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St 4.Command.Codes

St 4.Command.Codes

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SBIG SANTA BARBARA INSTRUMENT G ROUP Applications Note Interfacing to the ST-4 This note describes the operation of the ST-4 from a remote control standpoint. First of all some general points of interest about the camera are: • The ST-4 camera consists of a 192 (h) by 165 (v) element CCD, with readout electronics, an 8 bit A/D converter, and a microcomputer with image storage buffers for two images (light and dark frames). Although the CCD has more horizontal elements than vertical elements, the size of each pixel is such that the overall CCD array has an aspect ratio of 1:1. • The ST-4 can be run stand-alone as a star tracker, controlling the relays associated with the telescope drive to keep a star positioned at a fixed position in the CCD array. • The ST-4 can be controlled remotely over a three-wire serial interface (Transmit Data, Receive Data and Ground) at various baud rates. Upon power-up the camera starts at 9600 baud and can be switched remotely to higher or lower baud rates. In our software we commonly use 57.6K baud, but 19.2K, 9600 and 1200 are also supported for installations with longer runs between the ST-4 and the computer. To communicate with the camera you need 8 bits of data, even parity, and 1 stop bit. • Instructions are sent to the camera and data is received from the camera in packets, with each packet containing a checksum. Instructions sent to the ST-4 are acknowledged by the ST-4 in different ways depending on the type of instruction sent. • Each packet contains a single checksum byte at the end to allow detection of corrupted packets. The checksum byte is the sum of all the byte values in the packet, excluding the checksum itself. Since it is a single byte, the checksum wraps around to 0 at 256. For users computing the checksum you would want to use an unsigned char type or the least significant byte of an unsigned int. • The majority of the remote control of the camera is achieved by setting bits or writing bytes to memory inside the ST-4. The ST-4 then interprets those bits and bytes and acts accordingly. • Image data and image data alone sent from the ST-4 to the remote computer can be compressed if the remote computer enables data compression in the ST-4. The image data is sent as compressed data only if the compressed data is shorter than the uncompressed data would be. • The ST-4 has a special half-frame mode where an image in the lower half of the CCD (83 lines) can be transferred to the top half at a high speed (avoiding streaking due to integrating while reading out) and then those 83 lines are digitized as a half-frame image. With these items in mind, below is a description of the instructions you can send to the camera. There are only…

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Home Documents Game Manuals St 4.Mac .File .Format
St 4.Mac .File .Format

St 4.Mac .File .Format

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Subsection St 4.Mac .File .Format
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Santa Barbara Instrument Group 1482 East Valley Road · Suite 31 PO Box 50437 Santa Barbara, CA 93150 SBIG ASTRONOMICAL (805) 969-1851 INSTRUMENTS Applications Note ST-4 Image File Format for the Macintosh This applications note describes the format of image files created by the Macintosh version of the ST-4 host computer program (SBIG ST4). The image files contain the 8-bit pixel data for the 192 horizontal by 165 vertical pixel images as well as the telescope calibration factors, file note and cropping values, and the settings from the Contrast window. The pixel data is saved in the data fork of the file in left to right, top to bottom order: The first byte corresponds to the left-most pixel in the top line, the 2nd byte corresponds to the 2nd pixel in the top line, the 193rd byte corresponds to the left- most pixel on the 2nd line, etc. The data should be interpreted as unsigned bytes (values from 0 through 255). This is shown below in Figure 1. Data Fork Pixel x,y 1,1 2,1 3,1 ... 192,1 1,2 2,2 ... 1,165 ... 192,165 Byte: 1 2 3 ... 192 193 194 ... 31489 ... 31680 Figure 1 The resource fork of the image files contains several resources which are used to hold the telescope calibration factors, etc. Typically, these resources will only be of use to the SBIG ST4 program itself, but you might desire to interrogate them to find the exposure time, etc. Each of these resources is described individually below: Resource type 'ConT' ID 128 This resource contains the settings from the Contrast window. A C type definition for this resource is given below in Figure 2. The min and range entries are the settings from the Back and Range items, the zoom entry will be 0 or 1 for 1:1 and 2:1 respectively, and the three entries smooth, invert, and interpolate will be TRUE if those items were selected. typedef struct { int min, range; int zoom; Boolean smooth; Boolean invert; Boolean interpolate; } CONTRAST; Figure 2 May 1990 Resource type 'ImgI' ID 128 This resource contains the telescope factors accessed through the Info command in the Image menu. A C type definition for this …

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Home Documents Game Manuals Stalingrad Manual
Stalingrad Manual

Stalingrad Manual

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Subsection Stalingrad
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Home Documents Game Manuals Star Wars Droidworks
Star Wars Droidworks

Star Wars Droidworks

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Subsection Star Wars Droidworks
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E s LC-CVLF- ooL-.=L=O=: gE E q o_oooo*o=>=J .EE=gB5:oHoio E;EF;EfEE_A;= €:iegc€=bis.a ;ide?bd= :i:gEuc=.9€gE: atgF-EFsF6EE ri ! €.HgE{s5ie;:E .=AiXEco IJ z z g cE=ErgEg=EEi I E ll! HF :=EE=EE as; J =E ul E u gi CEE*EEEEEE;g 3 o J u F Et giaEEcFgEEEE .g c o o lll gEEE€EiFE=EA o 0J E g U EE <6 9.83.3.e3EE8.==i E J = lll 3 oFd .E o-o.= o6.== cY,o=E 5oco6X oore !c '"5==;' .EP'i:r!-c EEE-E*: =oo >o n oo EE+E:6 oo=.=eq ^o !-c = o -:J'93;i: P=€g5=; 9E JBF>69,i -==z E oo = riq.EE!€S Z?s'bqe.E l J col E;l coo Gca :2 -F6oF=: U ! ^ e 7-o^.cE:E G …

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Home Documents Game Manuals Star Wars Jedi Outcast Guide
Star Wars Jedi Outcast Guide

Star Wars Jedi Outcast Guide

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Subsection Star Wars Jedi Outcast
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- I LucasArts Ente «r.^i^i,',iac»n OMPANY PPvESENTS .STA J VVT ART EDI OUTCAST J E D I KNIGHT' J^Na S19.99 USA / $27.99 Canada D/I 01 comPLETE uiam&THROuGH - 3-D maps HaPDCOPE mUlKTilPLaYER STPaTEGIES jEDi-masTEP comBaT TPaininG 74470"97206 LucasArxs Entertainment Company Presents Walkthrough & Jedi Ac Richard Dal Port Art Design, layout, & Back STIX J Patrick Cunningh/" Supplemental Se< llM MAZf tional Art Tim Davis & Editori Candace Engl1 ntentSuppi ERALD GUE! G Kelle ci a l Than ,rina Hall < f Editorial xiate Publi ward gross1 anaging Editor rick Cunningham uction Diri enee malco 5tant contr Patricia Leig, m.es assista Kay Smith unting Assi: Tonya Roope jministrative Assist Jacque Davidson Administrative Assist Terry Adams Corporate Advisor Patrick J. Ferrell ISBN: 1-931886-06-7 JEDI KNIGHT EDI OUTCAST Printed in USA . WHAT YOU THOUGHT OF THIS Bi E-MAIL: JK2@VERSUSBOOKS.COM WEB: WWW.VERSUSBOOKS.COM SNAIL MAIL: JK2 C/0 VERSUS BOOKS PMBMO* 2532 Santa Clara Ave. © 2002 by Empire 21 Publishing. Inc. All rights of reproduction •rks of Empire Alameda, Ca. 94501-4634 in whole or in part in any form. VERSUS™ and V 21 Publishing, Inc. ,e …

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Home Documents Game Manuals Starcraft French Manual
Starcraft French Manual

Starcraft French Manual

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Subsection Starcraft French
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00920 STARCRAFT FRENCH MANUAL 9/12/98 15:51 Page 1 1 00920 STARCRAFT FRENCH MANUAL 9/12/98 15:52 Page 2 TABLE DES MATIÈRES Démarrage (PC) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Dépannage (PC) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Démarrage (MAC) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Dépannage (MAC). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Support Technique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parties Multijoueur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Guide d’Apprentissage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Liste de Raccourcis-clavier . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Ressources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 L’Editeur de Campagne. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Terran Histoire des Terrans . . . . . …

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Home Documents Game Manuals Starflight2 Pc Manual
Starflight2 Pc Manual

Starflight2 Pc Manual

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Subsection Starflight2 Pc
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Home Documents Game Manuals Starry Night Manual
Starry Night Manual

Starry Night Manual

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Subsection Starry Night
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Home Documents Game Manuals Starshipcreator Usersguide
Starshipcreator Usersguide

Starshipcreator Usersguide

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Home Documents Game Manuals Starshiptitanic Guide
Starshiptitanic Guide

Starshiptitanic Guide

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