Dm2 Hintbook
Dm2 Hintbook
Strategy Guides · PDF
| Filename | dm2_hintbook.pdf |
|---|---|
| Size | 13.05 MB |
| Subsection | Dm2 Hintbook |
| Downloads | 0 |
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OCR / Text contents
Unlocking Tbe Secttets Of Skullkeep
----------------·-----......
C[ueBook
By James Ratkos
©1995 Software Heaven , Inc. All rights reserved .
DUNGEON MASTER is a trademark of Software Heaven, Inc.
Interplay Productions has the exclusive license to distribute Dungeon Master II .
Dungeon Master If' Un/ock;ng TlieSecrets OI Slu!fleep Interplay Productions
i _________.,_._.._._......._....___
:----------------.-...-----------_..~----.....-...----..-.---- .....l
__,,._...-~~-----..._...---------
,- - -C1
Ta&fo Of Contents
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Genera[ Infonnation
GENERAL INFORMATION .•... .3 Tower - Sub -Level 1 ......... ... 36 ome of the objects that are listed on the maps in this book
The World Of Zalk .............. .5 Tower - Sub-Level 2 ............ 37 are randomly placed when the game starts and may not be
Shops And Shopkeepers ........ . .5 Tower - Level 2 ... ... .. .. ... . .. 38 found in the locations labeled. Also. with all the monsters
Element Of Influence ............ 11 Tower - Level 3 ................ 39 running around with minds of their own. some may pick up objects and
The Clan Key .... .. . . ......... 12 Tower - Level 4 ................ 40 move them around as they see fit.
Tower - Roof .. .... . .. ..... . .. .42
.MAGICK MAPS . • . . . . . . . . • . 13 The Void ..................... 42 In selecting other members of your party (you can add up to three more
Magick Maps (Simg e- . . . . . . . . . . 13 characters from a selection of seventeen) you will find }:,at not any one
Magick Maps (Advance) . . .... ... 13 SOLUTIONS . • • • • • . . . . . . . . 43 champion contains a large amount of experience in any o the four classes
Scout Maps ............. .. ... 14 Starting Area .................. 43 that they can excel at (if they even contain any e:ivperience at a ~!). It
Minion Maps ......... ... ...... 15 Sun Clan Area ................ .45 …
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