Imagesynthmanual
Imagesynthmanual
Game Manuals · PDF
| Filename | imagesynthmanual.pdf |
|---|---|
| Size | 0.63 MB |
| Subsection | Imagesynthmanual |
| Downloads | 1 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
image Synth
Reference Guide
Luxology Image Synth
Understanding Image Synth
I
mage synth is designed to allow you to find new ways to use
existing images. There are two main results of using image synth.
First it can use lower resolution images to create larger ones and
secondly it creates maps that are perfectly tiling. There are many
ways to feed the Image Synth engine. You can use a complete single
image to grow a new one, you can use multiple images to blend into
something new and/or you can use fragments or “chunks” of single or
image Synth
Reference Guide
multiple images.
While Image Synth may seem like magic, it really isn’t. In fact, while
Image Synth can work miracles it is highly dependant on the seed
images that you choose. Once you understand a few basic guidelines
for choosing and preparing seed images you will be amazed with what
you can accomplish nearly automatically.
Navigating the Interface
Input Images
This is the image bin where you add and manage seed images and
their “chunks”. There are two buttons located at the bottom of the
Input Images bin, Add and Remove.
Add: Pressing the Add button allows you to open new seed
images into imageSynth. Use the file requestor to navigate to the
desired file, select the file and press enter or click OK. imageSynth can
load most standard image formats. If you have an image that will not
load into imageSynth you can most likely convert it in Photoshop. PNG
happens to be a favorite around here as it is loss less and compresses
nicely.
Remove: Pressing the Remove button will delete the currently
selected seed image from the imageSynth session. You can select
multiple images by holding the Shift key down and clicking on the
images in the Input images bin.
image Synth
Reference Guide
Once you have Added a seed image to the session you will see that the
two columns in the Input images bin provide a preview of the image
and informative text. You may also note that there is a small + icon
just to the left of the preview image. Clicking the + will expand the list
of “chunks” derived from the seed image. By default each see image
has a single “chunk” associated with it that encompasses the entire
seed image.
You may also notice there is a Chunk ID number and probability rating.
These are used wh…
Showing first 3,000 characters of 12,985 total. Open the full document →