Realbasic V5.5.5 Language Reference
Realbasic V5.5.5 Language Reference
Game Manuals · PDF
| Filename | REALbasic_v5.5.5_Language_Reference.pdf |
|---|---|
| Size | 7.16 MB |
| Subsection | Realbasic V5.5.5 Language |
| Downloads | 0 |
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REALbasic Language Reference
Documentation by Dave Brandt, © 1998-2004 by REAL Software, Inc.
WASTE text engine © 1993-2004 Marco Piovanelli
All rights reserved.
Printed in U.S.A.
Mailing Address REAL Software, Inc.
1705 South Capital of Texas Highway
Suite 310
Austin, TX 78746
Web Site http://www.realsoftware.com
ftp Site ftp://ftp.realsoftware.com
Support REALbasic Feedback at the REAL Software web site.
Bugs/ Submit via REALbasic Feedback at the REAL Software
Feature Requests web site.
Database Plug- REALbasic CD-ROM; the most current versions at
ins www.realsoftware.com
Sales sales@realsoftware.com
Phone 512-328-REAL (7325)
Fax 512-328-7372
Version 5.5.3, August, 2004.
2 REALbasic Language Reference
Introduction
The Language Reference gives you fast access to information about all the REALbasic
language elements: objects, keywords, operators, constants, error messages, runtime
exceptions, built-in methods and functions, and so forth. Wherever applicable, the
properties and methods belonging to an object are documented, along with cross-
references to related objects.
There is also a Quickstart, a Tutorial, and User’s Guide which teach REALbasic
programming concepts. Your comments (both favorable and unfavorable) are welcome.
Send them to docs@realsoftware.com.
Conventions
Property names in bold are read-only at runtime. This means that your code can read
their values but cannot change their values.
Optional Parameters in syntax statements are surrounded by brackets- [ ].
Items in blue underline (in the PDF version of the Language Reference) are hypertext
links to other parts of the document.
In some cases, code that is irrelevant to the example is omitted for sake of clarity.
Omitted code is indicated by bullets.
The Class Hierarchy
Objects in REALbasic are arranged in a hierarchy. This means that an object inherits
the properties, methods, and events of its super class (the classes above it in the
hierarchy) and may contain properties, methods, and events that are unique to the
object. A PushButton for example, is a subclass of a RectControl, which is a subclass of
Control, which is a subclass of Object (the base class for all objects). You can only access
their subclasses.
The complete object hierarchy is presented in several pages. Object classes in bold are
not directly accessible. The subclasses of Object are shown in alphabetical order and the
subclasses of Control, RuntimeException, SocketCore, and the classes related to XML
are shown in separate diagrams.
REALbasic Language Reference …
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