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Wing Nuts 2 Manual

Wing Nuts 2 Manual

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FilenameWingNuts_2_Manual.pdf
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Subsection Wing Nuts 2
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Wing Nuts 2 Manual
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WingNuts 2 Raina’s Revenge System Requirements: OS X 10.4 or later 32 MB of VideoRAM 950 MB of Hard Disk space 512 MB of RAM DVD ROM Drive iSight™ camera for CoreImage™ Effects WingNuts 2 is a Universal application so it will run natively on all new Intel Macs. To Install • Insert the WingNuts 2 DVD into your computer. • Copy the folder “WingNuts 2” to your Hard Drive • Eject the volume “WingNuts 2 DVD” Registering the Game When you run WingNuts 2 for the first time you will be asked to register the game. To do so, click “Enter Code...”. Then enter your name, and the registration code printed on the cover of this manual. Once you have registered you will be asked if you want to register your game on the web. This is an optional step, but it does protect you if you lose or misplace your manual. 1 Flight School 101 OK WingNut, you may have been a fly-by-the-seat-of-your-pants hot shot, but those old tricks won’t work this time around. It’s time for you to go back to Flight School. The Tower The Tower is your eyes and ears (and head and shoulders, knees and toes) here on the ground. This is where you’ll start your mission. When you begin WingNuts 2 you will be given 4 options: Play Options... Docs... Quit The “Play” command will begin a new mission. The “Options...” command will let you tweak your plane’s controls, adjust the pilot roster, continue a saved mission and embark on a 3rd party scenario mission. The “Docs...” lets you access the field help manual, view your fellow Aces’ high scores and learn about the fine folks who keep this organization up and running. The “Quit” will give you an honorable discharge from Temporal Command. Once you have played a mission, you will have a “Continue” button that lets you pick up where you left off. Starting a New MIssion So you think you’re ready to take to the skies? Well saddle up then. When you hit “Play” it’ll begin prepping your plane for combat. Once your plane is prepped, you’ll enter the Temporal Command briefing room. This is where Commander Jen will brief you on your mission. You may abort the mission at any time, or proceed to victory! 2 Your Aircraft’s Heads up Display (HUD) All planes in the Temporal Fleet are equipped with a HUD which tracks such vital items as fuel, shields and other useful things. The following screen details the HUD. Move Fuel Shield Score Compo- Planes Carrier nents This This This Destroy You may This tracks This tracks the enables gau…

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