all
there is to it!
2.8 Hints Page 106 Tue, Apr 27, 2021
Window to the World - Beside the fact that it is very nicely designed, the
window through which you view your world provides a much greater function.
If one of your party members possesses the ability to “spot secret doors” the
small gargoyle in the lower right-hand corner will wave its hand …
Showing first 3,000 characters of 26,301 total. Open the full document →