IMG 93 04 Journeyman
IMG 93 04 Journeyman
Game Manuals · PDF
| Filename | IMG_93-04_Journeyman.pdf |
|---|---|
| Size | 0.14 MB |
| Subsection | IMG 93 04 Journeyman |
| Downloads | 1 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
Review: The Journeyman Project
Reviewed by Neil Shapiro
Type: Puzzle-Oriented Graphic Adventure
Publisher: Presto Studios Inc.
Retail Price: $ 9 9 . 9 5
Mail Order: $ 6 9 . 9 5
Requires: Mac II or better, 256 colors on 13" or larger, 5 MB RAM and CD-ROM drive
Protection: Off-disk copy-protection
IMG Rating: √√√√ 1/2
THE JOURNEYMAN PROJECT from Presto Studios is the latest entry into the Macintosh CD-ROM gaming
sweepstakes to see what company will turn this revolutionary technology into a winning formula.
Journeyman features wonderful digitized graphics, sound and animation, an involving story line and a
puzzling plot. Is it not just a story about the future but the actual future of gaming itself?
Future History. First, let's consider the story background. The game opens up in the city of Caldoria
in 2318—about two hundred years after a unified world government was established. In 2308 the first
contact was made with an alien race who gave Earth ten years to consider their Galactic proposal of
having humanity join with them. Now, the ten year waiting period is up and the aliens are asking for a
decision.
But the decision is being influenced by the past—and the past is being changed. Time travel is a working
discovery and some force is using it to change past history in order to make peaceable settlement with
the aliens less possible. The player takes the part of a secret agent in the time-traveling Temporal
Protectorate. The mission is to restore the time track to what it should be by thwarting the changes
made in time before they are made!
So far, interesting enough—but that could be the synopsis for just about any game on the scale from
putrid to let's-not-eat-today-and-play. Any game player worth their scoreboard knows that the proof
lies in how the graphics, interface, and "feel" of a game all add up.
The Eyes Have It. Graphics are the first thing in Journeyman that leap out at you, grab you by the
lapels and say in a sort of excited, slobbering voice "This is IT! You're going to like THIS!"
Too many games on CD-ROM and on one of those fifty-floppies in a box packages go for graphics that are
IMG™ April 1993 Page 28 Mon, Apr 26, 2021
bright and colorful and with-it and totally unbelievable. But the artists behind Journeyman have
obviously studied their craft and would be capable of, say, storyboarding the next Ridley Scott movie.
Better, the graphics all work together in an interactive manner that adds to the game's feel of being
almost a virtual reality.
As an agent of the Temporal Protectorate you have a cyborg bioattachment on your left eye called a
Biotech Interface. Your Biotech Interface, depending on what biochips you have plugged into it, will
display on a pop-up viewscreen below the main window all sorts of information. The Interface comes
with game saving functions and ones are soon added to help you time-travel, map, and track enemies
through different time z…
Showing first 3,000 characters of 8,108 total. Open the full document →