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Mission Thunderbolt Manual

Mission Thunderbolt Manual

Game Manuals · PDF
FilenameMission_Thunderbolt_Manual.pdf
Size0.43 MB
Subsection Mission Thunderbolt
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Mission Thunderbolt Manual
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Mission: THUNDERBOLT™ Version 1.0 Copyright © 1987–1992 by Dave Scheifler All Rights Reserved Another quality product from MegaCorp International Published by a 22734 Portola Drive - Salinas California 93908-1119 408 484 9228 MegaCorp International Copyright Notice Copyright © 1987–1992 by Dave Scheifler All Rights Reserved Printed in the U.S.A. Creature closeup art by John Calhoun. This documentation and all associated software, artwork, product designs or design concepts are copyrighted with all rights reserved. MegaCorp International, Inc. 251 West Central Street, Suite #182 Natick, Massachusetts 01760-3758 Trademarks The following are trademarks of MegaCorp International: Mission: THUNDERBOLT, Zytt, JauntTroop, JauntTrooper, JauntTroop Commando, Kiddie Kommando Unit, Captain Hazard, and CyberCop, together with all prominent characters appearing within the Mission: THUNDERBOLT product and the distinctive names and likenesses thereof. Apple and Macintosh are registered trademarks of Apple Computer, Inc. Disclaimers This is a work of fiction. Names, characters, places, incidents, and places of business either are the product of the author's vivid imagination, or are used fictitiously, and any resemblance to actual persons or businesses, living or terminated, events, or locales is entirely and most assuredly coincidental. The information in this document is subject to change without notification and does not represent a commitment on the part of MegaCorp International, Inc. The software described in this document is furnished under license agreement. The software may be used or copied only in accordance with the terms of the agreement. No part of this documentation may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without the express permission of MegaCorp International. Revised 12/01/92 Table of Contents Introduction ....................................................... 2 Conventions ........................................................ 3 Installation ......................................................... 4 System Requirements .......................................... 4 Getting Started .................................................... 5 Copy Protection .................................................. 6 Playing the Game ................................................ 6 Character Attributes .......................................... 7 Actions ............................................................. 10 Movement .......................................................... 11 Combat ..........................................................…

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