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Zoom Readme

Zoom Readme

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Zoom for Mac OS X Written by Andrew Hunter (andrew@logicalshift.co.uk) Available for distribution under the terms of the GNU GPL Source is available from http://www.logicalshift.co.uk/unix/zoom/ Binaries from http://www.logicalshift.co.uk/unix/zoom/ This is the binary distribution of Zoom for Mac OS X. Zoom is a Z-Code interpreter - it plays games designed for the Z-Machine (originally designed by Infocom circa 1979). Modern games are still being produced and are available from http://www.ifarchive.org. Zoom is licenced under the GPL: this means two things: - NO WARRANTY - If you distribute Zoom, you must also make the source code available. The source code is available from http://www.logicalshift.co.uk/unix/zoom/ This version is distributed with binary versions of the TADS, Glulx and Hugo runtimes. These are licensed and distributed under different terms than Zoom itself. A copy of the GPL is attached at the end of this file. Using Zoom Zoom can identify games it can play either by filetype or by file extension. Z- Code games either have the 'ZCOD' file type or a .z[x] extension (where [x] is 3, 4, 5, 6, 7 or 8 - eg curses.z5). Once the Finder has 'seen' the Zoom application, you will be able to launch games simply by double-clicking on them. You can also launch games by launching Zoom and choosing them from the file open dialog box that appears. Features The Mac OS X version of Zoom is by far the most feature-complete version of Zoom available. It provides the following features: - Full support for the Z-Machine as defined by the Z-Machine specification version 1.0/1.1 draft 6 - Timed input - Multiple fonts - Font 3 - Mouse - Support for version 6, including pictures and the mouse - Text input history - Scrollback - Dynamic window resizing and font changing - Speech output - Quickdraw or Quartz rendering (the Quartz rendering is somewhat experimental, but looks a lot better than Quickdraw...) - The finder can be used to launch both games and saved game files Some of these features need to be switched on - see the preferences window within Zoom to do this. Note that Zoom is fairly liberal in how it lets you up the fonts. This can cause the display to look a bit odd, particularily if you changed the settings of the fixed fonts. In order to make things look correct, you must choose fixed-width fonts for the fixed styles (such as Courier) and make sure that they are all the same size. It appears that some ostensibly fixed width fonts have some slight variation that can lead to a slightly off display: there isn't much you can do about this, except choose a different font. Zoom has support for Unicode output and input, but the interface to the Quartz text renderer from Carbon doesn't, so this won't work if Quartz rendering is being used. Unicode input is also a bit crufty in places. Thanks These people have contributed to this version of Zoom. They hav…

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