Whatisqtvr
Whatisqtvr
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What is QuickTime VR™?
As Susan Kitchens puts it in her ground-breaking book from Peachpit Press, The
QuickTime VR Book, "What makes a QuickTime VR Movie? There are two parts to the
technology. The first is QuickTime, Apple's system-level software that handles all matter
of digital media — still and motion images and sound. The second part is QuickTime
Virtual Reality, which provides an immersive experience. When playing back and
interacting with a QTVR movie, you get the sense that "you are there."
The differentiation is in virtual reality and actual reality. Virtual reality is experienced
throughout the use of a computer. In actual reality you can move around, looking here
and there, and actually reach out and pick up an object. QTVR imitates these
actions...looking around is accomplished by the panoramic movie experience, while an
object movie allows you to simulate the action of picking something up and turning it
around to examine it.
Again, Susan Kitchens, "A panorama movie is a cylinder-shaped image; the cylinder
surrounds the point of the viewer. The viewer can look all around in a circle, left and
right, up and down to see nearly everything that is visible from that single point of
view...in QTVR, picking up something and examining is implemented as an object
movie. In an object movie, an object can be examined from all sides, rotating it from any
horizontal or vertical position. The two movie formats — panorama and object — when
combined with the third option of choosing to change one's point of view, comprise the
options for QTVR...with QTVR, you can create the essence of being there, by offering
the viewer the same viewing choices she would have if she were actually there. The
option to look around, move to another spot, look around again (and again and again),
and examine things provides a powerful immersive experience for the viewer."
Apple Computer, Inc.™ developed QuickTime VR™ as an integral aspect of its
QuickTime™ media layer. QuickTime has been the essential ingredient to maintaining
Apple™ as the world leader in innovative technologies for the professional digital
content creator. Through Apple's vigorous support of the technology's adoption as an
industry standard, QuickTime has succeeded in becoming the cross-platform standard,
worldwide. With Apple's concurrent (Macintosh™ and Windows™95/NT) release of
QuickTime 3.0, QuickTime VR v2.1 and a streaming QuickTime Plug-In v2.0 for
Netscape Navigator™ and Internet Explorer™, that standard became de facto. With the
upcoming release of QuickTime 4, we are about to witness a new level of multimedia
excellence.
QuickTime VR is an extension of Apple's basic QuickTime technology and supports two
different types of movies, QTVR panorama movies and QTVR object movies; QTVR
scenes are the third point of view in QuickTime VR. QuickTime VR is destined to be the
ultimate enabling technology for electronic commerce. Usually implemented as a photo-
realistic virtual reality, QTVR is find…
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