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Home Documents Game Manuals Gainax Catalogue
Gainax Catalogue

Gainax Catalogue

Game Manuals · PDF
FilenameGainax_Catalogue.pdf
Size23.02 MB
Subsection Gainax Catalogue
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Home Documents Game Manuals Galactica Anno Dominari Manual
Galactica Anno Dominari Manual

Galactica Anno Dominari Manual

Game Manuals · PDF
FilenameGalactica_Anno_Dominari_Manual.pdf
Size0.40 MB
Subsection Galactica Anno Dominari
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version 3.0 Users Manual TABLE OF CONTENTS GAME PLAY..........................................................................2 SETTING UP A GAME...........................................................2 Computer Opponents................................................................................ 2 Game Options........................................................................................... 2 NETWORK GAMES...............................................................2 Hosting...................................................................................................... 3 Joining....................................................................................................... 3 BEGINNING THE GAME.......................................................4 SHIP INFORMATION.............................................................5 Ship Navigation......................................................................................... 5 Colonizing Star Systems........................................................................... 6 Transferring Technology............................................................................ 6 Fog of War................................................................................................. 6 Attacking Enemy Ships............................................................................. 6 Invading Enemy Systems.......................................................................... 6 More about Combat.................................................................................. 6 Ships Demanding Attention....................................................................... 7 BUILDING FLEETS...............................................................7 Rendezvous Points................................................................................... 7 Combining Ships....................................................................................... 8 GAME COMMANDS..............................................................8 STRATEGY GUIDE................................................................9 s.com http://www.replacementdoc GAME PLAY: Game play in Galactica is a matter of building starships and using those ships to colonize the galaxy, protect your territory, and defeat the other players in combat. Your level of technology is crucial. Higher levels of technology allow your ships to move faster, and give them an advantage in combat over ships with lower tech levels. Your star systems also defend themselves from attack- ing ships based on their level of technology. All tech development takes place in your star systems. As your level of technology increases, so does the difficulty of advancing to the next …

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Home Documents Game Manuals Galapagos Mendels Escape Guide
Galapagos Mendels Escape Guide

Galapagos Mendels Escape Guide

Game Manuals · PDF
FilenameGalapagos_Mendels_Escape_Guide.pdf
Size42.46 MB
Subsection Galapagos Mendels Escape
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Home Documents Read Me & Reference Game Atlas Read Me
Game Atlas Read Me

Game Atlas Read Me

FilenameGame_Atlas_Read_Me.pdf
Size0.00 MB
Subsection Game Atlas
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Just a few extra notes in addition to the Help in the program (it's in the About Menu...): I've included Maps of the game Legend of Kyrandia™ (the CD-ROM version. What a fun game!) and Maps of the shareware game Prince of Destruction™ (v1.0.7 - Also very enjoyable!) that I made as I played to give you an idea of one way to use the program. It could be used as a walk-thru, although I was using Game Atlas© to help me play the game. Maps for the game part of Bungie's awesome game, Marathon2, are also available. I've also included a Custom Palette Template that could be used as a starting point for divising your own Custom Palettes. It's similar to the default one that's built into the application. Abuse it as you wish. Known bugs: 12/29/95Autoscrolling while dragging an outline inside and outside a window sometimes results in cosmetic aftershadows. No information is compromised, it's simply ugly. I know Icon interpretation is a bit like art, different people see different things in the same work of art, so here's a quickie on what the icons I used represent (to me! (explanations are listed left to right, top to bottom)): (Tools Palette) Cursor Tool:Select areas so you can manipulate them (edit/move, etc.). Paint Tool:Paint areas with a click of the mouse using current palette selection. Add Top Tool:Give me more map to work with to the top (scroll existing things down). Add Bottom Tool:Give me more map to work with to the bottom. Delete Row Tool:Delete the row I click on. Delete Column Tool:Delete the column I click on. Add Left Tool:Give me more map to work with to the left (scroll existing things to the right). Add Right Tool:Give me more map to work with to the right. (Overlays Palette) These can be superimposed on any location image that has been painted. Top Door Right Door Up Ladder/Stairs Down Ladder/Stairs Left Door Bottom Door Trap Encounter/Treasure (Dungeon Palette) Solid rock -1- Open floor Tunnel Tunnel Dark area Enclosed room Widened Tunnel or room Widened Tunnel or room Tunnel turns and forks (x4) Tunnel turns and forks (x4) Room Border Pieces, i.e. walls and corners (x4) Room Border Pieces, i.e. walls and corners (x4) Tunnel turns (x4) Tunnel turns (x4) Tunnel Filler Pieces, Tunnels (x4) Tunnel Filler Pieces, Crossroads (x4) Fountain Altar Throne Skeleton chained to wall (Wilderness Palette) Rolling Hills Foothills Mountains Mountains with Cave Grass Plains/Dirt Desert Swamp Forest Trails/Forest (x4) Forest Trails (x4) Forest Trails (x4) Water -2- Beach Village City (Default Custom Palette) Sword Chest Open Floor of Building Small room in Building Building Walls and Corners (x4) Building Walls and Corners (x4) Please distribute this anywhere and everywhere you like, but as is! Please do not change the package before passing it on! Distribute Custom Palettes and Game Atlas Maps as you wish, but separate f…

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Home Documents Game Manuals Gamele X Media
Gamele X Media

Gamele X Media

Game Manuals · PDF
FilenameGameleX_Media.pdf
Size3.03 MB
Subsection Gamele X Media
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Home Documents Game Manuals Games Comp2
Games Comp2

Games Comp2

Game Manuals · PDF
FilenameGamesComp2.pdf
Size0.30 MB
Subsection Games Comp2
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WINDOWS3.x ::z: First-time use (with installation) 1. Insert the disc into the CD-ROM drive. Start Windows. 0 2. Select the"Run"command from the"File"menu in the P109r,1m M,111.iq<·1. 3. Type "x: \install.exe" into the dialogue box (replace "x"wlth tlw l<•t l<'t representing the CD-ROM drive. Should this be unknown, jml •,t,11 t t lw File Manager and check the letter next to the CD-ROM dr IV<' ,y111llOI). 4. Follow the instructions of the installation proqrarn. (A new program group called"Tivola"will be imt,111(•(1 dhpl.ryltHJ the program symbol called "Games Cornpcndlum )") c:C Starting the program (after installation) 1. Insert the disc into the CD-ROM drive.Start Wlndow·,. 2. In Program Manager, double-dick on the livol,1 pr oqr ,1111 qrorrp. 3. Double-dick on the"GamesCompendium 7" und llH' <J.r111<• l)l'(Jlll',1 WINDOWS 9S /WINDOWS 98/WINDOWS NT 4.0 Autostart The demos on the CD-ROM can be accessoo uslnq tlw Tlvola demo 1-- program symbol in the Tivola program qroup. MACINTOSH V, 1. Insert the disc into the CD-ROM drive. 2. A window will open shortly thereafter and the'Garnes Compoucllum )" :z: will appear. 3. Just double-dick on the"Games Compendium 2''. To start the demos dick on the Tivola Demoicon. ) For •-.1. Tiv®la GAMES FOR FUN PIQ~trS Tiv®la GAMES FOR FUN @ l 9~~:.2J~~ ~~~I~ ~~~!<1~ ~ ..'.~-~~1 ?,~.~~~s~ ..· .2.?..~ .. ~?t.~~n~. ~.'.r~o!.~ ,?.'.1.~o.'!~~.!;~ '. ·n~!!}.~~~ ~..sh~'.:_0414 _1 GETTHEGJRL In this game, the sailors have to race up Rapunzel's tresses as fast as they can to reach the window right at thetop. m 0 Rules 0 Choose a game Are you playing on your own? Then …

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Home Documents Game Manuals Games For Fun2
Games For Fun2

Games For Fun2

Game Manuals · PDF
FilenameGamesForFun2.pdf
Size0.01 MB
Subsection Games For Fun2
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Herzlich Willkommen bei der Games for FUN 2! Hier ist sie nun, die zweite Auflage der Games for FUN. Wieder vollgepackt mit den neusten Spielen, Spielelösungen und anderen hilfreichen Fun-Utilities! ACHTUNG! Das Katalogprogramm benötigt für sich selbst mindestens 5 MB freien Speicher! So kann es bei Mac´s mit nur 8MB RAM vor- kommen, das Spiele aus dem Katalogprogramm heraus NICHT gestartet werden können. Es taucht dann wahrscheinlich irgendeine Fehlermeldung, ich glaub` 43 oder 108 auf. Starten Sie das Spiel dann einfach vom Finder aus. Sollten Sie 12 MB oder mehr haben, dürfte das aber kein Thema sein. Auf der CD ist auch die neue QuickTime Version 2.5 enthalten. Benützen Sie öfter Programme mit QuickTime-Filmen, dann installieren Sie die Version UNBEDINGT. Höherer Datendurchsatz etc. machen sie unverzichtbar. In der CD-Hülle ist eine Registrierkarte enthalten. Tun sie uns den Gefallen und schicken Sie sie uns ausgefüllt zurück. Schon jetzt Danke! Wenn Sie an einem Spiel Spaß haben und es öfter LIES MICH! Page 1 Son, 10. Mär 2019 mal spielen, dann registrieren Sie sich bitte beim Autor. Nur so kann die Idee von Shareware weitergelebt werden. Oft bekommen Sie mit der Registrierung auch einen besonderen Service ge- boten, etwa Updates oder ein Handbuch usw... Wenn Sie selbst ein interessantes Spiel, oder auch ein anderes Programm geschrieben haben, schicken Sie es uns. Bei guter Qualität, werden wir das Teil mit auf eine der nächsten CD`s pressen. Diese CD mit dem ihrem enthaltenen Programm bekommen Sie dann natürlich kostenlos zugeschickt. Viel Spaß bei den vielen tollen Spielen wünschen Thomas Gottheil (Programmdesign, Grafik, Cover) André Höner (Programmauslese, Texte) Thomas: „Ich hoffe Euch gefällt das Katalog- programm. Auf Feedback bin ich gespannt!" _____________________________________________________ Compilation Copyright 1996 by ARKTIS Software GmbH Copyright Katalogprogramm by Thomas Gottheil _____________________________________________________ ARKTIS Software GmbH Schürkamp 24 48720 Rosendahl Tel.: (02547) 13 03 (02547) 12 53 Fax: (02547) 13 53 ARKTIS IM INTERNET: LIES MICH! Page 2 Son, 10. Mär 2019 www.arktis.de LIES MICH! Page 3 Son, 10. Mär 2019
Home Documents Game Manuals Gangland Manual
Gangland Manual

Gangland Manual

Game Manuals · PDF
FilenameGangland_manual.pdf
Size9.87 MB
Subsection Gangland
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Home Documents Read Me & Reference Garcias Read Me
Garcias Read Me

Garcias Read Me

FilenameGarcias-ReadMe.pdf
Size0.07 MB
Subsection Garcias
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Greetings, . . . and thanx for taking the time to download Garcia's Guitars. Hope you can dig it. This is a cool non-violent game for the flowerchild in all of us. First of all, let's get the formalities out of the way, -a moment of silence please, out of respect for the Dead. . . . . . . . . . . . . . . . Sure, we all miss Jerry, but we'll meet up again in the by-and-by, you betcha! Until then, . . . let's play a game! YIPPIE! Hey look! -It's Jerry being chased around a parking lot by a buncha Pigs! To play Garcia's Guitars, just use your mouse. Wiggle Jerry around some, get the hang of it, but keep away from Pigs! They'll chase Jerry all over the place. They can't really bust him though, because . . . first of all, they got nothin' on him and . . . secondly, he's friggin' dead, man! You can't put a ghost in jail, jeeze. All they can do is make him wait while they run downtown to do the paperwork. It gets rid of a Pig, but it takes up Jerry's valuable time. He's gotta stand there and wait for the wheels of justice to do their thing before he can resume moovin' and a groovin'. He goes like this when he's free - "Excellent!" Now, being chased around a parking lot by the Fuzz is no fun at all and certainly not a productive way to spend an afternoon. So get Jerry to hug guitars. When he hugs a guitar, it disappears and is sent to Rock n' roll heaven, where people like Jimi and Janice are Jammin'. Hugging guitars gives Jerry extra Kharma points. Kharma points are good. uh-huh. Neither Jerry or I are makin' any big-bucks at this gig, but that's cool. You can't live on bread alone, man. So there's Brain Candy floating around sometimes. A Hookah, Sugarcube, or Jack-o-Roses will give Jerry more points. "OOOoooooh . . ." This game is $10.00 Shareware. If you like this game, you can use the handy RegisterGarcia application included. Or you can send it to me at; Read ME! Page 1 Wed, Jul 20, 2022 Jason Rainbows, Kagi 1442-A Walnut Street #392-D3 Berkeley, California 94709-1405 Times are tough, man. I'll understand if you can't afford the $10 bucks. Heck, if I could afford it, I wouldn't be askin' you for it. Just send me some E-Mail and we'll be cool; rainbow@kagi.com Or stop by and check out my webpage; http://www.q-net.net/~rainbow I'm an artist, man. I'm no musician (and I'm basically just a hack when it comes to computers), but if you're kind enough to want to hear what it sounds like when I play guitar, just click this button and I'll lay one of my favorite licks on you. ...Don't worry, I'll keep my day-job. -Jason Rainbows 1996 Oh yeah, here's the usual disclaimer: I'm not responsible if this product screws up your machine (which it won't, because I told it NOT to) or makes your computer come to life at night and start waking up the neighbors with loud off-…

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Home Documents Game Manuals Gatchaman Booklet
Gatchaman Booklet

Gatchaman Booklet

Game Manuals · PDF
FilenameGatchaman_Booklet.pdf
Size0.88 MB
Subsection Gatchaman
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