Intructions RTF
Intructions RTF
Game Manuals · PDF
| Filename | Intructions_RTF.pdf |
|---|---|
| Size | 0.05 MB |
| Subsection | Intructions RTF |
| Downloads | 1 |
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OCR / Text contents
SANDS OF TIME INSTRUCTIONS
This file contains documentation on several topics of interest to the
player of Sands of Time. These topics are:
1) Disk Contents
2) Registration Notice
3) Instruction Notes
4) Strategy Suggestions
5) Saving Games
6) System Considerations
7) Sounds and the Sound Library
1: Disk Contents:
Your Sands of Time disk(s) should contain the following files:
2 Disks: 1) SOFT DISK 1 contains: SANDS OF TIME
INSTRUCTIONS
REGISTRATION
CARD
2) SOFT DISK 2 contains: SOFT SOUNDS
or 1 Disk: SOFT DISK contains: SANDS OF TIME
INSTRUCTIONS
REGISTRATION CARD
SOFT SOUNDS
Only the file SANDS OF TIME is required to actually play the game. The
SOFT SOUNDS file is used to add digitized sound effects to the game
(this is fully discussed under topic 6 below). The remaining two files
provide documention for Sands of Time.
2: Registration Notice:
Sands of Time is an interactive graphic adventure game distrubuted as
shareware. It may be freely duplicated and distributed, but may not be
sold. Users are encouraged to register this game with the author, Jeff
Wheeler, by sending in the registration card contained on this disk. See
that file for more information on registration.
3: Instruction Notes:
Sands of Time is different than some adventure games in that it is a
graphic adventure game. This is not to say that it is lewd, but rather
that a graphic as well as text description is presented for each
circumstance that you find yourself in. You will be presented with a
picture and a textual description of where you're at. Both can, and
should, be used to help you solve the puzzles and successfully master
this game.
Furthermore, Sands of Time is different than most graphic adventure
games currently available in that it provides you with more than one
view for most circumstances. This is described further below.
Sands of Time includes several digitized sounds to enhance play. The
author wishes to acknowledge and thank the many sources that
supplied him with sounds. More information on sounds is supplied in a
section below.
When you play Sands of Time, you will be taking the role of Elroy
Centron, the hero (or goat, depending on how you play) of the
adventure. You will be given a specific goal to accomplish, and most of
the game will center around this goal. You proceed by giving
instructions such as "get book", "go east", "knock on door", etc.
Unfortunately, my parser can't understand all of the many ways you can
say something, so there may be times when you have to keep trying
different phrases to accomplish what you wish. For instance, if "climb
up stairs" doesn't work, you might try "go up" or "walk up stairs".
The…
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