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Home Documents Game Manuals Canvas 5 Print Guide
Canvas 5 Print Guide

Canvas 5 Print Guide

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Filenamecanvas-5-print-guide.pdf
Size3.31 MB
Subsection Canvas 5 Print
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COLOR PRINTING GUIDE C A N VAS 5 Mac OS and Windows COPYRIGHT AND LEGAL NOTICE Canvas™ 5 Color Printing Guide © Copyright 1996 Deneba Systems, Inc. All Rights Reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form by any means without the express written permission of Deneba Systems, Inc. Canvas, SmartLines, and Smart Mouse are trademarks of Deneba Systems, Inc. All other trade- marks and registered trademarks are the properties of their respective holders. LICENSE NOTICE This manual, as well as the software described in it, is furnished under a license included with the product, and may only be used or copied in accordance with the terms of such license. The content of this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Deneba Systems, Inc. Deneba Systems, Inc. assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual. Deneba Software, 7400 SW 87th Avenue, Miami, Florida 33173 / (305) 596-5644 LICENSES AND TRADEMARKS Mac OS, QuickDraw, QuickDraw 3D, and System 7 are trademarks, and Apple, LaserWriter, Mac- intosh, QuickTime, and TrueType are registered trademarks of Apple Computer, Inc. Windows, Windows 95, Windows NT are trademarks of Microsoft Corp. Adobe, Adobe Illustrator, Adobe Photoshop, and PostScript are trademarks of Adobe Systems, Inc. which may be registered in cer- tain jurisdictions. QuickHelp is a trademark of Altura Software, Inc. Toyo is a trademark of Toyo Ink Manufacturing Co., Ltd. TRUMATCH is a registered trademark of TRUMATCH INC. PANTONE® is a registered trademark of Pantone, Inc. PANTONE® computer video simulations used in this product may not match PANTONE-identified solid color standards. Use current PANTONE Color Reference Manuals for accurate color. PANTONE Color Computer Graphics © Pantone, Inc. Mac- Paint is a registered trademark of Claris Corp. Photo CD is a trademark and KODAK is a registered trademark of Eastman Kodak Co. All other brand and product names are the property of their respective holders. CONTENTS Introduction ..................................................................................................... 7 An overview of printing methods .................................................. 9 Lithography and offset printing ............................................................... 10 Letterpress ...................................................................................................... 12 Gravure ......................................................................................... 13 Screen printing .............................................................................................. 13 Arranging publications for the press ...................................................... 14 Finishing steps .............................................…

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Home Documents Game Manuals Canvas 5 Users Guide
Canvas 5 Users Guide

Canvas 5 Users Guide

Game Manuals · PDF
Filenamecanvas-5-users-guide.pdf
Size5.34 MB
Subsection Canvas 5
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USER’S GUIDE C A N VAS 5 Mac OS and Windows COPYRIGHT AND LEGAL NOTICE © Copyright 1997 Deneba Systems, Inc. All Rights Reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form by any means without the express written permission of Deneba Systems, Inc. Canvas, SmartLines, and Smart Mouse are trademarks of Deneba Systems, Inc. All other trade- marks and registered trademarks are the properties of their respective holders. LICENSE NOTICE This manual, as well as the software described in it, is furnished under a license included with the product, and may only be used or copied in accordance with the terms of such license. The content of this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Deneba Systems, Inc. Deneba Systems, Inc. assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual. WARRANTY Deneba Software warrants that if you discover physical defects in the media on which this software is distributed, or in the manuals distributed with the software, Deneba Software will replace the media or manuals at no charge to you, provided you return the defective items postage-prepaid and with proof-of-purchase within 90 days of the date of purchase. In no event will Deneba Software be liable for loss of profits or goodwill or other indirect, special, incidental, or consequential damages resulting from any defect in the software, media, or manual. Deneba Software’s liability for damages to you or others will in no event exceed the total amount paid by you for the software. In particular, Deneba Software shall have no liability for any data stored in or used with Deneba Software’s products, including the costs of recovering such data. Except as specifically stated above, Deneba Software makes no warranties, expressed or implied, with respect to the software, media, or manual, including, but not limited to, implied warranties of merchantability and fitness for a particular purpose. The warranty and remedies set forth above are exclusive and in lieu of all others, oral or written, expressed or implied. No Deneba Software dealer, agent, or employee is authorized to make any modification, extension, or addition to this warranty. Some states do not allow limitations on the length of an implied warranty or the exclusion or limita- tion of implied warranties or liability for incidental or consequential damages; therefore, the above limitation or exclusion may not apply to you. Deneba Software, 7400 SW 87th Avenue, Miami, Florida 33173 / (305) 596-5644 Canvas™ 5 User’s Guide, Second Edition, January 1997. Printed in USA. LICENSES AND TRADEMARKS Mac OS, QuickDraw, QuickDraw 3D, and System 7 are trademarks, and Apple, LaserWriter, Mac- intosh, QuickTime, and TrueType are registered trademarks of Apple Computer, Inc. Windows, Windows 95, Win…

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Home Documents Game Manuals Canvas5 Getting Started
Canvas5 Getting Started

Canvas5 Getting Started

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Filenamecanvas5-getting_started.pdf
Size0.70 MB
Subsection Canvas5
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Home Documents Read Me & Reference Canvas5 Quick Reference
Canvas5 Quick Reference

Canvas5 Quick Reference

Filenamecanvas5-quick_reference.pdf
Size0.17 MB
Subsection Canvas5
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Home Documents Game Manuals Canvas9 Userguidepdf
Canvas9 Userguidepdf

Canvas9 Userguidepdf

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Filenamecanvas9_userguidepdf.pdf
Size15.30 MB
Subsection Canvas9 Userguidepdf
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C A N V A S USER’S GUIDE Mac OS and Windows Notice of Liability The information in this manual is distributed on an “As Is” basis, without warranty. While every precaution was taken in the preparation of this manual, neither the author nor ACD Systems of America, Inc. shall have any liability to any person or entity with respect to any loss or damage caused or alleged to have been caused directly or indirectly by the instructions contained in this manual or by the computer software described in it. ACD Systems reserves the right to make changes to this manual without notice. Trademarks Canvas, SpriteEffects, SpriteLayers, Dynamic Objects, SmartMouse, and SmartLines, and DenebaShare are trademarks of ACD Systems of America, Inc. and may be registered in certain jurisdictions. All Rights Reserved Worldwide. Windows®, Windows ME, Windows 2000, Win- dows XP are trademarks of Microsoft Corp. Adobe®, PostScript, Adobe Illustrator®, and Adobe Photoshop® are trademarks of Adobe Systems, Inc. which may be registered in certain jurisdic- tions. Mac OS, QuickDraw, QuickDraw 3D, QuickTime, MacPaint and TrueType are trade- marks, and Apple, LaserWriter, Macintosh and Power Macintosh are registered trademarks of Apple Computer, Inc. Photo CD is a trademark and KODAK is a registered trademark of East- man Kodak Co. All other brand and product names are the property of their respective holders. Copyright Manual Copyright © 2003 ACD Systems of America, Inc. All Rights Reserved Worldwide. This manual may not be copied, photocopied, reproduced, translated, or converted to any elec- tronic or machine readable form in whole or in part without prior written consent of ACD Sys- tems of America, Inc. Canvas was designed, programmed and is Copyright © 1985-2003 ACD Systems of America, Inc. All Rights Reserved Worldwide. Software is covered by a separate license agreement. First Edition: July 2003 Part Number: C0590-0007-EN Contact Information ACD Systems of America, Inc. 1150 N.W. 72nd Avenue Second Floor Miami, Florida 33126 CONTENTS Chapter 1 Introduction About the documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.1 Getting help and updating Canvas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.3 PART 1 GETTING STARTED Chapter 2 Tutorials Canvas basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1 Chapter 3 Drawing Basics in Canvas Using drawing tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.1 Inks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.6 Strokes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.7 Chapter 4 Drawing simple illustrations …

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Home Documents Game Manuals Carmen World Cd Guide
Carmen World Cd Guide

Carmen World Cd Guide

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Filenamecarmen-world-cd-guide.pdf
Size1.54 MB
Subsection Carmen World Cd
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Home Documents Game Manuals Carmen World Cd Guide4
Carmen World Cd Guide4

Carmen World Cd Guide4

Game Manuals · PDF
Filenamecarmen-world-cd-guide4.pdf
Size2.20 MB
Subsection Carmen World Cd Guide4
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Home Documents Game Manuals Carmen Manual
Carmen Manual

Carmen Manual

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Filenamecarmen_manual.pdf
Size29.20 MB
Subsection Carmen
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Home Documents Game Manuals Cartoonstudio De Manual
Cartoonstudio De Manual

Cartoonstudio De Manual

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Filenamecartoonstudio_de_manual.PDF
Size1.10 MB
Subsection Cartoonstudio De
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C29803083Q1.Simps FT/BK_CVR 9/2/99 3:58 PM Page 1 TM TM FILENAME: C29803083Q1.SimpsFT/BK_CVR CYAN 1ST PY ELLOW ROOF 375 GREEN CLIENT: Fox Video JOB/ALT C29803083-00 DATE M : 03/20/98 AGENTA BLACK 116 YELLOW New Simps A5L Man - G 9/2/99 4:38 PM Page 65 EPILEPSIE-WARNUNG BITTE LESEN SIE DIESE HINWEISE, BEVOR SIE DAS SPIEL BENUTZEN ODER IHRE KINDER DAMIT SPIELEN LASSEN. Bei manchen Personen kann es zu epileptischen Anfällen oder Bewußtseinsstörungen kommen, wenn sie bestimmten Blitzlichtern oder Lichteffekten im täglichen Leben ausgesetzt werden. Diese Personen können bei der Benutzung von Computer- oder Videospielen einen Anfall erleiden. Es können auch Personen davon betroffen sein, deren Krankheitsgeschichte bislang keine Epilepsie aufweist und die nie zuvor epileptische Anfälle gehabt haben. Falls bei Ihnen oder einem Ihrer Familienmitglieder unter Einwirkung von Blitzlichtern mit Epilepsie zusammenhängende Symptome (Anfälle oder Bewußtseinsstörungen) aufgetreten sind, wenden Sie sich bitte an Ihren Arzt, bevor Sie das Spiel benutzen. Eltern sollten ihre Kinder bei der Benutzung von Computer- und Videospielen beaufsichtigen. Sollten bei Ihnen oder Ihrem Kind während der Benutzung eines Computer- bzw.Videospiels Symptome, wie Schwindelgefühl, Sehstörungen, Augen- oder Muskelzucken, Bewußtseinsverlust, Desorientiertheit, jegliche Art von unfreiwilligen Bewegungen oder Krämpfen, auftreten, so beenden Sie SOFORT das Spiel, und konsultieren Sie Ihren Arzt. Vorsichtsmaßnahmen während der Benutzung • Halten Sie sich nicht zu nah am Bildschirm auf. Sitzen Sie so weit wie möglich vom Bildschirm entfernt. • Verwenden Sie für die Wiedergabe des Spiels einen möglichst kleinen Bildschirm. • Spielen Sie nicht, wenn Sie müde sind oder nicht genug Schlaf gehabt haben. • Achten Sie darauf, daß der Raum, in dem Sie spielen, gut beleuchtet ist. • Legen Sie bei der Benutzung eines Computer- oder Videospiels eine Pause von mindestens 10 - 15 Minuten pro Stunde ein. 65 New Simps A5L Man - G 9/2/99 4:38 PM Page 66 ™ …

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Home Documents Game Manuals Cartoonstudio En Manual
Cartoonstudio En Manual

Cartoonstudio En Manual

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Filenamecartoonstudio_en_manual.PDF
Size1.16 MB
Subsection Cartoonstudio En
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C29803083Q1.Simps FT/BK_CVR 9/2/99 3:58 PM Page 1 TM TM FILENAME: C29803083Q1.SimpsFT/BK_CVR CYAN 1ST PY ELLOW ROOF 375 GREEN CLIENT: Fox Video JOB/ALT C29803083-00 DATE M : 03/20/98 AGENTA BLACK 116 YELLOW New Simps A5L Man - E 9/2/99 3:43 PM Page 1 EPILEPSY WARNING PLEASE READ BEFORE USING THIS GAME OR ALLOWING YOUR CHILDREN TO USE IT Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns in everyday life. Such people may have a seizure while watching television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to flashing lights, consult your doctor prior to playing. We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, IMMEDIATELY discontinue use and consult your doctor. Precautions To Take During Use • Do not stand too close to the screen. Sit a good distance away from the television screen, as far away as the length of the cable allows. • Preferably play the game on a small screen. • Avoid playing if you are tired or have not had much sleep. • Make sure that the room in which you are playing is well lit. • Rest for at least 10 to 15 minutes per hour while playing a video game. 1 New Simps A5L Man - E 9/2/99 3:43 PM Page 2 ™ ™ CONGRATULATIONS! You are now the proud owner of the Simpsons Cartoon Studio, a powerful animation tool kit with all the cartoon building blocks you need to create your own original Simpsons episodes. Pick a background. Choose your favourite characters.Then, add props, spe…

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