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Manual

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Davidson’s Learning Center Series: 4th Grade Hello! We’re the Learning Voyage crew. Welcome to our DiscoverCraft. We floated just fine until bunches of Bobbily birds laid their eggs in our engine room. The “egg-stra” weight caused our craft to sink into the Swamps of Slimoozia! You can help “egg-stract” us from the swamp by practicing your reading and math skills in our “eggs- hibits.” Each time you master a skill, you‘ll earn a token to go to the engine room and play a game to hatch those eggs. The Bobbily birds will then fly away, and the DiscoverCraft will lift off again! 1 Signing In • If you’ve never played before, click Add Name, type your name in the sign-in box, and click OK. • If you have signed in previously, select your name from the list of players and click OK. The Lobby The three exhibit halls at the museum are Oceans, Ancient Treasures, and Space. Click on one to enter. Your progress will be tracked. 2 The Gravity Simulator Let the gravitational force pull you into the fun of learning about solar systems and orbits. Your progress is not tracked here. The Museum Map Navigate to any exhibit or skill that you choose. See where you are, where you have been, and the progress you have made. Lesson Panel Learn and practice a skill before you do the problems in an exhibit. Open the Lesson Panel in the lobby to bring up a list of all the reading and math skills. Click one of the skill lessons to go directly to it. Tool Panel Just click on the handle in the upper right corner of the screen to bring down the Tool Panel. Here you can access the Lesson Panel, Achieve- ment Report, Map, Calculator, Printer, Help, and Exit. Tour Button Click here for a guided tour of the museum. Engine Room Hatch Every time you master a skill, you’ll earn a token to go to the Engine Room and play the Egg Drop game. If you clear the sand in time, you’ll hatch those eggs and reduce the weight of our craft. 3 Exhibits and Frame A. Skills Button – Navigate to A B C different skills within an exhibit. The museum has six exhibits: B. Help Button – Click the ? button three Reading and three to turn your cursor into a question Mathematics, each covering four or five skills. The frame mark. Now click on the item for around each exhibit helps which you need help. Instructions you find your way around. will play. For help with other tasks, D E F G open the Tool Panel a…

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Home Documents Game Manuals Manual
Home Documents Game Manuals Manual
Home Documents Game Manuals Manual
Home Documents Game Manuals Manual
Home Documents Game Manuals Manual Addendum
Manual Addendum

Manual Addendum

Game Manuals · PDF
FilenameManual_Addendum.pdf
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Subsection Manual Addendum
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Fatal Encounter Episode II Manual Addendum Introduction Thank you for downloading Fatal Encounter Episode II! Before playing Fatal Encounter Episode II, be sure you have all the minimal requirements met. First of all, you need a 68020 or better, though a 68040 or better is recommended. Also, you need HyperCard version 2.3 or greater, and Fatal Encounter Episode I. Lastly, you’ll need all the music files that came with Fatal Encounter Episode I, in the Music folder. Once you have all those requirements met, you are ready to play Fatal Encounter Episode II! Installation To install Fatal Encounter Episode II, first unstuff the archive you downloaded. Then, drag the file named Fatal Encounter Episode II to the same folder as Fatal Encounter Episode I. Once this is done, double-click Fatal Encounter Episode II and you are ready to begin. Operation Everything in Episode II is the same as in Episode I, expect you’ll be faced with some harder missions—but you have some better ships. Below we will go through descriptions of the new ship and the new missions. Mission 1 This is the first mission you do. Opposite to what the background plot might suggest, this is a defensive mission. You are just entering Pygœrian territory when four or so advanced Gamma-3 starfighters notice you, and consequentially, attack. You have to protect the fleet of GAREA ships from the Pygœrians. Mission 2—Winning Variation Because you and your fleet jumped in towards the edge of the Pygœrian galaxy, the only starbases you can find are weak, distant, and isolated ones. You decide you might as well take out one of them to gain some “popularity.” Go on the offensive and destroy the outpost. All it takes are 5 shots. Watch out for the endless enemy CAP. Mission 2—Losing Variation Now the Pygœrians know of your fleet’s presence, so they are sending out a lot of ships to counteract your movements. Defend the fleet once more from the marauding troops of Pygœrian Gamma-3 fighters. Mission 3 You and your fleet decide it is time to take a large step forward. You discover that the planet PYG-7235, sector 014.6, is the homeworld to a Pygœrian complex which maintains their complicated and intricate government system. Your job is to destroy that building. It takes 45 hits, but then again, you have nuclear weapons on your side… ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨ Advanced Ship This new ship is stronger, faster, and more powerful than its predescors. However, it is a bit on the expensive side, so the GAREA navy only uses it for specialized missions that involve heavy bombing. It is armed with 2 MG/66 Multi-Targeting Cloaked Nuclear Bombs, for pinpoint accuracy and stealth flight paths. When dropped, they automatically home in on the computer’s primary target, cloak themselves, and use anti-grav shields to drop towards the target with enough accuracy to zero in on a doorknob fro…

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Home Documents Game Manuals Manual Art Line UK
Manual Art Line UK

Manual Art Line UK

Game Manuals · PDF
FilenameManual_ArtLine_UK_3.pdf
Size1.52 MB
Subsection Manual Art Line UK
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ArtLine™ English version 3 User’s Guide © Free Soft S.A. Developed by Jean-Christophe Godart and Renaud Pattyn Free Soft S.A. Rue Léon Deladrière, 9 1300 Limal - Belgium Phone : 32-10-41 10 89 Fax : 32-10-41 91 33 http://www.freesoft.be email : info@freesoft.be TABLE OF CONTENTS I INTRODUCTION 1 INSTALL 3 Configuration required 5 Backup of disks 5 Installing software 5 Installing the protection key 7 Installing Twain driver 8 Starting up ArtLine 8 Updating the software 9 RUN-TROUGH 11 The screen 13 Menu bar 14 Working window 14 The tool palette 15 The colour palette 16 Modify the view 17 Scroll bars 17 Hand tool 17 Magnifier tool 18 View menu 18 Basic procedures 19 Select 19 Cut- Copy - Paste 20 Clear 21 Undo 21 Displacements 21 Creating a path 22 Editing a path 22 Importing an EPS file 23 Importing an image for vectorizing 23 Vectorize an image 23 Aligning the artwork and the image 24 Sharpening corners 24 II TABLE OF CONTENTS Aligning points of horizontal and vertical lines 24 Aligning points of oblique lines 25 Smoothing curves 25 Saving the document 26 Quitting the application 26 SAVE TIME 27 Keyboard shortcuts 29 Menus 29 File Menu 29 Edit Menu 30 Object Menu 31 Path Menu 31 View Menu 31 Dialogues 32 Tools in the pa…

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Home Documents Game Manuals Manual FRENCH
Manual FRENCH

Manual FRENCH

Game Manuals · PDF
FilenameManual_FRENCH.pdf
Size3.76 MB
Subsection Manual FRENCH
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Home Documents Game Manuals Manual Mac E
Manual Mac E

Manual Mac E

Game Manuals · PDF
FilenameManual_Mac-E.pdf
Size0.35 MB
Subsection Manual Mac E
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USB Microscope “Reel Eyes LE” User’s Manual For Macintosh Table of Contents Chapter 1 Introduction ........................................................ 1 1-1 About This Manual ................................................. 1 1-2 Operating Environment........................................... 1 1-3 Installing Scalar USB Microscope.......................... 1 Chapter 2 Basic Operations ................................................. 2 2-1 Connecting the USB Microscope............................ 2 2-2 Starting Reel Eyes................................................... 2 2-3 Displaying the Capture Window............................. 2 2-4 Capturing Snapshots ............................................... 3 2-5 Capturing Movies ................................................... 3 2-6 Saving Movies ........................................................ 4 2-7 Displaying Snapshots.............................................. 4 2-8 Displaying Movies.................................................. 5 2-9 Changing Capture Window Size............................. 5 2-10 To Quit Reel Eyes................................................... 5 Chapter 3 Image Settings ..................................................... 6 3-1 Scalar USB Microscope.......................................... 6 3-2 Data Compression................................................... 8 3-3 Images..................................................................... 8 Chapter 4 Preferences .......................................................... 9 Chapter 5 Menu References............................................... 10 5-1 [File] Menu ........................................................... 10 5-2 [Movie] Menu ....................................................... 11 5-3 [Digitizer] Menu ................................................... 11 Chapter 1 Introduction 1-1 About This Manual Thank you for purchasing our Scalar USB Microscope. This manual explains how to use the Reel Eyes application on your Macintosh computer when connected to the USB Microscope. For those wishing to use the USB Microscope right away, read Section 1-3, “Installing Scalar USB Microscope,” then install the necessary software. After installing the software, read Chapter 2, “Basic Operations,” for how to capture snapshots and movies with Reel Eyes. After becoming familiar with the basic procedures, read Chapter 3, “Image Settings,” and Chapter 4, “Preferences.” Chapter 3 explains the settin…

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Home Documents Game Manuals Manual Mac J
Manual Mac J

Manual Mac J

Game Manuals · PDF
FilenameManual_Mac-J.pdf
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Subsection Manual Mac J
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USB Microscope Reel Eyes LE 操作マニュアル for Macintosh 目次 1章 はじめに ......................................................................................1 1-1 本マニュアルの使い方 ...............................................1 1-2 動作環境 .........................................................................1 1-3 インストール ................................................................1 2章 基本操作 ......................................................................................2 2-1 USB Microscopeの接続...............................................2 2-2 Reel Eyesの起動 ...........................................................2 2-3 キャプチャウインドウの表示..................................2 2-4 静止画の撮影 ................................................................3 2-5 動画の撮影.....................................................................3 2-6 動画の保存.....................................................................4 2-7 静止画の表示 ................................................................4 2-8 動画の表示.....................................................................5 2-9 キャプチャウインドウのサイズ変更.....................5 2-10 Reel Eyesの終了 ...........................................................5 3章 画像設定 ......................................................................................6 3-1 Scalar USB Microscope...............................................6 3-2 圧縮..................................................................................7 3-3 イメージ .........................................................................8 4章 環境設定 ......................................................................................9 5章 メニューリファレンス ......................................................... 10 5-1 Fileメニュー............................................................... 10 5-2 Movieメニュー........................................................... 11 5-3 Digitizerメニュー...................................................... 11 1章 はじめに 1-1 本マニュアルの使い方 この度は、Scalar USB Microscopeをお買い求めいただき、ありがとうございます。 このマニュアルは、USB Microscopeを接続したMacintosh上で使用するアプリケーショ ンReel Eyesについて説明しています。 USB Microscopeをすぐにお楽しみいただきたい方は、「1-3 インストール」をお読みい ただき、必要なソフトウェアをインストールしてください。 インストールが終わったら、2章「基本操作」をお読みください。 Reel Eyesを使った静止画と動画の撮影手順を、一連の流れで説明しています。 静止画と動画の撮影を一通り習得しましたら、3章「画像設定」や4章「環境設定」を お読みください。 3章では、画像の色合いや画質の調整等、撮影に関する設定を、4章ではファイルの保 存場所や静止画のファイル形式等の設定について説明しています。 5章「メニューリファレンス」は、Reel Eyesで使用するメニュー項目について説明して います。各メニューの動作内容を参照する際にお役立てください。 1-2 動作環境 Reel EyesおよびUSB Microscopeは、以下のハードウェアとソフトウェアの環境下にお いて動作いたします。 マシン PowerPCを搭載したMacintosh Video RAM 2MB以上(8MB以上推奨) 搭載メモリ 32MB以上(80MB以上推奨) …

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