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Home Documents Game Manuals Lisa Pascal 2.0 Systems Software
Lisa Pascal 2.0 Systems Software

Lisa Pascal 2.0 Systems Software

Game Manuals · 1983 · PDF
FilenameLisa_Pascal_2.0_Systems_Software_1983.pdf
Size5.86 MB
Year1983
Subsection Lisa Pascal 2.0 Systems Software
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Lisa Pascal 2.0 Systems Software windollRecord • RECORD port: arafPOrt; windcMlind : INTEGER; visiDle: DOOI.fNI; nili tell: DOOL.fNI; ~lag: DOOL.fNI; Spare/'lag: IIOOL.fNI; s tr1JCAgl : fI91WIdle ; con\:lql: ~le; updatlRg't: fI91WIdle ; windowDefProc: HIndle; datft1Clle : REPEAT SystemTask; TEldle(hTE); temp := GetNextEvent(everyEvent, myEvent); CASE myEvent .what OF mouseOown : EEGIN code :- FindWindow ( myEvent . wher~whicHWindow) ; CASE code OF Operating System Reference Manual for the Lisa 1M 029-0414-A Licensing Requirements for SOftware Developers Apple has a low-cost licensing program, which permits developers of software for the Lisa to incorporate Apple-developed libraries and object code files into their products. Both in-house and external distribution require a license. Before distributing any products that incorporate Apple software, please contact Software Licensing at the address below for both licensing and technical information. @1983 by Apple Computer.. Inc. 20525 Mariani Avenue Cupertino.. California 95014 (408) 996-1010 Apple, Lisa, and the Apple logo are trademarks of Apple Computer.. Inc. Simultaneously pUblished in the USA and Canada. OJs1Dner Satisfaction If you discover physical defects in the manuals distributed with a Lisa product or in the media on which a software product is distributed" Apple will replace the documentation or media at no charge to you during the 90-day period after you purchased the product. ProttJctRevisions Unless you have purchased the product update service available through your authorized Lisa dealer" Apple cannot guarantee that you will receive notice of a revision to the software described in this manual" even if you have returned a registration card received with the product. You should check periodically with your authorized Lisa dealer. limitatioo 00 Warranties and liability All implied warranties concerning this manual and media, including implied warranties of merchantability and fitness for a particular purpose, are limited in duration to ninety (90) days from the date of origina…

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Home Documents Game Manuals Lisa Pascal 2.0 Workshop Users Guide
Lisa Pascal 2.0 Workshop Users Guide

Lisa Pascal 2.0 Workshop Users Guide

Game Manuals · 1983 · PDF
FilenameLisa_Pascal_2.0_Workshop_Users_Guide_1983.pdf
Size9.51 MB
Year1983
Subsection Lisa Pascal 2.0 Workshop
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Lisa Pascal 2.0 War Users Guide windo\lAlcord • RECCA) port : GrafPOrt; willClllo&ind: IHTEGfR; yisiDle: DOOWIN; ni Ii tea: D001lItH; ~Iag: D001!N4; iparlilllljJ : D001!N4; 5t1'UCA1Jl : ~Ie; contRgI: ~II ; ~t~: ~l'; windOloOefProc : HIndle; REPEAT SystemTask; TEldle(hTE); temp : s GetNextEvent(everyEvent, myEvent); CASE myEvent .whet OF mouseOown: EEGIN code :- Fi ndWi ndow ( myEv ent . wher~whichWindow )i CASE code OF Workshop User's Guide for the Lisa.... Licensing Requirements for SOftware Developers Apple has a low-cost licensing program, which permits developers of software for the Lisa to incorpOrate Apple-developed libraries and object code files into their products. Both in-house and external distribution require a license. Before distributing any prOdUCts· that incorporate Apple software, please contact Software Licensing at the address below for both licensing and technical information. <91983 by Apple Computer, Inc. 20525 Mariani Avenue CUpertino, California 95014 (408) 996-1010 Apple, Usa, and the Apple logo are trademarks of Apple Computer, Inc. Simultaneously publiShed in the USA and Canada customersatlSfactlon If you discover physical defects in the manuals distributed with a Lisa product or in the media on which a software prodUCt is distributed, Apple will replace the documentation or media at no charge to you during the 90-day period after you purchased the product. PrtX1JctRevlslons Unless you have purchased the product update service available through your authorized Usa dealer, Apple cannot guarantee that you wlll receive notice of a revision to the software described in this manual, even if you have returned a registration card received with the prOduct. You should check periodically with your authorized Lisa dealer. Umltatlon on W8lTcI'ltles cnj Liability All Implled warrantles concerning this manual and media, inClUding Implied warranties of merchantability and fitness for a particular purpose, are limited in duration to ninety (90) days from the date of original retail purchase of this product Even though Apple has tested the software descrIbed In thIs manual…

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Home Documents Game Manuals Lisa Workshop 3.0 Users Guide
Lisa Workshop 3.0 Users Guide

Lisa Workshop 3.0 Users Guide

Game Manuals · 1984 · PDF
FilenameLisa_Workshop_3.0_Users_Guide_1984.pdf
Size12.97 MB
Year1984
Subsection Lisa Workshop 3.0
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Li~a .Workshop User's Guide BEGIN {main program} {----- Initialization - Generic to all applications using QuickDraw -----} QDInit(@heapBuf, @heapBuf[8192], @heapError); OpenPort(@myPort); PaintRect(thePort' .portRect); InitIcons; {moved to here from below stuffhex} InitScales; {moved to here from below stu££hex} DrawStuff; REPEAT UNTIL KeyBdEvent(FALSE,FALSE,event) AND (event.ascii <> CHR(l)); PaintRect(thePort' .portRect); SetRect(srcRect,O,O,720,360) ; PROCEDURE Dr awfi gure(vi twAng, rollAng, pi tChAng : myPicture := OpenPicture(srcRect); BEGINVi ewAngl e(vi ewAng); DrawStuff; Identi ty; Roll(rollAng); Pi tch(pi tChAng); Er mRect( port1" . portRect); Fr iMeRect( portl" . portRect); PI otGri d; Workshop User's Guide for the Usa Copyri.- This manual and the software described in it are copyrighted with all rights reserved. Under the copyright laws, this manual or the software may not be copied, in whole or in part, without the written consent of Apple, except in the normal use of the software or to make a backup copy. The same proprietary and copyright notices must be affixed to any permitted copies as were affixed to the original. This exception does not allow copies to be made for others, whether or not sold, but all the material.purchased (with all backup copies) may be SOld, given, or loaned to another person. Under the law, copying includes translating into another language or format. You may use the software on any computer owned by you, but extra copies cannot be made for this purpose. For some products, a multiuse license may be purchased to allow the software to be used on more than one computer owned by the purchaser, including a shared-disk system. (Contact your authorized Apple dealer for information on multiuse licenses.) licensing Requiremerts fer Software Developers Apple has a low-cost licensing program, which permits developers of software for the Lisa to incorporate Apple-developed libraries and object codes into their products. 80th in-house and external distribution require a license. 8efore distributing any products that incorporate Apple software" please contact Software Licensing at the address below for both licensing and technical information. i1983, 1984 Apple Computer, Inc. 20525 Mariani ProJe. Cupertino, CA 95014 (408) 996-1010 Apple, Lisa, ProFile, MacWorks, and the Apple logo are trademarks of Apple Computer, Inc. Macintosh is a trademark licensed to Apple Computer, Inc. Priam is a registered trademark of Priam" Inc. Sony is a registered trademark of Sony Corporation. Centronics is a registered trademark of Centronics …

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Home Documents Game Manuals Lite Vs Pro Diffs
Lite Vs Pro Diffs

Lite Vs Pro Diffs

Game Manuals · PDF
FilenameLite_vs_Pro_diffs.pdf
Size0.01 MB
Subsection Lite Vs Pro Diffs
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------- PortShare Lite and PortShare Pro -------- PortShare Pro server: • can share any serial communication port registered with CTB (PortShare Lite can share only the built-in modem port). • can share several ports simultaneously. • can group shared ports with functionally equivalent devices into "Port Groups". • supports the "Always Drop DTR" option. • supports the "Delayed disconnect" feature • supports the connection time limit feature. PortShare Pro client: • creates virtual CTB ports to access remote ports or port groups (PortShare Lite only redefines one of the built-in ports). • can create several virtual CTB ports each connected to its own remote port/group. • can use Port Groups: if a group is used, connects to the first available device in the group (if your local port belongs to this group, picks it first). • can redefine both modem and printer ports as virtual ports for non-CTB-compatible applications/tools (so you can use your favorite terminal emulator with a remote modem and print on a remote serial printer like ImageWriter). • can connect to local ports, thus enabling access to non-standard devices for both local and remote non-CTB-compatible applications/ tools. • checks the password for the selected remote port/group immediately when entered. • can remember passwords for several ports/groups. ------------------------------ What to use ? -------------------- For small networks with only one serial device to be shared, we recommend PortShare Lite. We also recommend it for low-end computers running System 6. We recommend PortShare Pro for computers running System 7 that have several serial devices attached, for big networks (where the Port Group feature is important), and for power users to let them run several simultaneous communication sessions.
Home Documents Game Manuals Little Pythagoras
Little Pythagoras

Little Pythagoras

Game Manuals · PDF
FilenameLittle_Pythagoras.pdf
Size0.03 MB
Subsection Little Pythagoras
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Hello and welcome to the strange and wonderful world of Little Pythagoras. In this game, you will assume the role of a young Pythagoras and try to solve the many puzzles and problems that are a part of his everyday life. You start the game just as his day begins, in the hut he built on the small island that he inhabits. Your first task is to try and hunt down some breakfast. Little Pythagoras Readme Page 1 Sam, 3. Okt 2009 Gameplay In Little Pythagoras, as with other World Builder games, the screen is divided into two windows: The graphics window, and the text window. This is the graphics window. It displays the action of the game from Pythag- oras' perspective, and allows the player to interact graphically with the environment. In the graphics wondow, you can click on most objects to interact with them. You can ppick up objects, gain information about an object, or otherwise manipulate it by simply pointing and clicking on it. This is the text window. All the commands for the game are entered here. Descript- ionsof scenes,information about what is going on in the game, and dialogue are all displayed here. Little Pythagoras Readme Page 2 Sam, 3. Okt 2009 Commands There are a number of text commands that are used to interact with the gaming environment: North moves Pythagoras one scene north. South moves Pythagoras one scene south. East moves Pythagoras one scene east. West moves Pythagoras one scene west. Enter is used to enter a building or other structure. Exit is used to exit a building or other structure. Help will provide a diagram or other assistance for the current puzzle. Some puzzles have no help. There is no penalty for using the help command Inventory allows you to see what items you are currently carrying. Drop followed by the name of an object removes that item from your inventory. Get followed by the name of an object is used to pick up items and add them to your inventory. Status will display Pythagoras' current status. Sometimes the program will ask you to enter the answer to a puzzle. In this case, the program will tell you the format in which you should answer tha puzzle. Usually, it is best to enter numbers by digits instead of words. (I.E. "56" instead of "fifty-six") Little Pythagoras Readme Page 3 Sam, 3. Okt 2009 Hints and Tips In general, you can use the Help command to get some tip on the puzzle you are currently trying to solve, however, there are a few useful formulas to help you with some of the problems. Useful Geometric Formulas The Pythagorean Theorem: A^2 + B^2 = H^2, Where A and B are two adjacent side of a right triangle, and H is the hypotenuse (The side opposite the right angle). Area of a triangle: Area = 1/2 B x H: Where B is the base of a triangle, and H is the height. Area of a rectangle: …

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Home Documents Game Manuals Live Pix User Guide
Live Pix User Guide

Live Pix User Guide

Game Manuals · PDF
FilenameLivePix_User_Guide.pdf
Size4.32 MB
Subsection Live Pix
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User Guide © 1996 Live Picture, Inc. All Rights Reserved. This manual, as well as the software described in it, is furnished under license and may only be used or copied in accordance with the terms of such license. The information in this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Live Picture, Inc. Live Picture, Inc., assumes no responsibility or liability for any errors or inaccuracies that may appear in this book. This manual may not, in whole or in part, be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form without prior written consent of Live Picture, Inc. Trademark Information Live Picture is a registered trademark and LivePix, FITS, and IVUE are trademarks of Live Picture, Inc. Microsoft, Windows, and Windows 95 are registered trademarks of Microsoft Corporation. Macintosh and Apple are registered trademarks of Apple Computer, Inc. Hewlett-Packard is a registered trademark of Hewlett-Packard Company. i486 and Pentium are registered trademarks of Intel Corporation. Kodak is a registered trademark and FlashPix and PhotoCD are trademarks of Eastman Kodak Company. All other products or name brands are trademarks of their respective holders. Technical Standards The FlashPix format is defined in a specification and test suite developed and published by Kodak in collaboration with Microsoft, Hewlett-Packard, and Live Picture. Only products that meet the specification and pass the test suite may use the FlashPix file format name. LivePix User Guide Credits Writer Jim Bourne Project Manager Laurie Love Editor Cousette Copeland Design Adapted from Laurie L. Lau by Jim Bourne Cover Design Wood & Woods Design, San Francisco CA Product Management Nicolas Van den Berghe, Stéphane Giraudie, Stéphane Potier Quality Assurance Steve All, Emil Bebla, Sandy Tompkins Keystrokers Heather Moore, Michelle Parodi Templates Anna Godfrey, Natasha Deganello &RQWHQWV 1 Introducing LivePix What Is LivePix? ........................................................................................................................ 5 What You Can Do with LivePix ................................................................................................ 5 About the LivePix Documentation ............................................................................................. 7 Just Have Fun! .......................................................................................................................... 11 2 Getting Started Starting LivePix ........................................................................................................................ 13 Introducing the LivePix Screen ................................................................................................ 15 Using the LivePix Toolbar ............................…

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Home Documents Game Manuals Live Stage102 Manual
Live Stage102 Manual

Live Stage102 Manual

Game Manuals · PDF
FilenameLiveStage102_Manual.pdf
Size1.29 MB
Subsection Live Stage102
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Macintosh Improvisational Theater for the Web! © 1999 Totally Hip Software, Inc. All rights reserved. This manual and the software described within are provided under license and may only be used or copied in accordance with the terms of such license. This manual is for informational use only, and is subject to change without notice. Totally Hip Software assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual. No portion of this publication may be reproduced or transmitted in any form without the prior written consent of Totally Hip Software, Inc., except where it is expressly permitted under the license. Totally Hip, the Totally Hip logo, LiveStage, the LiveStage logo, QScript, WebPainter, and the WebPainter logo are trademarks of Totally Hip Software, Inc. All other product brand names are trademarks or registered trademarks of their respective holders. Thanks to Joachim Gola for input on using QuickTime movies with Macromedia Director Pg 3 CONTENTS Before You Begin 5 Images Tab 24 About This Guide 5 Image Inspector Pane 24 System Requirements 5 Paths Tab 25 Installing LiveStage 6 Path Edit Pane 25 Installing WebPainter 6 Sounds Tab 27 Installing QuickTime and the QuickTime browser plug-in 7 Instrument Picker 27 Support 7 Media Library 29 Totally Hip Software on the Web 7 QScript Reference Palette 31 Registering LiveStage Online 8 Menu Overview 33 1 - LiveStage Basics 9 File Menu 33 Introduction 9 Edit Menu 35 What is LiveStage? 10 Path Menu 40 What is WebPainter 3? 10 Time Menu 41 What is QuickTime? 12 Window Menu 42 What is the QuickTime Plug-in? 13 Help Menu 43 What is QuickTime Pro and MoviePlayer Pro 13 Apple Menu 43 What is a Sprite? 13 3 - Adding Interactivity With QScript 44 What is Sprite Animation? 14 LiveStage and Sp…

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Home Documents Game Manuals Local Distributors 031 1056 G
Local Distributors 031 1056 G

Local Distributors 031 1056 G

Game Manuals · PDF
FilenameLocal_Distributors_031-1056-G.pdf
Size0.38 MB
Subsection Local Distributors 031 1056 G
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Home Documents Game Manuals Locamatic Documentation
Locamatic Documentation

Locamatic Documentation

Game Manuals · PDF
FilenameLocamatic_Documentation.pdf
Size0.23 MB
Subsection Locamatic Documentation
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Locamatic Documentation Locamatic What it does Have you ever wished that your Mac would update its location automatically on the basis of the network that you're using? Perhaps you use your Mac at work, accessing the internet through a proxy server, and at home where you have none. It isn't difficult to select a new location from the Location menu in the Apple menu, but why should you have to? Locamatic will do all this for you! Installing Locamatic Double click on the Locamatic preference pane icon. If this is the first time that you are installing Locamatic, you will be asked whether you’d like to install it for all users or just for the current one. Make your choice, and the System Preferences application will load with Locamatic. If Locamatic is already installed, then reinstalling it will just update the current version. n.b Upgrading Locamatic on Leopard If you are upgrading from Locamatic 2.0.2 or earlier on Leopard, you needed to delete the old Locamatic before installing the new version. You can resolve this by loading the System Preferences application, right clicking on Locamatic and selecting ‘Remove “ L o c a m a t i c ” P r e f e r e n c e P a n e ’ . I f i t d o e s n ’t d i s a p p e a r t h e n d e l e t e com.apple.systempreferences.plist from your ‘home’ preferences (/Users/<username>/ Library/Preferences). Locamatic Documentation How to use it Locamatic is based around one window. It’s a simple soul and it doesn’t need any more. Close the window and Locamatic quits. Let’s take a quick tour of the screen. 1 2 3 4 5 6 7 8 ❶ Location Your locations can be selected from the location drop down menu. You’ll need to have set up your locations beforehand for Locamatic to be useful. Locations are set up in the Network Preferences pane in the System Preferences application. All your locations will appear here. ⚠ Don’t know how to set up locations? Check the Help section of this document for a hint! ❷ Network Name The identities of the networks that you connect to are selectable in the Network Name combo box. a Wireless If you are entering settings for a Wireless network you can select it by name. Since you may want to enter settings for a network that you haven’t previously connected to, and since some wireless networks have their names hidden you also have the option to type the name in manually. Make sure that you get the capitalization correct. b Wi…

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Home Documents Game Manuals Lode Runner Cdmac Manual
Lode Runner Cdmac Manual

Lode Runner Cdmac Manual

Game Manuals · PDF
FilenameLodeRunnerCDMacManual.pdf
Size21.99 MB
Subsection Lode Runner Cdmac
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