Sdi
Sdi
Game Manuals · PDF
| Filename | sdi.pdf |
|---|---|
| Size | 0.02 MB |
| Subsection | SDI |
| Downloads | 0 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
Super Dice-It
by Brad Morris
Copyright 1992 by BradCo Software
All rights reserved
This game is Shareware. If you enjoy it and would like to see future
versions of the software, please send $10 US to:
Brad Morris
925 North Avenue
Deerfield, IL 60015
Current electronic address: b-morris@uchicago.edu
Enclose a self-addressed stamped disk mailer and disk if you would like the
latest version on disk.
This game may be distributed as long as this file is distributed with the
program. This game may not be resold or included in collections that are
sold without expressed written permission from the author. This game has
been developed entirely by BradCo, which has no affiliation with any
company.
BradCo makes no guarantees about the useability of this software. BradCo
assumes no responsibility for problems attributed to the use of this
software.
________________________________________________________
Super Dice-It is a computer adaptation of a classic poker dice game. The
object of the game is to fill in a scorecard with hands (combinations of
five dice) totaling the optimal amount of points for each section of the
card.
Features:
* Animated dice graphics
* Digitized sounds
* Single or triple games
* One to four players
* Intelligent computer players
* Keyboard shortcuts
* Full balloon help system
Supported Systems:
This program has been tested on Mac +, SE, SE/30, Classic, LC, IIcx, IIsi,
IIci, IIfx, Quadra and PowerBook computers. Super Yahtzee requires 300 K
of free RAM memory to run. It requires a monitor capable of displaying 16
colors to run in color. It requires System 6.0.5 or higher for digitized
sound.
Revision history:
1.0:
This game was stared March 28, 1991. The original program took three weeks
to write. At that time, it supported only the triple game, had no sound,
no computer players, no color, and no animated dice. I have worked on this
on and off for the past year, adding things that sounded good and revising.
The major feature that was added recently was the single game and support
for color. If you have ideas or features you just can’t live without, send
them along and I will see what I can do.
1.1
Name was changed to protect the innocent.
Fixed sound channel allocation bug.
Fixed sound drop out problem when multiple keys are pressed at once.
Changed color graphics (made them more System 7 like).
Fixed Dice-It bonus bug.
Made windows remember their position.
Change who is playing from radio buttons for number to checkboxes.
Added custom balloon help system.
Made upper bonus fill in when the player gets 63 or above.
Made Dice-It bonus fill in with zero when the player places a zero in a
Dice-It space.
Credits:
Brad Morris
Programmer, Concept, Graphics, Sound
Kevin Morris
Graphics, Concept
Special thanks to many people on the Internet who have helped me with
various problems: Jim Reekes, Steve Dorner, and many many others.
Very special thanks to the Beta Testers, who gave me ideas and found my
bugs. Thanks to my alpha tes…
Showing first 3,000 characters of 3,098 total. Open the full document →