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Tips Tricks

Tips Tricks

Game Manuals · PDF
FilenameTipsTricks.pdf
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® Tips & Tricks ® Version 4 Trademarks Action!, Authorware Professional, Macromedia, Macromedia Director, Macromedia Three-D, MacroModel, SoundEdit Pro, and SoundEdit are trademarks of Macromedia, and Authorware and MacroMind are registered trademarks of Macromedia, Inc. All other trademarks are the property of their respective owners. Apple Disclaimer APPLE COMPUTER, INC. MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, REGARDING THE ENCLOSED COMPUTER SOFTWARE PACKAGE, ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE. Copyright © 1994 Macromedia, Inc. and Apple Computer, Inc. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine- readable form in whole or in part without prior written approval of Macromedia, Inc. First Edition: February 1994 Macromedia, Inc. 600 Townsend St. San Francisco, CA 94103 ii Contents Authoring for CD-ROM ................................................................... 1 Perceptual techniques...................................................................1 Managing memory .......................................................................2 Managing sound...........................................................................3 Managing graphics........................................................................4 Managing animations and QuickTime..........................................5 Using a shared cast movie.............................................................5 Optimizing files for CD-ROM ....................................................6 Managing Lingo ...........................................................................7 Formatting a CD-ROM ..............................................................7 Basic memory-use rules ................................................................. 8 Optimizing memory use......................................................................8 Predicting bitmap size in memory .......................................................9 Determining how much memory a movie uses.................................. 10 Improving movie performance .................................................... 11 Synchronizing graphics to sounds and digital video ................ 13 Synchronizing with the tempo channel ..............…

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