Short Circuit
| Filename | short-circuit-13.hqx |
|---|---|
| Size | 593.3 KB (607559 bytes) |
| Mac OS | System 7 |
| Architecture | 68K |
| Downloads | 12 |
Short Circuit is a 1995 tile-matching puzzle game for classic Mac OS by Carl Limsico, distributed on Macintosh Garden at version 1.3. Players race a timer to clear matched tile pairs from the board across 33 stages spread over eight themed worlds, with a connection rule borrowed from the Shisen-Sho/Mahjong-solitaire family.
How it plays
Two tiles can be removed only when an unobstructed path links them using at most two ninety-degree turns. Misreading the board or stalling on a hand wastes seconds against the level timer, so planning the order of removals matters as much as spotting matches.
Structure
The game is divided into 33 levels grouped into 8 worlds, each world introducing new tile sets and board layouts. The escalating geometry is what supplies the difficulty curve rather than faster timers alone.
Author and version
Carl Limsico released Short Circuit in 1995 and iterated it through version 1.3, the build preserved on Macintosh Garden.
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