Mix Meister Express
Mix Meister Express
Game Manuals · PDF
| Filename | MixMeister_Express_7.pdf |
|---|---|
| Size | 0.16 MB |
| Subsection | Mix Meister Express |
| Downloads | 1 |
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MixMeister Express 7: A potential death knell to the art of mixing, but a hell
of a time saver
I learned how to beat mix in 1987. Back then, everyone was using Technics 1200s (the first CD
players with pitch bend came the following year), and any effects you wanted to add - which
basically came down to two things, phasing and back-beating - had to be done manually with the
records themselves. No Pro Tools, no effects processing, no digital anything. Mix tapes were
done in one take; I'd plot out each side in advance, press record, and hope for the best. I averaged
roughly 3.5 train wrecks per mix tape.
In 2000, I finally upgraded from vinyl to CD. Denon made, and still makes, fantastic DJ
equipment for use with CDs, so I bought that, a Numark mixing board, and a cabinet. But
making mix tapes was still a pain, the old one-take scenario, and transferring them to digital form
was worse. Roxio - which back then was called Adaptec - had a program that could transfer
analog sources to digital format if you had the right equipment, but the signal loss was
incredible. Once you amplified it to a reasonable level, the tape hiss was unbearable. Eventually,
I stopped making mixes, though that had as much to do with a more demanding job and family
life as it did with the archaic process of making the tape itself.
All that gear, of course, is woefully outdated now. I haven’t made a beat mix since 2002. Sigh.
Needless to say, when the email promoting MixMeister Express landed in my inbox, they had
my attention. The program's layout is similar to the loop-based remix software Acid, another toy
I played with a lot back when I had more time on my hands. And the way MixMeister analyzes
songs and plots transitions from one song to the next is, well, ridiculously smart. In a matter of
hours, I had assembled an 80-minute mix, and not a single train wreck in sight.
Populating the database is a breeze (and necessary for the program to determine beats per
minute), and adding songs to your mix is as simple as clicking and dragging. (You can even go
back and change the order of songs, something that was impossible in ye olden days.) There
were several instances where the program would set up a mix to take place at the exact point that
I would have chosen on my own, though if it doesn't, changing the "anchor point" on both the
outgoing and incoming song is a breeze. Most of the time, the only tweaking that needed to be
done involved the volume settings - it tended to do kill the volume of the outgoing song a little
early, and suddenly - but that was an easy thing to adjust. They've even come up with a couple
flashy transition tricks: the ping pong cut (it jumps back and forth between songs on every half
step) and the bass swap (exactly what you think it does). I tended not to use these in mixes,
though, as they're more distracting than a regular beat mix.
Looping was a little more difficult to grasp, which surprised me given my familiarity with Acid,
where I had to cre…
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