Darkwood 1.2 Manual
Darkwood 1.2 Manual
Game Manuals · PDF
| Filename | Darkwood_1.2_manual.pdf |
|---|---|
| Size | 2.43 MB |
| Subsection | Darkwood 1.2 |
| Downloads | 0 |
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DARKWOOD
Version 1.2
by
Robert Chancellor
SHAREWARE
This application is Shareware. If you use Darkwood and find you would like to keep it, please
honor the Shareware agreement by sending $10 to the address listed below. Those who registe1
will receive notice of updates to Darkwood and where they can obtain it. Most importantly,
your registration fee will give me incentive for improving Darkwood and designing additional
games for the Shareware community. I already have a large number of improvements planned
for Darkwood and additional role-playing games much like it.
When sending in your Shareware fee, please be sure and include your name and address printe
clearly on a piece of paper. Feel free to comment on Darkwood with any suggestions or
improvements you may have, I assure you that I will read every one. |
Please send your Shareware fee to:
Robert Chancellor
615 Lavender PI.
La Verne, CA. 91750
Whats New In This Version?
Bug Fixes
- No longer requires an FPU to run
- Fixed the "Unimplemented Trap" error that occured on 68000 systems
- Fixed all known bugs dealing with selling weapons and magic items
- Abandon character dialog is now displayed at the correct time
Enhancements
- Opponent selection initializes to the last creature selected
- Added text label for hit points on the combat dialog
- Added a director dialog for New Game and Open Game
- Cleaned up some of the black and white ICONs.
The Story
Darkwood is a moderately sized city in the northern regions. The city has no walls or obvious
defenses, but is one of the safest cities on the realms thanks to a powerful City Guard. Those
enlisting in the City Guard must prove themselves before being admitted. Some seek adventure
in the neighboring lands or seek out some lost treasure. The most popular by far however is the
arena located in town. In the arena, anyone can pit their skill against a selected foe and earn
gold and fortune in doing so.
This is where you come in. Your name is Derek, and until now your only claim to fame is
picking pebbles from horseshoes at the local stables. Your mother recently passed away and
your father was killed 2 seasons ago defending the town against an Orc invasion. You have
been working the streets ever since, trying to make a living. You realize that you can not go on
in this fashion. You must make something of yourself. You must sign on at the arena and earn
place in the City Guard.
The city has had a long standing agreement that anyone besting the most powerful creature the
arena could host, would be signed on as one of the Captain of the Guards. No one in 24 season
has managed to pull it off, but you promise yourself that you will. You hunger for the
reco…
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