Macsbug 6.1 Reference
Macsbug 6.1 Reference
Game Manuals · 1989 · PDF
| Filename | Macsbug_6.1_Reference_1989_0.pdf |
|---|---|
| Size | 5.58 MB |
| Year | 1989 |
| Subsection | Macsbug 6.1 |
| Downloads | 0 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
.
" Macintosh~
MacsBug ,6.1 Reference
• APPLE COMPUTER, INC.
This manual and the software Apple, the Apple logo, HyperCard,
described in it are copyrighted, with all lmageWriter, LaserWriter, and
rights reserved Under the copyright Macintosh are registered trademarks of
laws, this manual or the software may Apple Computer, loc.
not be copied, in whole or part,
without written consent of Apple, Apple Desktop Bus, Extended
except in the nonnal use of the DiSCipline, Finder, MPW, MuitiFinder,
software or to make a backup copy of RAMDump, ResEdit and SADE are
the software. The same proprietary and trademarks of Apple ·Computer, Inc.
copyright notices must be aff'lXed to ITe Garamond and ITC Zapf Dingbats
any permitted copies as were aff'lXed to are registered trademarks of
the original. This exception does not International
allow copies to be made for others, Typeface Corporation.
whether or not sold, but all of the
material purchased (with all baclru p ,Microsoft is a registered trademark of
copies) may be sold, given, or loaned , Microsoft Corporation.
to another person. Under the law,
copying includes translating into PostScript is a registered trademark of
another language or format. Adobe Systems Incorporated.
You may use the software on any Simultaneously published in the
computer owned by you, but extra United States and Canada.
copies cannot be made for this
purpose.
@ Apple Computer, loc., 1989
20525 Mariani Avenue
Cupertino, CA 95014
(408) 996-10 10
..
(
Contents
Preface About ThIs Manual vii
Overview ix
Notation conventions x
Aids to understanding x
1 MacsBug OVerview 1
About MacsBug 3
Macintosh debugging 3
MacsBug fites 5
2 Debugging With MaesBug 7
Getting started 9
Specifying things 12
How did I get here? 13
Controlling program execution 14
Stopping at a particular place 15
Watching for memory to change 16
Displaying and setting memory 16
Checking the heap 17
Exercising your program 17
The dot address 17
MacsBug resources 19
Figure 2-1 MacsBug display 10
(
ill
•
.
3 MacsBug Commands 21 \..,
Command syntax 23
Values 23
Operators 24
Conunand descriptio…
Showing first 3,000 characters of 195,057 total. Open the full document →