Tri Tac Toe
| Filename | tri-tac-toe-12.hqx |
|---|---|
| Size | 392.5 KB (401892 bytes) |
| Downloads | 9 |
Tri-Tac-Toe is a 1994 Macintosh take on classic tic-tac-toe by Seth Tabberer, published by Sandy Knoll Software. It dresses the familiar three-in-a-row grid in 3D-rendered playing pieces viewed from a tilted board perspective, giving the simple game a more substantial visual presence on color Macs.
Gameplay
The rules are unchanged from standard tic-tac-toe: claim three squares in a row on a 3x3 grid. The novelty is presentational -- pre-rendered 3D shapes for X and O sit on a perspective-tilted board rather than the usual flat glyphs.
Version 1.2 changes
The 1.2 update added an on-screen indicator showing whose turn it is, introduced a Human vs. Human mode alongside the original CPU opponent, and let each player choose their own piece set instead of using the previously fixed pairing.
Distribution
Tri-Tac-Toe shipped as a BinHex-encoded download via Info-Mac and Macintosh Garden. The author's release notes explicitly grant permission to redistribute the game on shareware CD-ROM compilations, which were a common channel for small Mac games of the era.
Author
Seth Tabberer (seth@tabberer.com) wrote and maintained the game; Sandy Knoll Software handled publishing and distribution.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.