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Robin Hood Manual

Robin Hood Manual

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FilenameRobin_Hood_Manual.pdf
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Subsection Robin Hood
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Robin Hood Manual
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COPYRIGHTS © 2002-2004 PC-Version Wanadoo Edition. All rights reserved. Developed by Spellbound Studios. Published and distributed by Wanadoo Edition. © 2004 Mac-Version e.p.i.c. interactive entertainment gmbh. All rights reserved. WARNING TO EPILEPSY SUFFERERS To be read before the use of any video game by yourself or your child. Certain persons are susceptible to epileptic fits or consciousness upon viewing certain types of flashing lights or high-speed displays within their daily environment. These per- sons may be at risk when watching certain televised images or playing certain video games. This phenomenon can arise even when the individual concerned has no medi- cal history of such a reaction or has never suffered an epileptic fit. If you or a member of your family have ever displayed symptoms linked to epilepsy (fits or loss of cons- cousness) brought about by electronic simulations, you are strongly recommended to seek medical advice before using this product. We would advise parents to closely supervise their children when they are playing video games. In the event that you or your children do display any of the following symptoms: dizziness, problems of orientation, spasms or convulsions; you should stop playing immediately and seek medical advice. General precautions to be taken by everyone using video games: - Do not position yourself too close to the monitor. - Play the game at a safe distance from the screen. - If possible, always play video games on a small screen. - Avoid playing when tired or sleepy. - make sure you play in a well-lit room. - Take a 10 to 15 minute break for every hour of use. Page 2 TABLE OF CONTENTS Introduction................................................................................................... 4 Installation and getting started................................................................... 5 The Game Menus.......................................................................................... 6 The Game....................................................................................................... 9 Planning a campaign...................................................................... 9 The Missions................................................................................... 10 The Interface................................................................................... 10 Sherwood Forest............................................................................. 11 New recuits................................................................................. 11 Selecting characters in Sherwood.............................................. …

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