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S I E R R A Tutorial Introduction The following information provides an overview of how to use Hoyle Solitaire. Main Menu Screen The Main Menu screen will allow you to select from “PLAY GAME”, “GAME CREDITS”, “ABOUT HOYLE”, “TUTORIAL”, “GLOSSARY”, and “QUIT.” The Glossary defines standard terms used in solitaire. Game Selection Screen The “PLAY GAME” button places you into the Game Selection screen which lists the 28 solitaire games available. To choose a game, left mouse click on the title of the game you want to play. You can also use the “Tab” and “shift- Tab” keys to cycle forward and backward through the titles; use “Enter” to select the game. The game selection screen will also display a diamond symbol next to any game that has been won. You can hone your card flicking skills by clicking on the “CARD FLICK” icon. Card Flick Whenever you win a game, you will have the opportunity to “Take a Shot” – flicking a card into a “hat”. Successfully flicking a card from a moving hand into a “hat” rewards you with an animation. Left mouse click when you want “your” hand to flick the card. You can hone your card flicking skills by clicking on the “CARD FLICK” button in the Game Selection screen. Watch out! It is quite addicting! Note: If Card Flick performance is slow, turning the background music off may help speed up animations. Solitaire Gameplay Overview In general, a solitaire game begins with cards laid out in a Tableau (original layout). Gameplay begins by clicking on a Stock pile (undealt cards), to turn up new cards as you try to build up Columns of cards which match in rank, color, suit, etc... Cards from the Columns are usually played to Foundations, which are designated on the Game screen by “marbled” card shapes. Hitting the “Tab” key while in a Game screen will display labels over the different components (e.g. the Foundation) of the Game screen. The “GLOSSARY” available from the Main Menu screen defines useful Solitaire terms. Selecting Cards In general, cards are moved via the “drag and drop” method. To move a card in this manner, place your cursor on the desired card and select it by depressing the left mouse button; keeping the button depressed, move the card to the desired spot and release the button. Any differences from the “drag and drop” method (e.g. to move pairs to a Foundation) are described in the Rules for each game. Often, pointing at the desired card and clicking the right mouse button will provide a shortcut way to move a card to a desired position, such as to a Foundation. Specific right mouse click functions are described in the Rules for each game. When necessary, you may peek at the bottom card of a Foundation by clicking on the Foundation. Resign Icon Click on the “Resign” icon on the Game screen when you are ready to resign the current hand and try the same game again. Your s…

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DESIGN IT! 3-D Chapter 1: Introduction Chapter 2: Creating With Design It! 3-D Chapter 3: The Menus Appendix A Installation Windows Installation This CD contains a Master Installer program that provides an easy and convenient way to install the programs on the CD. Follow these instructions to use the Master Installer. 1) Insert the program CD into the CD-ROM drive. 2) From the Windows Program Manager, click once in the File menu option to display the File menu and select Run. 3) In the Run dialog box, type D:\INSTLL.EXE (note the spelling, no “A”), and press Enter. If your CD-ROM drive letter is not D, substitute accordingly. 4) The Master Installer main screen is displayed and you are presented with a list of products to choose from. Make your selections from the list and click on Install to continue. Master Installer will launch the individual installers for each of the products selected, and return to the Master Installer screen. Follow the on-screen instructions to complete the installation for each program. Please note that some installations may restart your Windows session. If you encounter problems installing several programs at once, quit the Master Installer program, and restart it. Install one program at a time. Macintosh Installation Design It! 3-D™ is compacted with a self-running installer. If you are familiar with basic Macintosh operating procedures, you are ready to install Design It! 3-D by following these steps: 1 Insert the CD-ROM into the CD drive and double-click on the disk icon. 2 Double-click on the Design It! 3-D disk icon to open it and double-click on the Installer icon. 3 Click on the Continue button and select the installation options in the dialog box. The default installation is the Design It! 3-D application, and all Galleries and Models (Scenes). 4 When all the installation options have been selected, click on the Install button, the program is extracted onto the user's hard disk. 5 After the program has extracted, double-click on the Design It! 3-D icon to start the program. To begin using Design It! 3-D right away, read the Creating 3-D Models chapter. 1 Introduction Design It! 3-D is a unique 3-D modeling program that features a “drag-and-drop” approach to creating your own worlds. You don’t have to build anything from scratch; to construct complex objects and structures, just drag basic 3-D shapes from the program’s object galleries and drop them into a 2-D design window. You may edit an object’s shape, size and color; and surface features (windows and doors, for example), and combine the object with other objects. Any addition or change is rendered in a companion 3-D walk window where you can roam thro…

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Granny’s Garden Windows / Macintosh Version User Guide Windows version: 4Mation Macintosh version: 4Mation Artwork - Acorn, Windows & Don Slaven Macintosh versions: Manual: 4Mation Original BBC B version: Mike Matson 4MATION 14 Castle Park Road, Barnstaple • Devon • EX32 8PA Tel: (01271) 325353 Fax: (01271) 322974 http://www.4Mation.co.uk 1 © 4Mation 1983, 1993, 1997 & 2000. The Granny’s Garden discs and manual may not be copied or reproduced in any way except for the sole use of the purchasing individual or institution. Copies may not be sold, loaned or given away. 4Mation will not hesitate to bring legal action against offenders. Registration card details Name _________________________ Date obtained __________________ Address _________________________ Supplier _____________________ _________________________ _____________________ _________________________ _________________________ If purchased direct from 4Mation: Post code _________________________ Invoice no._____________________ Disc ID_____________________________________________________________ 2 Contents Credits 1 Registration card details 2 Author’s introduction 4 Granny’s Story 5 Operating instructions - Macintosh 9 Operating instructions - Windows 10 About the program 12 Using the program 13 Suggestions for other activities 14 Help notes 17 Granny Resource Pack 18 3 Author's introduction I wrote the original version of Granny’s Garden in 1983. The BBC micro was beginning to establish itself in many schools and Granny was my first real attempt to counter the influence of those who thought computers were for computing and nothing else. I wanted to prove that a cold logical machine could be used to create a fantasy world which would encourage children to use their imaginations. Just as importantly, I wanted to produce something which would allow teachers an easy access to the new world of technology. For the next nine years I tried hard to forget about Granny’s Garden. It wasn’t easy. For reasons which I still don’t understand, the program acquired a sort of cult status. While I wasn’t looking, Granny spread far and wide. It has been …

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Granny’s Garden Windows / Macintosh Version User Guide Windows version: 4Mation Macintosh version: 4Mation Artwork - Acorn, Windows & Don Slaven Macintosh versions: Manual: 4Mation Original BBC B version: Mike Matson 4MATION 14 Castle Park Road, Barnstaple • Devon • EX32 8PA Tel: (01271) 325353 Fax: (01271) 322974 http://www.4Mation.co.uk 1 © 4Mation 1983, 1993, 1997 & 2000. The Granny’s Garden discs and manual may not be copied or reproduced in any way except for the sole use of the purchasing individual or institution. Copies may not be sold, loaned or given away. 4Mation will not hesitate to bring legal action against offenders. Registration card details Name _________________________ Date obtained __________________ Address _________________________ Supplier _____________________ _________________________ _____________________ _________________________ _________________________ If purchased direct from 4Mation: Post code _________________________ Invoice no._____________________ Disc ID_____________________________________________________________ 2 Contents Credits 1 Registration card details 2 Author’s introduction 4 Granny’s Story 5 Operating instructions - Macintosh 9 Operating instructions - Windows 10 About the program 12 Using the program 13 Suggestions for other activities 14 Help notes 17 Granny Resource Pack 18 3 Author's introduction I wrote the original version of Granny’s Garden in 1983. The BBC micro was beginning to establish itself in many schools and Granny was my first real attempt to counter the influence of those who thought computers were for computing and nothing else. I wanted to prove that a cold logical machine could be used to create a fantasy world which would encourage children to use their imaginations. Just as importantly, I wanted to produce something which would allow teachers an easy access to the new world of technology. For the next nine years I tried hard to forget about Granny’s Garden. It wasn’t easy. For reasons which I still don’t understand, the program acquired a sort of cult status. While I wasn’t looking, Granny spread far and wide. It has been …

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Airburst Extreme Welcome to Airburst Extreme, the addictive game of balloon popping and brow mopping! Cruise the Solar System, solve mysteries, and defeat the evil Mars Media Mega Corp. There are over 30 different game types and ten different characters, some of which you’ll have to unlock by playing through the STORY GAME first. All in all, Airburst Extreme offers millions of different game combinations and unlimited hours of fun for you and your Mac! To get started, copy the Airburst Extreme folder from the CD to your hard drive. You may then eject the CD. Run Airburst Extreme. After the game loads, select PLAY and then click the right arrow until you see the TUTORIAL appear. Select this to get a feel for the controls. Once you are comfortable moving the bat, you can try some other game modes, or jump right into the STORY GAME. At its most basic, Airburst Extreme requires you to protect your balloons with your “bat” while knocking the “burster” ball towards your opponents to pop their balloons. The default single-player controls for moving the bat are... Rotate Left = Left Arrow Rotate Right = Right Arrow Action (gun, stickybat release, etc.) = Up Arrow Thrust/Extreme Power = Down Arrow GAME TYPES: Story Game: Play Airburst games around the Solar System as each of the four original Airburst Characters, while solving mysteries and stopping the evil Mars Media Mega Corporation from acheiving their goal of taking over the Airburst League. Tutorial: Learn to control your character and play Airburst Extreme Levels: Burst your opponent’s floater balloons to win! AirMail: Airburst Play by Mail. Take it in turns to burst your way through the maze of rooms! DeathMatch: More players and only a single ring of balloons to defend you. Who can survive the longest? Super DeathMatch: Even more players than DeathMatch and no balloons to defend you! Revolution: You’re caught up in the twister! pop out your opponents while you swirl around! Asteroids: Who can survive the asteroid storm the longest ? Pop: If you get hit, your balloons will keep popping until someone else is hit! Football: First to 10 goals wins! You can shoot down the other team members too, but you can only score by putting the football into your opponent’s goal. Sumo: Push your opponent into the deadly mines! Dogs!: It’s a Mexican standoff! Everyone has a burster and only one ring of balloons! Dogs Extreme!: What happens when 8 Extreme Powers are set off at once ?! Catch The Frog: Catch the frog by bursting one of the opposing team’s balloons. If your team has the frog you can’t be burst! Castles 1: First player to burst the castle in the centre wins! Castles 2: A faster version of Castles, this time the castle only has one balloon ring! Chaos: All the powerups in the game can spawn in the same level! Team Levels: Knock out the opposing team! Balloon Racing: Move 1 space around the …

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