Hoverspeeder
| Filename | hoverspeeder.hqx |
|---|---|
| Size | 1,107.4 KB (1133937 bytes) |
| Mac OS | Mac OS X |
| Architecture | PowerPCFat Binary |
| Downloads | 11 |
Hoverspeeder is a 2000 arcade-style racing game by Atsushi Takano, originally distributed as Japanese shareware that also saw a budget retail box release through Cool Breeze Studio. Built on the author's own M2GE engine, it brings high-speed hover racing to late-era Classic Mac OS systems.
Gameplay
Hoverspeeder leans into arcade pacing rather than simulation, putting the player in a hovering racer that skims along compact courses with quick reflexes and tight turns.
Engine
The game runs on M2GE, the Macintosh 2D Game Engine, a framework Takano developed specifically for arcade-style titles on the Mac platform.
Distribution
Although shareware in spirit, Hoverspeeder also enjoyed a budget physical release, which is unusual for an indie Mac game of the era and helped it reach Japanese retail shelves.
System Requirements
Hoverspeeder targets System 7.5.3 or later, with confirmed compatibility through System 7 and Mac OS 9, and ships fat-binary with both 68k and PowerPC builds.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.