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Time Manual

Time Manual

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FilenameTime_manual.pdf
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WHERE IN TIME IS CARMEN SANDIEGO? ,. DETECTIVE'S MANUAL Acknowledgements DeSign: Gene Portwood and lauren Elliott IBM(Tancty versloo programming; lance Groody Apple version programming: Rod Nelsen GraphiCS: Don Albrecht. Leila Bronstein. Michelle Bushneff, Maureen Gilhooly. Julie Glavm, AVril Hamson, Barbara lawrence Product Manager: Claire Curtin Clues: Susan Meyers Manual: Matthew Leeds Special thanks to: Latricia Tumer. Mar1<etlng Manaeer; Ann E. Kronen, Publisher; Glenn Axworthy, Christa Beeson, Matt Siegel, Brfderbund QualIty Assurance Department YI'hItto In T_ .. Camwn s.ndolCo? If,. ~ of ~ SOI'twaoe.1tw: " . .... ~ o..k EnqcIopedIII tS. re&olteNd t r - - - " of ~ ~ 1Jbr~ IBM I t . recos\efed ~ 01' ~ 8uaorleu~. Inc. T...., ......~~... ofT~,1tw: tellStered ~ IS • U......,. of AcIQIe Ccrnpu\ef, Inc e ~ 1989. 1990 8r.oetIMld Softo,we, Ire. AI "ChI' r--..d 2 Table of Contents Memo .. ............. ... ...................................................................... ....... . 4 Get on the Case Fast! ....................................... ........................... ..... .. 6 Getting the Chronoskimmer Installed and Running .. ..... ......................... 7 IBM/Tandy ...... ............... ........................... ...................... ..... ....... . 7 For two disk drives ............ .......................... ............................ 7 Hard disk Installation ................................. .. ........................... 7 Special Keys .............................................. ............................ 8 Apple ............... .... .............. .......................................................... 8 For two disk drives ........................................................ " .. " .... 8 For one disk drive ................................................................... 9 Special Keys .. ...... .............................................. .................... 9 Using The Program .. ..... ..... ....................... ............. ...... .................. 9 Working at Acme ......... .. .... ................................................................ 10 Signing In ............. ...... .. .............................................................. 10 Resuming a Saved Case ............................................................. 10 Your Assignment ............................................................... .... .. ... 11 Object of the Game ... .................................................................. 11 Chronosklmmer User's Manual ....…

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