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Home Documents Game Manuals Genuine Fractals 4 User Guide
Genuine Fractals 4 User Guide

Genuine Fractals 4 User Guide

Game Manuals · PDF
FilenameGenuine_Fractals_4_User_Guide.pdf
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Subsection Genuine Fractals 4
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G ENUINE F RACTALS 4.0 User Guide Genuine Fractals User Guide Table of Contents 1. Getting Started 3 1-1. System Requirements 3 1-2. Installing Genuine Fractals 3 1-3. Genuine Fractals About Box 4 1-4. Frequently Asked Questions 4 1-5. Support 5 2. Quick Start 6 2-1 Launching Genuine Fractals 6 2-2 Opening an Existing STN File 6 3. Using Genuine Fractals 7 3-1. Genuine Fractals Work Area 7 3-2. Launching Genuine Fractals 7 3-3. Opening STN Files 9 3-4. Zooming and Panning 10 3-5. Cropping an Image 12 3-6. Scaling an Image 13 3-7. Saving Images 15 4. Appendix 16 4-1. Glossary 16 4-2. Contacting onOne Software 18 4-3. Copyrights, Trademarks and Credits 18 2 Copyright © 2005 onOne Software, Inc. All rights reserved. Genuine Fractals User Guide 1. GETTING STARTED Welcome to Genuine Fractals™ 4.0! We at onOne Software are very proud to be the makers of the extremely popular Genuine Fractals product, and we’re especially excited to offer this new version. Genuine Fractals 4.0 represents a significant leap forward in utility and ease of use because of major changes we’ve made to the product. Users new to Genuine Fractals will discover an easy, intuitive way to scale up their digital photographs, while “old hands” will find that the application they’ve relied on for years has reemerged with all their favorite Genuine Fractals features and the same powerful scaling capabilities but with a much simpler and more streamlined workflow. ® ® Genuine Fractals 4.0 is fully integrated into Adobe Photoshop as an automation plug-in that now separates file saving and scaling operations, so that you can use Genuine Fractals to scale any file type, not just STN (“Sting”) files. Previously, in order to scale up your images, it was necessary to first save them as STN files, then close them and reopen them again. While Genuine Fractals 4.0 still allows you to create and save STN files, you can now skip that process and do all your image sca…

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Home Documents Game Manuals Geograficus Handbuch
Geograficus Handbuch

Geograficus Handbuch

Game Manuals · PDF
FilenameGeograficus_Handbuch.pdf
Size0.68 MB
Subsection Geograficus Handbuch
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handbuch GEOGRAFICUS Das Abenteuerspiel aus der Welt der Geografie copyright: braingame publishing gmbh sonnenberger str. 14 65193 wiesbaden alle rechte vorbehalten www.braingame.de handbuch – geograficus inhaltsverzeichnis Inhaltsverzeichnis Das Abenteuerspiel aus der Welt der Geografie 1. Systemvoraussetzungen 3 Mit unseren Lernadventures machen wir das fast Unmögliche wahr: Lernen mit Spaß und Spannung. Oder umgekehrt: Ein 2. Installation 3 spannendes Spiel und nebenbei gibt’s jede Menge lehrreiche In- formationen. Egal von welcher Seite Sie’s anpacken, die einzigar- 3. Starten von GEOGRAFICUS 4 tige Verbindung von Elementen aus der Welt der Spiele und der Lernsoftware wird auch Sie begeistern. 4. Programmeinstellungen 4 Als Spieler schlüpfen Sie in einem Lernadventure in die Rolle des 5. Die Geschichte von GEOGRAFICUS 7 Helden. Dieser erlebt eine Geschichte und wird auf seiner Mission mit mehr oder weniger schwierigen Rätseln und weiteren Heraus- 6. Die Spielnavigation 8 forderungen konfrontiert. Erst deren Lösung macht den weiteren Weg frei. Mit dem Erreichen des nächsten Levels ist nicht nur der 7. Das Wissen von GEOGRAFICUS 10 virtuelle Held besser ausgestattet, auch der Spieler wird erfahre- ner und beginnt Stück für Stück die Zusammenhänge jener Welt, 8. Die Rätsel 12 durch die er sein elektronisches Pendant bewegt, zu verstehen. Am Ende, nach Lösung aller Rätsel, ist das Adventure „geknackt“ 9. Lernadventures – ein Abenteuer für die ganze Familie 13 – der Spieler hat die Welt gerettet, den bösen Wissenschaftler un- schädlich gemacht oder die Prinzessin befreit. Das ganz Spezielle 10. Tipps und Tricks 14 an den Lernadventures ist nun, dass zum erfolgreichen Bestehen …

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Home Documents Game Manuals Geograficus Liesmich
Geograficus Liesmich

Geograficus Liesmich

Game Manuals · PDF
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Subsection Geograficus Liesmich
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*********************************************************************** WILLKOMMEN BEI GEOGRAFICUS VON BRAINGAME PUBLISHING *********************************************************************** Bevor es gleich richtig losgeht, lesen Sie bitte diese Datei sorgfältig durch. Sie enthält wichtige Informationen, die zum Teil nicht im Handbuch abgedruckt sind. ********************************************************************** Copyright (C) BRAINGAME PUBLISHING GmbH, Wiesbaden 2005 Alle Rechte vorbehalten. Das Werk einschliesslich aller seiner Teile ist urheberrecht- lich geschuetzt. Jede Verwendung ausserhalb der engen Grenzen des Urheberrechtsgesetzes ist ohne Zustimmung von BRAINGAME PUBLISHING GMBH unzulaessig und strafbar. Dies gilt insbesondere fuer Nutzungen ausserhalb der besonderen Bestimmungen fuer Computerprogramme gemaess §§ 69a ff. UrhG. Microsoft, MS-DOS und Windows sind Warenzeichen oder eingetragene Warenzeichen der Microsoft Corp. in den USA und/oder in anderen Laendern. Fuer andere, in diesem Dokument genannte Firmen- oder Warenzeichen, Firmen- und Markennamen etc. gilt dieser Hinweis entsprechend. *********************************************************************** INHALTSVERZEICHNIS: *********************************************************************** - TECHNISCHE HINWEISE - INFO-SERVICE *********************************************************************** ##Falsche Desktopverknüpfung## Unter Windows 2000 kann es vorkommen, dass die Desktop- verknüpfung nicht korrekt angelegt wird. Bei erstmaligem Start erscheint eine Warnung "Desktop" gefolgt von dem Dialog "Fehlende Verknüpfung". Wählen Sie hier die Schaltfläche "Durchsuchen". Im nun folgenden Dialog können Sie die Verknüpfung aktualisieren. Wählen Sie dazu im Pulldown-Menü "Suchen in" den Programmordner aus, in dem Sie das Programm installiert haben (i.d.R. c:\Programme\Braingame\>>Name des Programms<<). ##Probleme während des Programmstarts## Vor dem Starten des Programms sollten alle anderen Anwendungen beendet werden, insbesondere Windows Explorer. Sollten Sie Probleme beim Starten haben, dann pruefen Sie bitte zuerst, ob Quicktime installiert ist. Sie finden auf der CD-ROM ein Verzeichnis namens QuickTime. Um Quick- time zu installieren, fuehren Sie bitte die Datei QuicktimeInstaller.exe aus. ##Probleme beim Abspielen von Videos## Falls es Probleme beim Abspielen von Quicktime Filmen gibt ueberpruefen Sie bitte die Quicktime Einstellungen. Diese finden Sie unter: Start Button/Einstellungen/Systemsteuerung/Quicktime. Hier muss im Feld "Video" das Feld "Zuverlaessiger Modus (NurGDI)" aktiviert sein. Im Feld "Wiedergabe" sollte "WaveOut" aktiviert sein. ##Hinweis auf fehlende Administratorrechte im Begrüßungsbildschirm## Für diesen Tipp benötigen Sie fortgeschrittene Kenntnisse im Umgang mit Windows 2000/XP! Unter Windows 2000/XP werden für Dateien und Ordner Zugriffsrechte vergeben. Diese Zugriffsrechte sind in Form von Nutzergruppen wie Admini…

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Home Documents Read Me & Reference Geographics Read Me
Geographics Read Me

Geographics Read Me

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Subsection Geographics
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GEOGRAPHICS by Dave George GEOGRAPHICS is a dynamic world atlas for the Macintosh. You can create maps either directly from GEOGRAPHICS or from a simple text file. Any map can be saved either as a GEOGRAPHICS map file or as a text (Merge) file. Additionally, you can build special point files which contain information about points of interest on the map. A map file called 'USMAP' is on the system as well as a special point file containing state capitals called (strangely enough) 'CAPITALS'. You can download them and play with them to see how these files are built and used. Basically, the screen consists of two main windows. The large window, or map window, should be viewed as a magnifying glass through which you're viewing a large world map. The scroll bars control at what coordinates the magnifying glass is positioned. The position of the upper left corner of the map window are displayed in the 'Top' and 'Left' fields of the top, or 'Status' window. Several other items of interest are displayed in the status window also and are described later. Coordinates on the maps are Integer Base 10. Western longitudes and Northern latitudes are negative integers, while Eastern and Southern coordinates are positive integers. This means that 25.00N 122.00W would be represented as -2500 and -12200, while 25.00S 122.00E would be represented as 2500 and 12200. There are two exceptions to this rule, however. When mouse coordinates are displayed in the status window they'll be displayed as positive integers followed by the normal notation for north, south, east, or west. Also, all coordinates in merge (text) files follow all normal conventions for coordinates including normal notation and decimals. Since coordinates are maintained as integers, the last two numbers of the integer, which designate the minutes of the longitude and latitude, are base 10 rather than base 60 as is normally the case in global coordinates. Therefore 35 degrees 30 minutes latitude (35.30N) on normal notation will be -3550 (60/30=1/2 & 100/50=1/2). Future releases of this software will incorporate completely standard notation. The Status Window The status window contains several fields and icons which keep you abreast of what's happening on the map. A 'Pen Up' and 'Pen Down' icon will be highlighted to tell you whether you map editing pen is up or down. Two boxes marked 'Long' and 'Lat' tell you the longitude and latitude of your cursor during map editing. The 'Length' box will tell you how many points your map contains (up to a maximum of 2000 per map) during editing. It also displays the length of a lines entered from the 'Measure' option. The 'Left' and 'Top' fields tell you where the upper-leftmost point of you map window is located in Integer Base 10 coordinates. You can edit these fields to place your map viewing window precisely, however, you must enter the values as negative and positive numbers without decimals. When you use the scroll bars to move …

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Home Documents Strategy Guides German Hintbook Space Quest IV
German Hintbook Space Quest IV

German Hintbook Space Quest IV

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Subsection German Hintbook Space Quest IV
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Home Documents Game Manuals Gespenster Booklet Ger
Gespenster Booklet Ger

Gespenster Booklet Ger

Game Manuals · PDF
FilenameGespenster_booklet-Ger.pdf
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Subsection Gespenster
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Home Documents Game Manuals Getting Started Guide
Getting Started Guide

Getting Started Guide

Game Manuals · PDF
FilenameGetting-Started-Guide.pdf
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Subsection Getting Started Guide
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Virtual PC™ for Mac Version 6.0 Getting Started Guide DECEMBER 2002 Copyright Connectix makes no warranty of any kind with regard to this material, Connectix, the Connectix logo, Connectix Virtual PC, Connectix OS including, but not limited to, implied warranties of merchantability Packs, and RAM Doubler are trademarks of Connectix Corporation. and fitness for a particular purpose. Microsoft, Windows, MS-DOS, Outlook and Front Page are registered trademarks and NetShow is a trademark of Microsoft Corporation. Connectix shall not be liable for errors contained herein or for Apple, Power Macintosh, Mac OS, NeXT and OPENSTEP are registered incidental consequential damages in connection with the furnishing, trademarks of Apple Computer, Inc. Macintosh is a trademark of performance, or use of this material. Macintosh Laboratory, Inc., licensed to Apple Computer, Inc. Intel, Pentium and MMX are registered trademarks of Intel Corporation. This document contains proprietary information that is protected by PowerPC, PC-DOS, IBM and OS/2 are registered trademarks of IBM copyright. All rights are reserved. No part of this document may be Corporation. PostScript is a registered trademark of Adobe Systems, photocopied, reproduced, or translated to another language without Inc. Sound Blaster is a registered trademark of Creative Technology the prior written consent of Connectix. Ltd. S3 and Trio are registered trademarks of S3 Incorporated. Palm is a trademark of 3 Com Corporation. Zip and Jaz are registered trade- The information in this document is subject to change without notice. marks of Iomega Corporation. All other trademarks are the property of their respective holders. © 2002 Connectix Corporation 2955 Campus Drive San Mateo, CA 94403 All Rights Reserved 2 Virtual PC for Mac • Getting Started Guide Contents Introduction / 4 Using Virtual PC / 23 Touring Virtual PC / 6 Dock Start Menu and Windows applications icons / 23 Components of a virtual machine / 7 Mounting a drive image / 24 The Virtual PC List window / 8 Networking / 25 The Virtual PC Toolbar / 9 Undoable drive images / 26 Virtual PC menus in Mac OS X / 10 Backing up a PC / 27 Virtual PC menus in Mac OS 9 / 12 Using Help / 28 PC Settings / 14 Shutting down a PC / 29 Other features / 29 What’s new in 6.0 ? / 15 …

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Home Documents Game Manuals Getting Started Ebook
Getting Started Ebook

Getting Started Ebook

Game Manuals · PDF
FilenameGettingStarted-ebook.pdf
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Subsection Getting Started Ebook
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ClarisWorks GettingStarted CLARIS Claris Customer Support Claris Customer Support Thank you for purchasing a Claris™ software Technical Publications product. Please take a minute to find out about the Included with your software are several written support and services available to you as a Claris documents. Getting Started booklets are designed to customer. Claris Customer Support is dedicated to help you start up your new programme quickly and ensuring that our customers receive the utmost painlessly. The user's manuals contain more detailed value from their purchase. Please note that benefits information to help you use the programme to its and service offered by CLARIS are subject to fullest capacity. All written documentation includes change without notice. a table of contents and an index to provide easy access to the information you seek. In addition, the Complete and Mail Your Registration quick reference guides are a convenient source of Card! information on how the programme can be used. To In order to provide you with service, we need to supplement printed documentation, most Claris know who you are. Please take the time now to products contain online information. This informa- complete and mail the product registration card. It is tion varies according to the product, and might included in the envelope containing your program include help systems, guided tours, and tutorials. disk(s). Just select the appropriate card for your Online Help systems are available to answer your country, fill it out, and send it in. We would also questions while you are using your programme. appreciate your answers to the questions about Guided tour and tutorial disks are separate from the where you bought your Claris product and how you programme. They are designed to introduce you to plan to use it. Thank you in advance for your prompt the basics. The written documentation will give you response. more detailed information or instruction. For your records, please take a moment to write Defective or Damaged Products down your product registration number, the date you If your product is defective or damaged, please sent in your card, and the address to which you sent contact the claris distributor in your country. The it, in the space provided below. Also, don't forget to distributor will make arran…

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Home Documents Game Manuals Getting Started Ebook
Getting Started Ebook

Getting Started Ebook

Game Manuals · PDF
FilenameGettingStarted-ebook_0.pdf
Size10.08 MB
Subsection Getting Started Ebook
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MACINTOS H rato is} 3st Paas LGU ifsfitch arid Biss ; pas $F 27% Pee Sy aus fe Saf ites ORG MIDE @.,;... 7 > Hy a a fia s Hiker. OP Ty. hihers;. FERS pos Higa iy, OX Ezy Clarislmpact GETTING STARTED VENDIO | PREFECTVS PARTITO Clarislmpact GETTING STARTED ©1993 Claris Corporation. All Rights Reserved. Claris Corporation 5201 Patrick Henry Drive Santa Clara, California 95052 Claris, ClarisWorks, FileMaker, MacDraw, and MacWrite are registered trademarks and ClarisImpact, ClarisImpact design, Claris Clear Choice, ClarisWorks, PointGuide, Resolve, SmartAlign, and SmartSymbol are trademarks of Claris Corporation. America Online is a registered service mark of America Online, Inc. Apple Macintosh and MultiFinder are registered trademarks and Balloon Help, QuickTime, System 7, and TrueType are trademarks of Apple Computer, Inc. CompuServe is a registered trademark of CompuServe, Inc. Helvetica and Times are registered trademarks of Linotype AG and/or its subsidiaries. Microsoft is a registered trademark of Microsoft Corporation. PostScript is a registered trademark of Adobe Systems Incorporated. ZaphHumnst is a trademark of BitStream, Inc.…

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Home Documents Game Manuals Getting Started
Getting Started

Getting Started

Game Manuals · PDF
FilenameGettingStarted.pdf
Size37.24 MB
Subsection Getting Started
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[ MacDrawPro Getting Started PLARTS Claris Customer Support Claris Customer Support Thank you for purchasing a Claris™ software Technical Publications product. Please take a minute to find out about the Included with your software are several written support services available to you as a Claris documents. Getting Started booklets are designed to customer. Claris Customer Support is dedicated to help you start up your new programme quickly and ensuring that our customers receive the utmost painlessly. The user’s manuals contain more detailed value from their purchase. Please note that benefits information to help you use the programme to its and service offered by Claris are subject to change fullest capacity. All written documentation includes a without notice. table of contents and an index to provide easy access to the information you seek. In addition, the quick reference guides are a convenient source of Complete and Mail Your Registration information on how the programme can be used. To Card! supplement printed documentation, most Claris In order to provide you with service, we need to products contain online information. This know who you are. Please take the time now to information varies according to the product, and complete and mail the product registration card might include help systems, guided tours, and included in the envelope containing your tutorials. Online help systems are available to answer programme disk(s). Just select the appropriate card your questions while you are using your programme. for your country, fill it out, and send it in. We Guided tour and tutorial disks are separate from the would also appreciate your answers to the programme. They are designed to introduce you to questions about where you bought your Claris …

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