At Bat Manual
At Bat Manual
Game Manuals · PDF
| Filename | at-bat-manual.pdf |
|---|---|
| Size | 1.03 MB |
| Subsection | At Bat |
| Downloads | 0 |
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OCR / Text contents
THE /MTEZACTIVE &ASE&AU- COMIC. &OOK
Cl? CCS *>*»
Version 2.0
CD-ROM
"AT BAT"
Windows™ & Matintosh
• Navigation in Windows
Navigating in the Windows version of “At Bat” is virtually the same as navigat¬
ing in the Mac version. The difference, however, is that wherever the booklet
mentions ‘Option’ key, substitute ‘Alt’ key and where it mentions ‘Command’
key substitute ‘Ctrl’ key.
• Improved Navigation/Interactivity
This improvement in your newer version of “At Bat” relates to the information
on page 6 of your booklet. In the previous version of “At Bat” you could only
skip to other panels on a page from the first or last panel. In this version of “At
Bat”, as long as you do it while a red arrow is flashing, you can skip to any
panel on the page at any time. Once you have started the dialogue for a particu¬
lar panel by clicking on its flashing red arrow, you must continue through all the
dialogue for that panel before you can continue.
This navigational improvement has been implemented in both the Windows and
Macintosh versions of “At Bat”.
Rudy, Joey and the rest of the Hawks would like to welcome you to “At Bat”,
a fun-filled “interactive comic book” about baseball for children of all ages .
Like a comic book, “At Bat” tells a story through the dialogue of the characters.
Unlike print comic books, this “interactive comic book” allows you to click on a
character’s speech bubble and have that character say the dialogue while you
read along.
You can choose to: follow the stories; play one of six games on the ‘Interactive
Television’; or, look for ‘Hidden Discoverables’, including fun animations,
sounds and baseball trivia. At various points in the story, characters relate histor¬
ical anecdotes about the game of baseball. The program includes a joke section
and song section. You determine the outcome of the story (one of four possible
endings) by directing Joey’s final at bat.
2 __■
This is your instruction booklet. It will get you started and tell you how “At Bat”
works. We recommend that you read this booklet in order to get the most out of
“At Bat”. We assume that you already know how your computer, mouse and
CD-ROM drive work, and what terms such as ‘clicking’ and ‘dragging’ with the
mouse mean. If you don’t, consult the manuals that came with your computer or
CD-ROM drive.
The rest of this booklet is organized by the following headings:
• 1. Getting started and Quitting the program (Mac) - p.4
• 2. Getting started and Quitting the program (Win) - p.5
• 3. Turning pages backwards and forwards - p.6
• 4. Using Option/Alt to get around more easily - p.6-7
• 5. Hearing/Reading the story - p.8-9
• 6. Looking for ‘Hidden Discoverables’ - p.10
• 7. Getting ‘Help’ - p.ll
• 8. Setting your ‘Preferences’ - p.12-13
1 • Getting Started and Quitting …
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