Ultima3 Manual
Ultima3 Manual
Game Manuals · PDF
| Filename | ultima3_manual.pdf |
|---|---|
| Size | 8.58 MB |
| Subsection | Ultima3 |
| Downloads | 0 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
TM
EXODUS: ULTIMA
Welcome back, oh illustrious adventurers! Long has been thy sojourn in this
strange realm, though 'tis a fitting respite for great heroes. Glorious are the names of
those adventurers who slew the mighty Wizard Mondain and his evil consort Minax.
Lord British's minstrels still sing thy praises for the epic battles waged in the
overthrowing of those two crimson necromancers. The chronicles of Ultima I and
Ultima II bear witness to thine effects on behalf of the good subjects of the realm of
Sosaria.
The time of thy rest is now o 'er. Thou wouldst not be here if thou hadst not heard
the distant braying of the war horns, or felt in thy blood the cry of kinsmen in dire
peril. Thou art Called, and from such a Calling none of the People may turn aside. It is
thy duty and thy destiny.
PREPARING FOR THY JOURNEY
Gather close while thou art briefed on what changes hast transpired since last
thou guested forth. A new, much larger Siege Perilous has been discovered. The
gateway will now hold four adventurers instead of just one. Two paths thus radiate
out before thee . Thou may choose to venture forth alone, in hopes of recruiting
retainers once thou arrives in Sosaria . Or, thou may gather together up to three
other adventurers of the People who rest here, and sally forth with them at thy side .
Bare is the back who hast not kin to protect it! Decide quickly, the horns seem
louder.
Some ritual preparation is needed before thy journey can begin. First, study what
is contained within this square pouch . It is thy key to open the gateway . Guard it
well, lest harm befall thy party . Before examing the disk even once, you MUST
follow the arcane rituals described on the back page of the player reference
card.
Enclosed in thy pouch is also a rare cloth map, a reference card, and two eldritch
manuscripts. Unless thou art trained in mystical matters, open not these two books
upon destruction of thy soul! Both of these ancient books were presumed lost for
many centuries. By means of portentous uisions, Lord British's aduisers were led to
their ancient resting places. The manuscripts contain uery powerful lore whose time
has come to be used again. It is said that the wheel of the heauens now heralds a
great conflict, and that euen the Great Earth Snake will rise from the watery depths.
The dreams of the wise are thus disturbed these days. Great euil walks the land
again..
The map of Sosaria is, alas, incomplete. The great cartographer, Hawkwind, was
grauely wounded by a rouing band of Brigands before he could finish the map. None
of the towns, castles, dungeons, or other special places are shown. You will haue to
use pins or markers to indicate where each lies, as you find them. It is rumored that
much lies hidden, just out of sight.
The reference card contains the alphabetical commands. While the functions of
most commands…
Showing first 3,000 characters of 43,856 total. Open the full document →