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Might And Magic1 Adventurers Guide

Might And Magic1 Adventurers Guide

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FilenameMightAndMagic1-adventurersGuide.pdf
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Subsection Might And Magic1 Adventurers
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1992 NEW WORLD COMPUTING, INC. SECOND EDITION Writings and Maps found in this book are copyrighted. All rights are reserved. This book may not be copied, photographed, reproduced, translated or reduced to any electrical medium or machine-readable form, in whole or in part, without prior written consent from New World Computing, Inc. New World Computing, Inc. Further reserves the right to make improvements on the product described In this Adventurer’s Guide at anytime without notice. CREDITS Might and Magic I Designed and Created by: Jan Van Caneghem Programming: Jon Van Caneghem Macintosh Version: Binary One, Inc. Computer Graphics: Joe Ferreira (Pendragon Studios), Vincent DeQuattro, Jr., Jon Van Caneghem Graphic Art Designed and Produced by: Focus On Design Book Illustrations: Vincent DeQuattro, Jr. Map Illustration: Jim Krogel (West End Studios) Technical Writing: Marie Butler-Knight and Jon Van Caneghem Might and Magic II Designed and Created by: Jan Van Caneghem Programming: Jon Van Caneghem, Stephen L. Cox, Mark Caldwell Macintosh Version: Douglas Grounds Computer Graphics: Avril Harisson and Jeff Griffeath Manual Illustrations: Ken Mayfield Map Illustration: Jim Krogel Art Coordinator: Vincent DeQuattro, Jr. Manual: Mark Caldwell, Jon Van Caneghem Adventurer’s Guide Written by: Eileen A. Cronyn, Cronyn Publications, Inc. Corak’s Travelogue Written by: Nicholas Beliaeff Valuable Travel Hints, Insights and Mapping provided by: Jan Van Caneghem, Mark Caldwell, and Benjamin Bent Cover Illustration: Jim Krogel and Richard Espy Layout and Interior Graphics: Kenneth Mayfield, Richard Espy, Mark Caldwell New World Computing. Inc., P.O. Box 4302, Hollywood, CA 90078 Table of Contents Introduction 4 Maps 5 Towns 5 Caverns 13 Outdoor Regions 23 Castles 44 Those Dimensions Remaining 51 Strategies for Game Playing 67 Tips and Tactics 67 Specific Coordinates 71 Miscellaneous Answers 72 Code Key 73 Items Found in Might and Magic 74 One-Handed Weapons 75 Two-Handed Weapons 76 Missile Weapons 77 Armor 78 Shields 79 Other Assorted Items 79 Welcome fellow travelers! The object of Might and Magic is but a simple one... to discover the Secret of the Inner Sanctum. The road ahead is a long one, and most definitely an adventurous one. Many travelers have set out before you. They’ve encountered demons, creatures and the like. Not all have known fruitful times. Sandstorms, tidal waves, and avalanches are but a few disasters that greeted them. Battles were won, but many were lost. They choose to ignore clues and left treasures unopened. There remain plenty who have tasted the sweetness of success. It is t…

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