README.First .Or DIE
README.First .Or DIE
Read Me & Reference · PDF
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| Subsection | README.First .Or DIE |
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Greetings...
If you do NOTHING else, visit
http://www.mindspring.com/~jrwolf/warbirds.html
I am NOT kidding about this!!!
Burn the above line into your very soul, updates and patches will be
announced and placed there!!! In addition many questions that may otherwise
seem to require tech support can be answered there,.
Greetings this is the THIRD Macintosh "Production" release of Warbirds
(version 1.10r0). There are still a number of problems with the user
interface and some things broken that will be fixed shortly but I had to
get a functioning version out the door in time for the Fortress Germany
scenario. Kindly read the CHANGES.TXT file for game play related changes.
More comprehensive documentation can be found in the wbhelp program
included with this distribution.
Bugs fixed.... Well having to use a connection tool wasn't exactly a bug
but it did confuse alot of people, so that's toast and networking and serial
comms are now built into the program. The "Type 11 on fly" thing should
be history as well. There are a couple of other potential crash bugs
lurking about though, so if you do get Type 11's fill out the bug report
found on the web page above and TRY PLEASE to be comprehensive.
Greetings again. This is the SECOND Macintosh "Production" release of
Warbirds (v1.09r0). A number of things to do with gameplay have changed
in this version. For more information read CHANGES.TXT. For in depth
documentation read the wbhelp "program" included with this distribution
set.
AN IMPORTANT NOTE ON ART FILES FOR 1.09:Your 1.08 art files will work
with the following exceptions..... If you have created a P38F and/or zero52
art file DELETE THEM. Also, the P51D art is replaced with the P51 art, if
you try to fly the P51D it will look for the P51 art first then IF it does not
find it then it will fall back to the old P51D art. The program will now
automatically fall back to the correct art and will NOT like the copied versions.
ALSO, planes can NOW include custom sounds. These sounds are imbedded in
the art file for that plane. If you don't have the new art files you will NOT have
the custom sounds. This basic distribution includes only the REQUIRED art for
the program. If you want special art and/or sounds for the planes you must
download one of the supplementary art packages......
[For Power Users ... Note also that you can create custom sounds and install
them with RedEdit (or whatever) All sounds are 22KHz samples and their
replacements have to sampled at the same rate and have the same resource
-1-
ID Number and name as their original. Do NOT, under ANY circumstances, try
to alter the CODE segment (on 68K machines) or the Data Fork (on PPCs). Doing
this is considered a hack, even if you are only changing a string, and may lead
to unpredictable behavior on your Front End. Playing with Resource Editors in
general is not supported and you do so at your own risk.]
Framerate.... View switching on ma…
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