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Version History

Version History

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Version History Page 1 of 1 Saved: Saturday, May 28, 1994 12:04:56 PM ------------------- Tesla 1.0d2 3/11/94 Obstacle testing is totally rewritten using a custom polygon hit testing system, and it works in all directions. Should work for jumping, too. Interface improvements. ------------------- Tesla 1.0d3 5/25/94 • PixelBlizzard now locks and unlocks GWorlds correctly which fixes all major bugs I know of and is compiled using CodeWarrior DR3 (last version was in DR2 or DR1). • Late breaking news- huge performance improvement. • We now check to see if a sprite is visible before including it in region calculations. --------------------- Tesla 1.0d4 5/26/94 • Implemented timing code which works for all Macs. Timing facilities improved immensely. • Scrolling performance is improved 99%. --------------------- Tesla 1.0d5 5/28/94 • Optimized my point-in-polygon routine (we no longer use QuickDraw, which isn't so quick), rewrote pxblz_Draw entirely, which both cause… … Breakthrough performance. PixelBlizzard is now the fastest sprite kit available for Macintosh. Amazing as it may seem.
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