Caesar
| Filename | caesar.sit |
|---|---|
| Size | 55.0 KB (56320 bytes) |
| Downloads | 16 |
Caesar is the 1992 city-building strategy game from Impressions Games, ported to the classic Macintosh and preserved in the Mac shareware archive as caesar.sit. Tagged in its own marketing with the line Rome wasn't built in a day - how long will it take you, it puts the player in the role of a Roman provincial governor charged with raising a settlement from a riverbank into a thriving city.
Build a Roman City
Players lay out housing, forums, temples, and industry in a top-down view, balancing food supply, employment, taxes, and the favor of Rome. Successful provinces grow into full cities; failing ones lose population and imperial standing.
Mission Structure
The game advances through a series of provinces of increasing difficulty. Each scenario sets goals such as population thresholds and culture or prosperity ratings before the player is promoted to the next assignment.
System Requirements
The Mac build is a 68k application requiring System 6.0.7 or later, 2 MB of RAM, and a 256-color display. The hard 8-bit color requirement makes it incompatible with later Mac OS X but it runs well in SheepShaver and Basilisk II configured for 256 colors.
Legacy
This original Caesar laid the groundwork for the long-running Impressions city-building line, including Caesar II and III and the related Pharaoh, Zeus, and Emperor titles. The Mac edition is one of the rarer ports in the series.
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