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RPG Patsy 2.5 Manual

RPG Patsy 2.5 Manual

Game Manuals · PDF
FilenameRPG_Patsy_2.5_Manual.pdf
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Subsection RPG Patsy 2.5
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RPG Patsy Introduction V 2 .5 Galstaf the sorcerer unleashes a fireball upon the horde of vile ogres. A can of Mountain Dew and slice of pizza later, the necessary checks and saving throws are resolved, damage is calculated and several ogres become charcoal. With just one more roll, a quickened magic missile spell is cast to finish off a surviving ogre. Initiative then progresses to Picard, the hastened elven ranger, who dedicates his full energies to attacking a very upset ogremage who is leading the onslaught. After ten or fifteen minutes for six attacks, a critical threat, four damage rolls and a bathroom break the round now progresses to the surviving ogremage’s initiative, allowing the irritated creature to exact revenge. At this time Picard also realizes that he neglected to add into his results the effects of a prayer spell cast at the beginning of the encounter and slaps himself on the forehead in frustration. If you have been playing role playing games (RPGs) for long, this type of situation is all too familiar. Perhaps not every tiny little detail, but surely the time consuming game mechanics that come with traditional paper and pencil role playing. What is RPG Patsy? RPG Patsy is a significant development in Computer Assisted Role Playing (use an acronym for that term if you like, but I’m not going to. CARP isn’t very flattering). RPG Patsy is not just a character generator or a reference aid, it’s a completely interactive character sheet meant to replace your paper, pencil and dice (to whatever extent you like). RPG Patsy allows players to easily automate much of the technical side of the game allowing cleaner, faster play and a smoother gaming experience. There are tools in RPG Patsy that can be useful for any role playing game and you should feel free to use them however you like. The Open Gaming License (OGL) 1.0a materials used in RPG Patsy (skills, feats, spells, and equipment; see license) include information which is also available in the 3rd edition Dungeons & Dragons™ Player’s Handbook© from Wizards of the Coast, Inc. (http://www.wizards.com). The book contains a wealth of related information and is well worth the money. Neither Ben Hanks nor Slacker Entertainment are in any way affiliated with Wizards of the Coast, Inc. What’s New in 2.5? There are several new features in this version over 1.0. Instructions for, or paragraph headings of, new features will be underlined so that those who already read through the 1.0 manual can easily find the new material. Most of it is towards the end of this document, so if you’re in a real hurry, just skip to the last few pages. Why should I read this? This documentation is meant to give a general overview of the functionality of the application and lend tips on how to get the most out of it. Reading it will also allow you to bask in the i…

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