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Home Documents Game Manuals Pixelmator 1.6 Manual
Pixelmator 1.6 Manual

Pixelmator 1.6 Manual

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FilenamePixelmator_1.6_-_Manual.pdf
Size36.53 MB
Subsection Pixelmator 1.6
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Pixelmator User Manual Pixelmator Team Ltd. Copyright © 2010 Pixelmator Team Ltd. All rights reserved. The owner or authorized user of a valid copy of Pixelmator software may reproduce this publication for the purpose of learning to use such software. No part of this publication may be reproduced or transmitted for commercial purposes, such as selling copies of this publication or for providing paid for support services. Every effort has been made to ensure that the information in this manual is accurate. Pixelmator Team is not responsible for printing or clerical errors. Because Pixelmator frequently releases new versions and updates to its applications and Internet sites, images shown in this book may be slightly different from what you see on your screen. Portions of the Pixelmator Team Software utilize or include third party software and other copyrighted material. Acknowledgements, licensing terms and disclaimers for such material are contained in the online electronic documentation for the Pixelmator Software, and your use of such material is governed by their respective terms. Other company and product names mentioned herein are trademarks of their respective companies. Mention of third-party products is for informational purposes only and constitutes neither an endorsement nor a recommendation. Pixelmator Team assumes no responsibility with regard to the performance or use of these products. This Pixelmator User Manual is updated for Pixelmator version 1.6 Nucleus Contents Introducing Pixelmator 12 System Requirements 13 Installation 14 Resources 16 Part I: Interface 19 Chapter 1: An Overview of Pixelmator 20 A First Look at Pixelmator 21 Image Processing 22 Mac OS X Integration and Compatibility 24 Chapter 2: The Pixelmator Interface 25 Welcome Screen 26 Work Area 27 Tools 38 Viewing Images 42 Rulers, Guides, and Grid 46 Info Labels 51 Preferences 52 Undo, Redo and Revert to Saved 55 Chapter 3: Creating, Opening and Placing Images 56 Creating New Images 57 Opening Images 61 Placing Images 63 Importing Images from Devices 65 Pixe…

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Home Documents Game Manuals Pixels3 D User Manual0
Pixels3 D User Manual0

Pixels3 D User Manual0

Game Manuals · PDF
FilenamePixels3D_User_manual0.pdf
Size6.92 MB
Subsection Pixels3 D User Manual0
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Introduction Introduction About PiXELS:3D PiXELS:3D is an integrated suite of professional tools for creating and animating 3D characters and visual effects. PiXELS:3D gives you full control of every step in the production process: • Easily build and edit organic models in real-time • Create and apply textures and materials • Position objects and lights within a scene • Create realistic movements for all objects • Produce broadcast quality renderings of your animations We thank you for choosing PiXELS:3D and look forward to providing you with powerful and efficient solutions for all of your creative needs. Should you require help, please contact our technical support desk at the number below. Your first year of technical support is included with the purchase of this software, extended contracts are available. Technical Support: 8 am–5 pm Monday–Friday (pst) (619) 672-2634 E-Mail: support@pixels.net URL: www.pixels.net System Requirements • PowerPC based computer running MacOS 8.0 or later • 16 MByte available RAM (Complex scenes may require more memory) • 30 MByte of hard disk space • Color monitor capable of displaying at least 800 x 600 pixels:3d (A large monitor is a definite advantage, since it helps distinguish details of the wireframe models for precision work.) Pixels—Character Animation Studio 1.1 Introduction Legal Notice The software described in this manual is furnished under license and may only be used or copied in accordance with the terms of that license. Installing PiXELS:3D 1. Insert the PiXELS:3D CD in your CD ROM drive. 2. Double click on the PiXELS:3D_2.1_Install icon and follow the instructions. 3. There are optional files included on the PiXELS:3D CD. If you have room on your hard drive, you should copy these files into your PiXELS:3D folder. • PiXELS:3D application program • PiXELS:3D utility files • Shaders and texture maps • Sample PiXELS:3D models • Optionally, a Read Me file for late-breaking information about PiXELS:3D To begin using PiXELS:3D: 1. If you see a Read Me file, double click on the icon to open it. It describes last minute changes which may not be included in this guide. 2. Double click on the PiXELS:3D application icon inside the PiXELS:3D folder. 1.2 PiXELS:3D Introduction 3. The first time you use PiXELS:3D, you will see a dialog box asking for your name, your company name, and a Software Key. The Software Key can be obtained by following the instructions shown in the dialog. After obtaining your Software Key, type in the requested information, and click …

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Home Documents Game Manuals Pixels45 Manual
Pixels45 Manual

Pixels45 Manual

Game Manuals · PDF
FilenamePixels45Manual.pdf
Size9.22 MB
Subsection Pixels45
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PiXELS 3D 4.5 User Guide By Mark and Ananda Stevens Software created by Andrew Bryant Programmers: Jimy Arndt, Toby Miller, Willis Morse, Walter Hunt, Olivier Jean-Marie Product Manager: James Ricks, and Steve Yatson Engineering and Customer Support: Mark Stevens Page ii PiXELS 3D 4.5 User Guide 2002 Pixels Digital, Inc. All Rights Reserved. A notice of protection under copyright, trade secret, and contract law may be found at the back of this manual and on separate documents packaged with the PiXELS 3D 4.5 software. The use and copying of the PiXELS 3D 4.5 User Guide and SOFTWARE are subject to the License Agreement included with this software. Any other use is prohibited. Page iii Page iv Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 What s New in PiXELS3D 4.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 What s New in PiXELS 3D 4.1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 What s New in PiXELS 3D 4.5. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pixels Web Site . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Minimum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Recommended . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Main Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Default Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Panning or Scrolling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 View Panes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 View Pane Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 View Pane Hot Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . …

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Home Documents Game Manuals Pizza Rush
Pizza Rush

Pizza Rush

Game Manuals · PDF
FilenamePizza_Rush.pdf
Size0.03 MB
Subsection Pizza Rush
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PizzaRush 2.0 ©1995-96 Jim Mastro PizzaRush requires System 7.0 or later and a 256 color monitor. PizzaRush is shareware. If you use it, please support shareware and register your copy To register, print and fill out the registration form, and send it, along with $10, to: Jim Mastro 65 Alger Drive Rochester, NY 14624 Be sure to include your name and address, as well as your Internet address, if you have one. Registered versions will be sent out by e-mail, if possible. If you would rather have your copy shipped by snail-mail, or if you have no e- mail address currently, please include an extra $1 for shipping. Once registered, you will receive all new game screens, as well as the newest version of the game, and access to the registered world in the game. You will also receive for FREE, all updates to the game created after you register. Any comments, criticisms, and suggestions are welcomed via e-mail to jimbo@servtech.com. Welcome to PizzaRush! What's new in version 2: • Computer controlled cars to get in your way • 2 player mode • Option to race against the clock, instead of for $$$ As the only pizza joint in town, Moe's Pizza is often overrun with deliveries to make, and the job is solely on your shoulders to carry the load. Armed with only your car and a map, you must satisfy Doughville's pizza cravings. However, many a pizzaboy have been brought to their knees by this job. You'll have to avoid pushing your trusty car to the limit and running out of gas, as well as making sure all deliveries are made in a respectable amount of time. Who knows, with a little hard work, and a lot of luck, you may even find yourself being tipped generously by the folks of Doughville. Are you up to the task? Can you stake your claim to be one of the finest delivery boys ever? You'll find out as you begin to play.......PizzaRush! Explanation of game modes: 1 player - Normal Game: This is the game mode used in version 1.0. Deliver as fast as you can to Doughville's many hungry customers. 1 player - Race Clock: You deliver to five houses, but instead of accumulating dollars, you are being timed. 2 player - Race Clock: Same as previous mode, except when the first player is finished, player 2 will deliver to the same five houses, in the same order. The player that successfully delivers all their pizzas in the shortest amount of time wins. 2 player - Alternate Days: Player 1 will start the game, and delivery to Mondays houses. Then player 2 will deliver to Tuesdays, and so on. 2 player - Alternate Deliveries: Player 1 will deliver to the first house, then player 2 delivers to the second, player 1 delivers to the third, etc. All 2 player games except Race the Clock are cooperative. That is, you play as a team, not against each other. Note: It is OK to select the same or overlapping controls for both players, as both players are never active at the same time. To Play: When you start a new game of PizzaRush, your car will be ready to go ou…

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Home Documents Game Manuals Planet Arizona Manual
Planet Arizona Manual

Planet Arizona Manual

Game Manuals · PDF
FilenamePlanetArizonaManual.pdf
Size5.21 MB
Subsection Planet Arizona
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Escapё fr。 圏 Rttape from Planet Arizona Escape from P:anet Arizona inhalt l Pianet Arizona insta‖ ieren und starten.¨ ¨¨¨¨ ・¨ ・・¨¨¨¨・¨¨¨ ¨¨¨¨ ..・ ・・¨¨¨¨¨¨ ・・4 ・ 2 Das Spiel.¨ ....¨ ¨ ・・¨ ・・・・ ・・¨¨¨ ・・・・ ・・¨¨¨ ・・¨¨ ・・¨ ・・¨ ・・・・¨¨¨¨ ・・ ・・・¨ ・・¨¨¨¨ ・・ …

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Home Documents Game Manuals Planet Erde
Planet Erde

Planet Erde

Game Manuals · PDF
FilenamePlanet_Erde.pdf
Size0.42 MB
Subsection Planet Erde
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Home Documents Read Me & Reference Platinum Sharetm Read Me First
Platinum Sharetm Read Me First

Platinum Sharetm Read Me First

FilenamePlatinumSharetm_-_Read_Me_First.pdf
Size0.03 MB
Subsection Platinum Sharetm
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PlatinumShare™ ============== PlatinumShare is 4MB of shareware products. All of the software in this folder are shareware products. The shareware products are provided as a courtesy to Mass Microsystems customers. Since Mass Microsystems did not create the shareware, we cannot support the shareware as we cannot test for every combination of third party hardware, software and every Macintosh model. Any questions about the individual programs should be directed to the authors of the programs. Since the programs are shareware, they are not free. If you like a program, please make sure the author(s) of the shareware are paid. Mass Microsystems strongly encourages you to support this method of software distribution. If you are a shareware author and would like your program to be distributed by Mass Microsystems, please send your program and documentation on a disk to : Storage Product Manager Mass Microsystems, Inc. 550 Del Rey Avenue Sunnyvale, CA 94086 Disclaimer: ========== Mass Microsystems, Inc. cannot be held directly responsible for any damage as a result of the use of the shareware. We are only providing the shareware as a courtesy to our customers. Contents of ShareWare ===================== Below is a list of all the shareware that is on this disk. You can print a copy of the listing by selecting the File menu and then printing. Word Processing Utilities ƒ ------------------------ Easy Envelopes - This program prints addresses on envelopes quickly. Take a Letter - This program allows you to create a Macintosh letter which can be read without a word processing or text processing program. Sort - It is often necessary to sort items within a document. "Sort" allows you to sort text either alphabetically or numerically. Screen fonts - A collection of fonts for Macintosh and ImageWriters. ProCount - A DA that counts the number of words in a document. This is useful to writers, students, etc. Use the Font/DA Mover to install it. MockPackage - A collection of useful DA's for quick writing of simple documents. Use the Font/DA Mover to install it. Analyst - A full-featured calculator DA. Use the Font/DA Mover to install it. IdeaLiner - "IdeaLiner" can be used to outline documents or to create presentation outlines (ex: bullet charts). An excellent tutorial, "Tutorial Introduction," is included. Virus Rx Utilities ƒ ------------------ Virus Rx - A virus detection program created to detect computer viruses. Interferon - Another virus detection program. Disinfectant - Another shareware virus detection program available. VirusDetective - A virus detection DA. As a DA, you can scan for viruses while working in an application. Use Font/DA mover to install it. Vaccine - Prevents viruses from infecting t…

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Home Documents Game Manuals Players Guide
Players Guide

Players Guide

Game Manuals · PDF
FilenamePlayersGuide.pdf
Size7.21 MB
Subsection Players
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Home Documents Game Manuals Playmobil Alarm Ger
Playmobil Alarm Ger

Playmobil Alarm Ger

Game Manuals · PDF
FilenamePlaymobilAlarmGer.pdf
Size0.22 MB
Subsection Playmobil Alarm Ger
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INSTAUATION F0R WINDOWS 98/ME/2000/XPNlsta Die Installation startet automatisch, nachdem äu äie CD-ROM in äas Laufwerk gelegt hast. Falls die Autostart-Funktion ausgeschaltet ist, öffne den ArbeitsRlatz und klicke auf dein CD-ROM-Laufwerk. Danach startest du die Installation durch Do elklick au 1n~DP1aymoblt_A111rm,exe 11. ~ :tmt W illkommen in der W elt von PLAYM OBIL' egenden Einsatzen mit der Feuerwehr! Und so legst du los Der Alarmplan Auf dem Alarmplan werden die Einsätze von Laura und Alex' Feuerwehreinheit aufgezeichnet und bewertet. Euer gemeinsames Ziel ist es, über die beste Wertung zu bekommen - ist ja klar!
Home Documents Game Manuals Playtoons3 Ger
Playtoons3 Ger

Playtoons3 Ger

Game Manuals · PDF
FilenamePlaytoons3_Ger.pdf
Size0.62 MB
Subsection Playtoons3 Ger
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