Thread
Using Genesis and PS1/PS2 controllers with the Apple II?
I just found this adapter on eBay. Since Genesis controllers are compatible with Atari, this is a loophole to allow using a Genesis controller with an Apple II, right? Has anybody tried this? Does it work? I would want to do it if it worked.
Another possibility with that Atari adapter is connecting it to this adapter to use a PS1/PS2 controller with the Apple II.
Another possibility with that Atari adapter is connecting it to this adapter to use a PS1/PS2 controller with the Apple II.
The 8-way directional joystick design of Atari is fundamentally different than the 2-dimensional potentiometer design of Apple. Do you have a particular type of game you want to play that this would make sense with? I.e. playing PacMan is probably easier with an Atari-style joystick than an Apple one.I just found this adapter on eBay. Since Genesis controllers are compatible with Atari, this is a loophole to allow using a Genesis controller with an Apple II, right? Has anybody tried this? Does it work? I would want to do it if it worked.
"It depends."
Take a read here:
http://lukazi.blogspot.com/2009/04/game-controller-atari-joysticks.html
There are different ways to adapt the digital-to-analog world of Atari-to-Apple controllers. And how games respond is going to differ as well. I think you're going to have to jump in and see if games you like respond the way you'd expect given the new inputs they're getting.
Take a read here:
http://lukazi.blogspot.com/2009/04/game-controller-atari-joysticks.html
There are different ways to adapt the digital-to-analog world of Atari-to-Apple controllers. And how games respond is going to differ as well. I think you're going to have to jump in and see if games you like respond the way you'd expect given the new inputs they're getting.
well the playstation controllers are not just shift register driven, like most older pads (atari excluded) they use a fairly pita serial protocall
course in this day and age it would be nothing to get an arduino, which already has playstation controller code and pipe it out to something the apple // could understand (or nes or sega)
If i were not already in a long and involved process with my arduino I would play with it, but if there is still interest in a month (when my deadline is up for the current project) I would be more than glad to whip up a board
course in this day and age it would be nothing to get an arduino, which already has playstation controller code and pipe it out to something the apple // could understand (or nes or sega)
If i were not already in a long and involved process with my arduino I would play with it, but if there is still interest in a month (when my deadline is up for the current project) I would be more than glad to whip up a board