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Smack A Skunk 1.0
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Smack A Skunk

Arcade Game · v1.0
Filenamesmack-a-skunk-10.hqx
Size433.9 KB (444347 bytes)
Downloads18
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About

Smack A Skunk is Ingemar Ragnemalm's 2000 take on the whack-a-mole arcade staple, co-credited with Folke and Susanne Ragnemalm. A mouse-driven hammer hovers over a field of holes; ten kinds of pop-up nuisance - junk mail prominently among them - take turns surfacing, and the player races to keep them down.

Core loop

The play loop is intentionally minimal: aim, click, smack. The game tracks misses rather than hits - ten escapes ends the round - and accelerates steadily so that even a perfect early run eventually outpaces the player's reflexes.

Personalization

The ten target sprites can be swapped for user-supplied images. Households often replaced the defaults with photos of pets, bosses, or cartoon villains, giving the game a comic-strip personality unique to each install.

Author lineage

Ragnemalm is a fixture of Swedish Mac shareware, author of the Sprite Animation Toolkit and many small action titles. Smack A Skunk fits the lineage of friendly, source-shared, family-credited Mac games from his catalog.

Era and distribution

Released for the classic Mac OS, the game circulated through Info-Mac and the wider shareware ecosystem at the tail end of the System 7 to Mac OS 9 period.

Screenshots
File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

mp.ls