Rama Manual PC
Rama Manual PC
Game Manuals · PDF
| Filename | Rama-Manual-PC.pdf |
|---|---|
| Size | 1.16 MB |
| Subsection | Rama |
| Downloads | 0 |
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TM
Contents A Note From ehe Designer 2
Your Mission 4
Insralling and Srarring ehe Game 5
The Opening Screen 7
Main Game Screen 8
Game Options (Saving and Resroring Your Game) 9
Gerring Around RAMA 10
Inreracring wich RAMA 14
Using Your Arm Computer 18
In-Game Help 21
RAMA : The First Ten Sreps 22
Technical Support 26
Cusromer Service 28
1
A Note From the Designer group to ever explore an alien spaceship, andfollow your intuition
and the clues provided in the game. The Ramans and other
lt is with great delight that I uielcome you to the world of extraterrestrials in the game are very logical, and ifyou view the
RAMA, a universe jirst created by my mentor andftiend Arthur murals, the paintings, and even the architecture, you can find
C. Clarke and then expanded and extended by the two ofus over a clues that will help you with the puzzles.
ten year period. Within this enormous cylindrical spaceship are
lt has been my great goodJortune in life to be the Jather of
alien machines and creatures, as weil as architectural and
seven sons. Their ages at present range ftom twenty to three.
engineering maruels, that I hope will stimulate you to ask yourself
Already Jour ofthem are engaged in playing RAMA, and I have
questions that you may never have asked before. Are we the only
been able both to watch their progress in the game and to enjoy
intelligence in this universe? If not, what might other intelligence
answering the philosophical questions engendered in their minds
be like, and how might they regard us? What would be their
by the existence ofthis huge alien ship with its marvels inside. lt is
motiues, their ualues, their purpose? In what ways might we be
my fandest desire that user families will share the same thrills and
similar; in what ways different?
…
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