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Last Call Manual

Last Call Manual

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Filenamelast_call_manual.pdf
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Subsection Last Call
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Home Documents Strategy Guides Lastcrusade Hintbook
Lastcrusade Hintbook

Lastcrusade Hintbook

Filenamelastcrusade_hintbook.pdf
Size39.37 MB
Subsection Lastcrusade Hintbook
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Home Documents Strategy Guides Lastexpress Hintbook
Lastexpress Hintbook

Lastexpress Hintbook

Filenamelastexpress-hintbook.pdf
Size62.08 MB
Subsection Lastexpress Hintbook
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The Official Strategy Guide The Last ExpressTM The Official Strategy Guide • The Last ExpressT· The Official Strategy Guide Rick Barba Prima Publishing Rocklin, California (916) 632-4400 www.primapublishing.com ® is a registered trademark of Prima Publishing, a division of Prima Communications, Inc. 1> PRIMA ®and Prima Publishing· are registered trademarks of Prima Communications, Inc. © 1997 by Prima Publishing. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photo- copying, recording, or by any information storage or retrieval system without written permission from Prima Publishing, except for the inclusion of quotations in a review. Project Editor: Julie Asbury © 1997 Broderbund Software, Inc. All rights reserved. The Last Express and Broderbund are trademarks and/or registered trademarks of Broderbund Software, Inc. Smoking Car Productions is a trademark of Smoking Car Productions, Inc. All products and characters mentioned in this book are trademarks of their respective companies. Important: Prima Publishing has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by the game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. 97 98 99 00 BB 10 9 8 7 6 5 4 3 2 1 TABLE OF CONTENTS Introduction . ............................................... 1 How to Use This Book (and Play the Game) ................... 1 Pre-Game Tips ......................................... 2 ./ Part 1: History and Characters .................................. 7 The Historical Backdrop to The last Express . ................. 8 The Characters of The last Express ........................ 16 Part 2: Annotated Walkthrough for The Last Express ................. 29 Chapter 1: Paris to Epemay. . . . . . . . . . . . . . . . . . . . . . . . ....... 31 How to Distinguish Sleeping Cars ......................... 33 7:35 p.m. Where's Tyler Whitney? .......................... 33 Corpse Disposal 101 .................................... 38 Other Things to Do (And Not Do) In Tyler's Compartment ...... 42 Meet August Schmidt …

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Home Documents Game Manuals Lastexpress German Manual
Lastexpress German Manual

Lastexpress German Manual

Game Manuals · PDF
Filenamelastexpress_german_manual.pdf
Size139.58 MB
Subsection Lastexpress German
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Home Documents Game Manuals Lawnmower Man Manual
Lawnmower Man Manual

Lawnmower Man Manual

Game Manuals · PDF
Filenamelawnmower_man_manual.pdf
Size2.86 MB
Subsection Lawnmower Man
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Home Documents Game Manuals Leaf Capture V8 Luw
Leaf Capture V8 Luw

Leaf Capture V8 Luw

Game Manuals · PDF
Filenameleaf_capture_v8_luw.pdf
Size2.25 MB
Subsection Leaf Capture V8 Luw
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399Z3R632F User Guide English Leaf Capture V8 www.creo.com/leaf Copyright Copyright © 2004 Creo Inc. All rights reserved. No copying, distribution, publication, modification, or incorporation of this document, in whole or part, is permitted without the express written permission of Creo. In the event of any permitted copying, distribution, publication, modification, or incorporation of this document, no changes in or deletion of author attribution, trademark legend, or copyright notice shall be made. No part of this document may be reproduced, stored in a retrieval system, published, used for commercial exploitation, or transmitted, in any form by any means, electronic, mechanical, photocopying, recording, or otherwise, without the express written permission of Creo Inc. This document is also distributed in Adobe Systems Incorporated's PDF (Portable Document Format). You may reproduce the document from the PDF file for internal use. Copies produced from the PDF file must be reproduced in whole. . ................................................................................................... Trademarks The Creo wordmark, Creo logo, and the names of the Creo products and services referred to in this document are trademarks of Creo Inc. Adobe, Acrobat, and the Acrobat logo are registered trademarks of Adobe Systems Incorporated, and are registered in the U.S. Patents and Trademark Office and may be registered in other jurisdictions. Apple, AppleTalk, AppleShare, EtherTalk, LocalTalk, Macintosh, and LaserWriter are trademarks of Apple Computer, Inc. Microsoft, Windows, Windows 2000, and Windows NT are trademarks or registered trademarks of Microsoft Corp. Other brand or product names are the trademarks or registered trademarks of their respective owners. . ................................................................................................... FCC Compliance The Creo equipment referred to in this document complies with the requirements in Part 15 of FCC Rules for a Class A computing device. Operation of the Creo equipment in a residential area may cause unacceptable interference to radio and TV reception, requiring the operator to take whatever steps are necessary to correct the interference. . ................................................................................................... Limitation of Liability The product, software or services are being provided on an "as is…

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Home Documents Game Manuals Learnaboutmachines Insert
Learnaboutmachines Insert

Learnaboutmachines Insert

Game Manuals · PDF
Filenamelearnaboutmachines_insert.pdf
Size0.74 MB
Subsection Learnaboutmachines Insert
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Facts about Physics Fantastic Animations of Simple Machines } Filled with Challenging Levels of Exploration INSTALLATION Windows: . @ Set monitor to 640x480 and 256 colors. CREATED BY: > Win3.1: MAIN — WINDOWS SETUP — OPTIONS — 640x480 256c > Win95: START — SETTINGS &@CONTROL PANELS — SETTINGS — PINENUT PUBLISHING COLOR PALETTE/DISPLAY — 256/640x480 ® Restart to ensure new settings. MAILING ADDRESS: ® Install » Win3.1: Select RUN from the FILE menu, BROWSE, choose ‘setup.exe’ from the CD ROM drive. Follow the setup Product Registration wizard. Double click the progam icon to launch. » Win95: 5330 Main Street #210 insert the CD ROM and follow the install wizard. the program icon to launch. Double click Buffalo, NY 14221-5360 USA Macintosh: > Under AppLE MENU — CONTROL PANELS — MONITORS, set monitor color depth to 256 colors. > Double click the program icon to launch. OTHER PINtNLT Titties Bible Story: Joshua (Part# PNP501) WIN Bible Story I: Jonah & the Great Fish (Part# PNP514) Join Joshua and the Israelites on their dangerous journey to WIN/MAC the Promised Land. Multilingual CD. $14.95 Jonah was a prophet who didn’t listen to God and God decided to punish him. Find out how in this multilingual CD-ROM. Bible Story: Moses (Part# PNP502) WIN Moses was send by God to free the slaves of Egypt. How did $14.95 he do it? You'll find out in this interactive story. Multilingual. Bible Story Il: Samson & Delilah (Part# PNP515) WIN/MAC $14.95 Samson was a very strong man. But Delilah decided to take his …

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Home Documents Game Manuals Legacy Manual
Legacy Manual

Legacy Manual

Game Manuals · PDF
Filenamelegacy_manual.pdf
Size2.73 MB
Subsection Legacy
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11itgacu Player's Guide Cl-14LLinGiil SOri\V4ili COPYRIGHT This manual and the software accompanying It are copyrighted with all rights reserved. Neither this manual nor the software may be copied , in whole or In part, wllhout written consent of Challenger Software, except In the normal use of the software to make a single backup copy. This proprietary and copyright notice must be affixed to any backup copy. The backup copy may not be sold or given to another person except as part of a package that also Includes the original copy. © 1984 Challenger Software . All Rights Reserved . LIMITED WARRANTY Challenger software warrants that the software media are free from defects in materials and faulty workmanship under normal use for a period of ninety days from purchase. In the event of any physical defects In software media during the ninety days after purchase, lltgacu Challenger Software will replace the software media at no charge to the original purchaser with proof of purchase. Player's Guide If the failure of the software media, in the judgement of Challenger Software, resulted from accident , abuse, or misapplication of the media, Challenger Software will have no responsibility to replace the media under this warranty. ALL IMPLIED WARRANTIES ON THE MANUAL AND SOFTWARE MEDIA, INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO NINETY (90) DAYS FROM THE DATE OF THE ORIGINAL RETAIL PUR· CHASE. CHALLENGER SOFTWARE MAKES NO WARRANTY OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS SOFTWARE, ITS MERCHANTABILITY, QUALITY, PERFOR· MANCE, OR FITNESS FOR ANY PARTICULAR PURPOSE. THE MANUAL AND SOFTWARE MEDIA ARE SOLD "AS IS." THE PURCHASER ASSUMES ALL RISK AS TO ITS QUALITY AND PERFOR· MANCE. IN NO EVENT WILL CHALLENGER SOFTWARE BE LIABLE FOR DIRECT, INDIRECT, SPECIAL, IN· Cl DENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY DEFECT IN THE SOFTWARE, ITS MEDIA, OR ITS DOCUMENTATION. Your sole and exclusive remedy In the event of defect In either the manual or the media on which the software Is distributed Is replacement as provided above. THE ABOVE WARRANTY AND REMEDIES ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, WHETHER ORAL, WRITIEN, EXPRESSED, OR IMPLIED. No employee, dealer or agent , ls authorized to make any modification, extension, or addition to this warranty. Certain states do not allow the exclusion or !Imitation of Incidental or consequential damages, so lhe above limitation may not apply to you. Portions of this program are © 1983 Apple Computer, Inc., and have been licensed to Challenger Software to distribute for use In combination with Legacy. APPLE COMPUTER, INC. MAKES NO …

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Home Documents Game Manuals Legacy Spellbook
Legacy Spellbook

Legacy Spellbook

Game Manuals · PDF
Filenamelegacy_spellbook.pdf
Size1.12 MB
Subsection Legacy Spellbook
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ilalfmth Ntmplfinatu By using the spell Lacrhymith, a magician can perform acts of levitation on inorganic objects of large mass through a supernormal power that over- comes gravity. Lacrhymith magically alters the object upon which it is cast to become lighter than the air itself, causing it to ultimately rise and float. The exact limits of this spell are not known but it Is believed that this great- ly depends upon the power and proficiency of the magician casting it. Although the original creator of Lacrhymlth is unknown, the spell Is believed to have been first used by a sect of spiritualists named the Rhulls who resided deep in the marshes of Octor. They believed that the mind, combined with the principals of magic, could control one's fate, and more Importantly the fate of society itself. So they continually devised ways to enhance society or probably more to the point, enhance their small sect. Lacrhymith was one of the first spells created by the Rhulls and was a direct attempt to make man fly. Although it turned out to be not quite what they expected (being that it could not affect organic matter), the Rhulls found Lacrhymith to be a very useful tool, for up to that point It was unheard of to manipulate large objects by floating them through the air with no physical support. It is a widely accepted belief that the Rhulls constructed the great Temples of Octor soon after the advent of Lacrhymith. The spell, placing a great demand upon the mind and its subconscious, is considerably more difficult than most others. A tailfeather from one of the mystical Ferroks, a large hawk that dwells in the marshes of Octor, is the only material component of the spell. When casting Lacrhymith, the feather must be held between the thumb and fore· finger of the right hand. Next, the caster must tilt the feather so that is is pointing directly at the object to be levitated and then close his eyes and concentrate deeply upon the feather and object. A form of mental unity between these two objects should be developed in the casters mind. Once this has been established, the magic words "Oksamot alsov " must be chanted in, of course, the Rhulllc Voice. Upon doing this, the magical aspect of the spell will Intertwine with the mental aspect and the caster will subconsciously lower the weight of the object, ultimately mak- ing it lighter than air. The object will then float, able to be moved about at the caster's wish. lurgll fillanbukaal By using the spell Zuryll, a magician is able to change any non-living ob- Mandukaal Is one of the great spells of retrogression. By means of this ject into mere dust by introducing a mystic force that causes Its particles to spell, one can send a towering ancient oak tree through an extremely rapid scatter. The spell's magic actually reverts the very forces that hold …

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Home Documents Game Manuals Legend Manual
Legend Manual

Legend Manual

Game Manuals · PDF
Filenamelegend_manual.pdf
Size3.62 MB
Subsection Legend
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