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Pc Manual

Pc Manual

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Empire Deluxe (c)1993 White Wolf Productions, Inc. All Rights Reserved Empire, Wargame of the Century Copyright (c)1978, 1982, and Northwest Software. 1983, 1984 by Walter Bright Contents First Edition The enclosed software program and this manual are copyrighted. All rights are reserved. INTRODUCTION ...................................................................... .6 This manual may not be copied, photographed. reproduced, or translated or reduced to TUTORIAL ............................................................................... .8 any electrical medium or machine readable form. in whole or in part, without prior written consent. Portions of the program accompanying this book may be copied, by the RULES OF PLAY ..................................................................... 15 original purchaser only, as necessary for use on the computer for which it was purchased. 15 BASIC GAME ..................................................................... Published by Digital Sound Effects by The Map ...................................................................... 15 New World Computing. Inc. Wallace Music and Sound. Inc. 16 The Units ..................................................................... Bob Rakosky Designed by Turns ........................................................................... 18 Mark Lewis Baldwin Sound Programming by Movement ................................................................... 19 Bob Rakosky THE Aud…

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Pc Quick Reference

Pc Quick Reference

Filenamepc_quick_reference.pdf
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Subsection Pc
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VICTORY COLLECTION MOVEMENT COSTS CHART Foot Inf./ Horse Semi- Non- Bicycle Fully Armored Tracked Motorized Motor- Unit Type: Cavalry Drawn Motorized Mot. HQ Infantry Motorized Car Armor HQ Cycle Tactical Movement Allowance 6 to 12 1 to 8 6 to 10 3 to 6 6 8 to 12 16 8 to 14 8 to 10 14 Strategic Movement Multiplier X 1.5 X2 X2 X2 X 2.5 X 2.5 X2 X2 X2 X2 Note: bottom row figures indicates movement costs for Velikiye Luki in Terrain Types: Movement Points to Enter and Leave. Light Freeze (LF)/Hard Freeze (HF) /Deep Snow (DS). 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 Clear Terrain 0.5 1.0/0.5/1.5 1.0/0.5/1.0 1.0/0.5/2.0 1.0/0.5/2.0 1.0/0.5/2.0 1.0/0.5/2.0 1.0/0.5/1.5 1.0/0.5/1.0 1.0/0.5/2.0 1.5 2.5 2.0 2.5 3.5 2.5 2.5 3.5 Forest 1.5 2.0/1.5/2.0 3.0/2.5/4.0 2.5/2.0/5.0 3.0/2.5/4.0 4.0/3.5/5.0 3.0/2.5/4.0 3.0/2.5/3.5 4.0/3.5/5.0 3.0/2.5/5.0 Bocage 0.75 1 1 1 0.75 2 1.5 1.5 2.0 Swamp 2 P P P 2 P P P P Swamp 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 Road Polder 0…

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Pc Reference Manual

Pc Reference Manual

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ocs.com http://www.replacementd V FOR VICTORY™ Commemorative Collection Gold Juno Sword - Normandy, France, 1944 Market–Garden - Holland, 1944 Velikiye Luki - Russia, 1942–43 Utah Beach - Normandy, France, 1944 Reference Manual Published by: Three-Sixty / IntraCorp Entertainment Inc. 501 Brickell Key Drive 6th Floor Miami, Fl. 33131 For Technical Support, call (409) 776–2187 between 9:00 AM and 6:00 PM Central Time, Monday – Friday V for Victory® IntraCorp Entertainment Inc. V for Victory© Atomic Games Inc. All Rights Reserved All Other Copyrights and Trademarks Aknowledged Three–Sixty / IntraCorp Entertainment Inc. Corporate Office: 501 Brickell Key Drive 6th Floor Miami, FL. 33131 Technical Support and Development Office: 2402 Broadmoor, Building C, Suite 101 Bryan, TX 77802 TECHNICAL SUPPORT HOTLINE: (409) 776–2187 9 AM to 6 PM Central Time, Monday through Friday You may also contact us on the following information services: Compuserve: 76711,240 America Online: ThreeSixty Genie: THREE-SIXTY Internet: 76711.240@COMPUSERVE.COM -or- ThreeSixty@AOL.COM Commemorative Collection™ Reference Manual Table of Contents Terrain.............................................................................................1 Game Scale and Map.....................................................................1 Clear Terrain ................................................................................1 Beach.............................................................................................2 Invasion Beach.............................................................................2 Swamp ..........................................................................................3 Bocage ...........................................................................................4 Polder............................................................................................4 Forest............................................................................................4 Village...........................................................................................5 City................................................................................................5 Bunkers.........................................................................................6 Beach Bunkers..............................................................................6 Fortress.........................................................................................6 Secondary Roads ..........................................................................7 Primary Roads..............................................................................7 Railroads ......................…

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