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Go Live Cyber Studio 3.1 Addendum

Go Live Cyber Studio 3.1 Addendum

Game Manuals · PDF
FilenameGoLive_CyberStudio_3.1_Addendum.pdf
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Subsection Go Live Cyber Studio 3.1 Addendum
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GoLive CyberStudio Version 3.1 Addendum © 1998 GoLive Systems, Inc. All rights reserved. GoLive Systems, Inc. 525 Middlefield Road, Suite 100 Menlo Park, CA 94025 1-800-554-6638 http://www.golive.com office@golive.com Copyright 1998 by GoLive Systems, Inc. All rights reserved. July 1998 The present GoLive CyberStudio® manual was designed, written and edited using the FrameMaker desktop publishing package running on an Apple® Macintosh® computer, printouts for proofreading and publica- tion were made using Apple LaserWriter printers. The artwork was designed using FrameMaker, Adobe Photoshop® and Grafikkonverter. Postscript™, the LaserWriter page description language, is a trademark of Adobe Systems Inc. The typeface used throughout this manual is Ocean Sans MM by Adobe Systems Inc. Table of Contents New Features in GoLive CyberStudio 3.1 What’s New, What’s Hot?...................................................................................................... 3 New Authoring Features ........................................................................................................................... 3 MacOS Integration..................................................................................................................................... 4 Site Window Enhancements ..................................................................................................................... 4 Where to Look for New Authoring Tools................................................................................. 5 Fontsets...................................................................................................................................................... 5 The JavaScript Editor and JavaScript Inspector ........................................................................................ 7 The Script Tab of the JavaScript Inspector.......................................................................................... 8 The Events Tab of the JavaScript Inspector ........................................................................................ 8 The Objects Tab of the JavaScript Inspector....................................................................................... 9 Using Text Macros with Source Code Editors................................................................................... 9 Inserting Text Macros into the Source Code ..................................................................................... 10 Defining Text Macros......................................................................................................................... 10 Using Delimiters ................................................................................................................................ 11 Automating Insertion Point Placement and Text Selection..…

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