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Home Documents Game Manuals Mudpuddle 1991 Manual
Mudpuddle 1991 Manual

Mudpuddle 1991 Manual

Game Manuals · 1991 · PDF
Filenamemudpuddle_1991_manual.pdf
Size96.57 MB
Year1991
Subsection Mudpuddle 1991
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Home Documents Game Manuals Mumg Guide
Home Documents Game Manuals Mumgdx Manual
Mumgdx Manual

Mumgdx Manual

Game Manuals · PDF
Filenamemumgdx_manual.pdf
Size1.66 MB
Subsection Mumgdx
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Home Documents Game Manuals Mummy Manual
Mummy Manual

Mummy Manual

Game Manuals · PDF
Filenamemummy_manual.pdf
Size5.15 MB
Subsection Mummy
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Home Documents Read Me & Reference Mummy Quick Reference
Mummy Quick Reference

Mummy Quick Reference

Filenamemummy_quick_reference.pdf
Size1.42 MB
Subsection Mummy
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Home Documents Game Manuals Muppet Treasure Island Manual
Muppet Treasure Island Manual

Muppet Treasure Island Manual

Game Manuals · PDF
Filenamemuppet_treasure_island_manual.pdf
Size2.29 MB
Subsection Muppet Treasure Island
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Home Documents Game Manuals Museummadness Manual
Museummadness Manual

Museummadness Manual

Game Manuals · PDF
Filenamemuseummadness_manual.pdf
Size0.05 MB
Subsection Museummadness
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OCR / Text contents
Museum Madness Succumb to Museum Madness! Enter at your own risk! Something has gone terribly wrong. All of the exhibits are quite literally out of order. Dinosaur bones have been scrambled . . . a woolly mammoth is wandering the hallways . . . the Wright Brothers can’t remember how to build an airplane. You must restore order. The museum’s roaming robot, MICK (short for Museum Information Computer Kiosk), will lend a hand, but mostly you’re on your own. The museum contains five halls: Technology, Air and Space, American History, Natural History, and World History. Each hall contains five exhibits. To discover why things went haywire, you’ll have to restore order to all 25 exhibits. A successful visit depends strongly on an ability to read information and make decisions based on that information. This requires reading skills at the fifth-grade level or above. Children who do not read at this level can still enjoy playing the Museum Madness™ software program with the assistance of an accomplished reader. Installation 1. Insert the CD-ROM into your CD-ROM drive. A new window appears, displaying an icon called Installer. 2. Double-click on the Installer icon. 3. Make sure that the hard disk indicated is the one on which you want to install the program. If it is not the right one, click on the “Switch Disk” button until you see the name of the disk you want. 4. Click on the “Install” button and follow the on-screen instructions. 5. When you see the message “Installation Successful,” click on the “Quit” button. Store your disks in a safe place as a backup copy of the program. 1 Museum Madness Start-up Double-click on the Museum Madness icon. The very first time you play, the program begins with a scene that explains what has gone wrong at the museum. Then you have a series of problems to solve: • When you arrive at the museum, it’s closed for repairs! You must figure out how to get in. • Okay—you’re inside the museum, but you’re stuck in the maze-like basement. How can you get to the lobby? • When you make your way to the lobby, your sources of help—MICK the robot and the museum’s map—are out of order. You must set things right before you can start visiting the exhibits. At any point in this process, you can press the Esc key to go directly to the next scene. When you have put together the museum’s map, it would be a good idea to save your game (see “Saving a Game” on page 5). The next time you play Museum Madness, you can start at the very beginning, or you can lo…

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Home Documents Game Manuals Musicworks Mac Manual
Musicworks Mac Manual

Musicworks Mac Manual

Game Manuals · PDF
Filenamemusicworks_mac_manual.pdf
Size27.27 MB
Subsection Musicworks Mac
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Home Documents Game Manuals Mwr Userguide
Mwr Userguide

Mwr Userguide

Game Manuals · PDF
Filenamemwr-userguide.pdf
Size4.88 MB
Subsection Mwr
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Mariner Write ! ™ For the Writer in Everyone.! ! ! ! ! ! ! ! ! ! ! User Guide! Version 3.9 1 of 165 Intro to Mariner Write! 10! Welcome! 10! Requirements! 10! Technical Support! 11! Help! 12! About Tool Tips - Mac OS X! 12! About Mariner Write Help! 12! About This User Guide! 13! Conventions! 13! Working With Documents! 14! Creating New Documents! 14! Creating a Default Document! 15! Opening Files! 16! Opening Recent Documents! 17! Opening Other File Types! 18! Inserting Files (Importing)! 19! Inserting Graphics! 20! Closing Documents! 21! Saving Documents! 22! Saving As...! 23! Save a Copy As...! 24! Exporting! 25! Reverting! 25! Saving a Default Document! 25! 2 of 165 Preferences! 26! Display! 27! Edit! 30! Default! 35! Ruler! 36! Language! 37! Files! 39! Keyboard shortcuts! 41! Open! 42! Document Display Options! 43! Line Numbers! 43! Background Color! 45! Working with Page Margins! 46! Page Guides! 46! Document View Modes! 47! Split Pane View! 48! Selecting Documents! 49! Arranging Windows! 50! Stack! 51! Cascade! 51! Tile Horizontal! 52! Tile Vertical! 53! Setting Document Scale! 54! 3 of 165 Resizing Windows! 55! Go To page...! 56! Navigating by Keyboard! 56! Showing the Selection! 57! Invisible Characters! 58! Showing Document Information! 59! Printing Documents! 60! Page Setup! 60! Print Preview! 61! Printing! 62! Print Options! 63! Pr…

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Home Documents Game Manuals Myownstories Manual
Myownstories Manual

Myownstories Manual

Game Manuals · PDF
Filenamemyownstories_manual.pdf
Size0.22 MB
Subsection Myownstories
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My Own Stories ® On-line Manual My Own Stories Introduction Translating Imagination into Stories Children are natural storytellers. Through their vivid imaginations, they explore new and familiar worlds. Through pictures and stories, they bring their imaginations to others. The My Own Stories™ software program is a creative tool that transforms children’s imaginations into stories. Using My Own Stories is like entering a library rich with books written by great young authors—kids just like yours! Drawing from children’s every day world, My Own Stories features over 500 images and over 500 scenery combinations that kids can use in their stories. In addition, 16 colors, 41 sounds, 13 songs, 11 page borders, and 5 type styles bring stories to life. My Own Stories gives kids a perfect way to express their creativity. With My Own Stories, children create their own stories by weaving a tapestry of ideas, words, pictures, sounds, and music into their rich story fabric. With My Own Stories, children experience the pleasure of writing and illustrating the stories that interest them the most—their own—and the pride of sharing their stories with others. Encouraging Your Child’s Creativity What can you do to encourage the creativity of your budding young authors? Here are a few ideas. My Own Stories Talk with your children about their experiences. Authors write best from their own experiences. As your children participate in a variety of activities, talk with them about their experiences to give them ideas for their writing. Use books to spark ideas for writing. Literature provides a model as well as a springboard for children’s writing. Visit your local library with your children to select books that explore experiences from their everyday world. These books are sure to spark ideas for writing with My Own Stories. Help your children publish their own storybooks. Children feel a great sense of pride in their “published” work. Make book covers using cloth, wallpaper scraps, or construction paper to bind a finished story into a book. Make your children’s stories part of your reading time together. Plan to read aloud with your children the stories they have written with My Own Stories. Stories can be printed to create storybooks, and you can also share stories on the computer. Encourage children to share their stories with others. Have your children send printed storybooks to family and friends. A story from a child is a treasured keepsake. You can even send a disk with your child’s story to family and friends for them to read on the computer. My Own Stories Most of all, create a special shelf in your home library for the storybooks your child has written. After all, your child is a published author now! My Own Stories Us…

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