IMG Review JMP 93 04
IMG Review JMP 93 04
Game Manuals · PDF
| Filename | IMG-Review-JMP-93-04.pdf |
|---|---|
| Size | 0.20 MB |
| Subsection | IMG Review JMP 93 04 |
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Review: The Journeyman Project
Reviewed by Neil Shapiro
T y p e : Puzzle-Oriented Graphic Adventure
P u b l i s h e r : Presto Studios Inc.
Retail Price: $ 9 9 . 9 5
Mail Order: $ 6 9 . 9 5
R e q u i r e s : Mac II or better, 256 colors on 13" or larger, 5 MB RAM and CD-ROM drive
P r o t e c t i o n : Off-disk copy-protection
IMG Rating: √ √ √ √ 1 / 2
THE JOURNEYMAN PROJECT from Presto Studios is the latest entry into the Macintosh
CD-ROM gaming sweepstakes to see what company will turn this revolutionary technology into
a winning formula. Journeyman features wonderful digitized graphics, sound and animation, an
involving story line and a puzzling plot. Is it not just a story about the future but the actual
future of gaming itself?
F u t u r e H i s t o r y . First, let's consider the story background. The game opens up in the city of
Caldoria in 2318—about two hundred years after a unified world government was established.
In 2308 the first contact was made with an alien race who gave Earth ten years to consider
their Galactic proposal of having humanity join with them. Now, the ten year waiting period is
up and the aliens are asking for a decision.
But the decision is being influenced by the past—and the past is being changed. Time travel is a
working discovery and some force is using it to change past history in order to make peaceable
settlement with the aliens less possible. The player takes the part of a secret agent in the
time-traveling Temporal Protectorate. The mission is to restore the time track to what it
should be by thwarting the changes made in time before they are made!
So far, interesting enough—but that could be the synopsis for just about any game on the scale
from putrid to let's-not-eat-today-and-play. Any game player worth their scoreboard knows
that the proof lies in how the graphics, interface, and "feel" of a game all add up.
T h e E y e s H a v e I t . Graphics are the first thing in Journeyman that leap out at you, grab you
by the lapels and say in a sort of excited, slobbering voice "This is IT! You're going to like
THIS!"
Review: The Journeyman Project Page 29 IMG 1x03 • 93_04
Too many games on CD-ROM and on one of those fifty-floppies in a box packages go for graphics
that are bright and colorful and with-it and totally unbelievable. But the artists behind
Journeyman have obviously studied their craft and would be capable of, say, storyboarding the
next Ridley Scott movie. Better, the graphics all work together in an interactive manner that
adds to the game's feel of being almost a virtual reality.
B i o c h i p s are used by cyborg player to add functionality to their implants.
As an agent of the Temporal Protectorate you have a cyborg bioattachment on your left eye
called a Biotech Interface. Your Biotech Interface, depending on what biochips you have plugged
into it, will display on a pop-up viewscreen below the main window all sorts of …
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