Might And Magic1 Adventurers Guide
Might And Magic1 Adventurers Guide
Game Manuals · PDF
| Filename | MightAndMagic1-adventurersGuide.pdf |
|---|---|
| Size | 4.88 MB |
| Subsection | Might And Magic1 Adventurers |
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1992 NEW WORLD COMPUTING, INC. SECOND EDITION
Writings and Maps found in this book are copyrighted. All rights are reserved. This
book may not be copied, photographed, reproduced, translated or reduced to any
electrical medium or machine-readable form, in whole or in part, without prior
written consent from New World Computing, Inc. New World Computing, Inc.
Further reserves the right to make improvements on the product described In this
Adventurer’s Guide at anytime without notice.
CREDITS
Might and Magic I
Designed and Created by: Jan Van Caneghem
Programming: Jon Van Caneghem
Macintosh Version: Binary One, Inc.
Computer Graphics: Joe Ferreira (Pendragon Studios), Vincent DeQuattro, Jr.,
Jon Van Caneghem
Graphic Art Designed and Produced by: Focus On Design
Book Illustrations: Vincent DeQuattro, Jr.
Map Illustration: Jim Krogel (West End Studios)
Technical Writing: Marie Butler-Knight and Jon Van Caneghem
Might and Magic II
Designed and Created by: Jan Van Caneghem
Programming: Jon Van Caneghem, Stephen L. Cox, Mark Caldwell
Macintosh Version: Douglas Grounds
Computer Graphics: Avril Harisson and Jeff Griffeath
Manual Illustrations: Ken Mayfield
Map Illustration: Jim Krogel
Art Coordinator: Vincent DeQuattro, Jr.
Manual: Mark Caldwell, Jon Van Caneghem
Adventurer’s Guide Written by:
Eileen A. Cronyn, Cronyn Publications, Inc.
Corak’s Travelogue Written by:
Nicholas Beliaeff
Valuable Travel Hints, Insights and Mapping provided by:
Jan Van Caneghem, Mark Caldwell, and Benjamin Bent
Cover Illustration:
Jim Krogel and Richard Espy
Layout and Interior Graphics:
Kenneth Mayfield, Richard Espy, Mark Caldwell
New World Computing. Inc., P.O. Box 4302, Hollywood, CA 90078
Table of Contents
Introduction 4
Maps 5
Towns 5
Caverns 13
Outdoor Regions 23
Castles 44
Those Dimensions Remaining 51
Strategies for Game Playing 67
Tips and Tactics 67
Specific Coordinates 71
Miscellaneous Answers 72
Code Key 73
Items Found in Might and Magic 74
One-Handed Weapons 75
Two-Handed Weapons 76
Missile Weapons 77
Armor 78
Shields 79
Other Assorted Items 79
Welcome fellow travelers!
The object of Might and Magic is but a simple one... to discover the Secret of
the Inner Sanctum. The road ahead is a long one, and most definitely an
adventurous one.
Many travelers have set out before you. They’ve encountered demons,
creatures and the like. Not all have known fruitful times. Sandstorms, tidal
waves, and avalanches are but a few disasters that greeted them. Battles were
won, but many were lost. They choose to ignore clues and left treasures
unopened.
There remain plenty who have tasted the sweetness of success. It is t…
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