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Using Cachet Manual

Using Cachet Manual

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Home Documents Game Manuals Using Director MX
Using Director MX

Using Director MX

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Using Director MX Macromedia Director MX Trademarks Afterburner, AppletAce, Attain, Attain Enterprise Learning System, Attain Essentials, Attain Objects for Dreamweaver, Authorware, Authorware Attain, Authorware Interactive Studio, Authorware Star, Authorware Synergy, Backstage, Backstage Designer, Backstage Desktop Studio, Backstage Enterprise Studio, Backstage Internet Studio, Contribute, Design in Motion, Director, Director Multimedia Studio, Doc Around the Clock, Dreamweaver, Dreamweaver Attain, Drumbeat, Drumbeat 2000, Extreme 3D, Fireworks, Flash, Fontographer, FreeHand, FreeHand Graphics Studio, Generator, Generator Developer’s Studio, Generator Dynamic Graphics Server, Knowledge Objects, Knowledge Stream, Knowledge Track, Lingo, Live Effects, Macromedia, Macromedia Contribute, Macromedia M Logo & Design, Macromedia Flash, Macromedia Xres, Macromind, Macromind Action, MAGIC, Mediamaker, Object Authoring, Power Applets, Priority Access, Roundtrip HTML, Scriptlets, SoundEdit, ShockRave, Shockmachine, Shockwave, Shockwave Remote, Shockwave Internet Studio, Showcase, Tools to Power Your Ideas, Universal Media, Virtuoso, Web Design 101, Whirlwind and Xtra are trademarks of Macromedia, Inc. and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words or phrases mentioned within this publication may be trademarks, servicemarks, or tradenames of Macromedia, Inc. or other entities and may be registered in certain jurisdictions including internationally. This guide contains links to third-party Web sites that are not under the control of Macromedia, and Macromedia is not responsible for the content on any linked site. If you access a third-party Web site mentioned in this guide, then you do so at your own risk. Macromedia provides these links only as a convenience, and the inclusion of the link does not imply that Macromedia endorses or accepts any responsibility for the content on those third-party sites. Apple Disclaimer APPLE COMPUTER, INC. MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, REGARDING THE ENCLOSED COMPUTER SOFTWARE PACKAGE, ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE. Copyright © 2002 Macromedia, Inc. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form in whole or in part without prior written approval of Macromedia, Inc. Third Party Software Notices and/or Additional Terms and Conditions can be found at http://www.macromedia.com/go/ thirdparty/. Part Number ZDR90M100 Acknowledgments Writing: Jay Armstrong, George Brown, Stephanie Gowin, and, Tim Statler Editing: Rosana Francescato, Mary Fergus…

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Home Documents Game Manuals Using Fireworks
Using Fireworks

Using Fireworks

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Using Fireworks ™ macromedia ® Trademarks Afterburner, AppletAce, Attain, Attain Enterprise Learning System, Attain Essentials, Attain Objects for Dreamweaver, Authorware, Authorware Attain, Authorware Interactive Studio, Authorware Star, Authorware Synergy, Backstage, Backstage Designer, Backstage Desktop Studio, Backstage Enterprise Studio, Backstage Internet Studio, Design in Motion, Director, Director Multimedia Studio, Doc Around the Clock, Dreamweaver, Dreamweaver Attain, Drumbeat, Drumbeat 2000, Extreme 3D, Fireworks, Flash, Fontographer, FreeHand, FreeHand Graphics Studio, Generator, Generator Developer's Studio, Generator Dynamic Graphics Server, Knowledge Objects, Knowledge Stream, Knowledge Track, Lingo, Live Effects, Macromedia, Macromedia M Logo & Design, Macromedia Flash, Macromedia Xres, Macromind, Macromind Action, MAGIC, Mediamaker, Object Authoring, Power Applets, Priority Access, Roundtrip HTML, Scriptlets, SoundEdit, ShockRave, Shockmachine, Shockwave, Shockwave Remote, Shockwave Internet Studio, Showcase, Tools to Power Your Ideas, Universal Media, Virtuoso, Web Design 101, Whirlwind and Xtra are trademarks of Macromedia, Inc. and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words or phrases mentioned within this publication may be trademarks, servicemarks, or tradenames of Macromedia, Inc. or other entities and may be registered in certain jurisdictions including internationally. This guide contains links to third-party Web sites that are not under the control of Macromedia, and Macromedia is not responsible for the content on any linked site. If you access a third-party Web site mentioned in this guide, then you do so at your own risk. Macromedia provides these links only as a convenience, and the inclusion of the link does not imply that Macromedia endorses or accepts any responsibility for the content on those third-party sites. Apple Disclaimer APPLE COMPUTER, INC. MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, REGARDING THE ENCLOSED COMPUTER SOFTWARE PACKAGE, ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE. Copyright © 2000 Macromedia, Inc. All rights reserved. U.S. Patents 5,353,396, 5,361,333, 5,434,959, 5,467,443, 5,500,927, 5,594,855 and 5,623,593. Other patents pending. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form in whole or in part without prior written approval of Macromedia, Inc. Part Number ZFW40M100 Acknowledgments Writing: Lynn Flink, Stephanie Gowin, Sarah Hanily, Robin Hunt-Smith, Gavan Murphy, and Pamela Lu Editing: Gary Whit…

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Home Documents Game Manuals Using Free Hand
Using Free Hand

Using Free Hand

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Using FreeHand ™ macromedia ® Trademarks Add Life to the Web, Afterburner, Aftershock, Andromedia, Animation Powerpack, Aria, Attain, Authorware, Authorware Star, Backstage, Design in Motion, Director, Dream Templates, Dreamweaver, Drumbeat 2000, Extreme 3D, Fireworks, Flash, Fontographer, FreeHand, Generator, Know Your Site, Knowledge Objects, Knowledge Stream, Knowledge Track, LikeMinds, Lingo, Live Effects, Macromedia, Macromedia Action!, Macromedia M Logo & Design, Macromedia Flash, Macromedia Xres, Macromind, MacroModel, Made with Macromedia Logo and Design, MAGIC, Mediamaker, Movie Critic, Roundtrip, Roundtrip HTML, ShockRave, Shockmachine, Shockwave, SoundEdit, Titlemaker, UltraDev, Web Design 101, what the web can be and Xtra are trademarks or registered trademarks of Macromedia, Inc. in the United States and/or internationally. FreeHand software is owned by Macromedia, Inc. Copyright © 1988-2001 Macromedia, Inc. All rights reserved. US Patents 5,353,396, 5,361,333, 5,434,959, 5,467,443, 5,500,927, 5,594,855 and 5,808,610. Other patents pending. Third-Party Information Third-party trademarks, trade names, product names, and logos contained in this publication may be the trademarks or registered trademarks of their respective owners. This guide contains links to third-party web sites that are not under the control of Macromedia, and Macromedia is not responsible for the content on any linked site. If you access a third-party web site mentioned in this guide, then you do so at your own risk. Macromedia provides these links only as a convenience, and the inclusion of the link does not imply that Macromedia endorses or accepts any responsibility for the content on those third-party sites. FreeHand is produced under the license of DIC to use copyrights of color-data-base derived from Sample Books. Color Database © Dainippon Ink & Chemicals, Inc. Pantone, Inc. is the copyright owner of PANTONE Color Computer Graphics and Software, licensed to Macromedia, Inc. to distribute for use only in combination with FreeHand. PANTONE Color Computer Graphics and Software shall not be copied onto another diskette or into memory unless as part of the execution of FreeHand. PANTONE® Computer Video simulations used in this product may not match PANTONE-identified solid color standards. Use current PANTONE Color Reference Manuals for accurate color. © Pantone, Inc., 1986, 1988. PANTONE and HEXACHROME are registered trademarks of Pantone, Inc. The Proximity/Merriam-Webster Hyphenation System® © 1983, 1990 Merriam-Webster, © 1983, 1990. All rights reserved. Proximity Technology Inc. GIF-LZW licensed under U.S. Patent No. 4,558,302 and foreign counterparts. Kodak Digital Science and the DS monogram symbol are trademarks of Eastman Kodak Company and are used with permission. Stone is a trademark of International Typeface Corporation and is used by Stone Type Foundry Inc., under agreement with ITC. © 1991, 1992,…

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Home Documents Game Manuals Using Free Hand
Using Free Hand

Using Free Hand

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Using FreeHand MX Copyright © 1988 - 2003 Macromedia, Inc. All rights reserved. This manual, as well as the software described in it, is furnished under a license and may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form in whole or in part without prior written approval of Macromedia, Inc. Macromedia, Inc. assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual. Trademarks Allaire, Authorware, ColdFusion, Contribute, Director, Dreamweaver, Fireworks, Flash, Fontographer, FreeHand, HomeSite, Jrun, Kawa, Macromedia, Macromedia M Logo & Design, Macromedia Contribute, Macromedia Flash, Macromedia Flash Communication Server, Macromedia Flash Remoting, Roundtrip, Roundtrip HTML, SoundEdit, Shockwave, UltraDev, what the web can be and Xtra are trademarks of Macromedia, Inc. and may be registered in the United States or in other jurisdictions including internationally. Macromedia, Inc. does not waive any rights to any Macromedia trademark, service mark, trade name, product name, or logo that does not appear on this list. Third party trademarks, trade names, product names and logos, contained in this manual may be the trademarks or registered trademarks of their respective owners. This guide contains information related to third-party products and services that are not under the control of Macromedia. Macromedia provides this information only as a convenience, and the inclusion of such information does not imply that Macromedia endorses or accepts any responsibility for the content or performance of such third-party products and services. Apple Disclaimer APPLE COMPUTER, INC. MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, REGARDING THE ENCLOSED COMPUTER SOFTWARE PACKAGE, ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE. Part Number ZFH11M100 Acknowledgments Writers: Dale Crawford and Tonya Estes Editors: Mary Ferguson, Rosana Francescato, Rebecca Godbois, and Anne Szabla Managing Editor: Rosana Francescato Documentation Manager: Gary White Production: Chris Basmajian, Aaron Begley, Caroline Branch, and Benjamin Salles Production Manager: Patrice O’Neill Special thanks to Melana Orton, Delores Highsmith, David Spells, David Morris, and David Halpin. Macromedia, Inc. 600 Townsend St. San Francisco, CA 94103 CONTENTS INTRODUCTION Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 System requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Installing and starting FreeHand…

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Home Documents Game Manuals Using MSC
Using MSC

Using MSC

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Using XLR8 MAChSpeed Control – OS9 & OSX 8/19/05 – 3.4.2 Thank you for purchasing MAChSpeed Control. This product is designed to offer an unparalleled level of compatibility for all G3 and G4 systems and upgrades. MAChSpeed Control – OSX has been re-written from the ground up to provide the most modern and most compatible cache control solution available today. This file contains information about the XLR8 MAChSpeed Control software for Mac OS X. Additional information about this product can be found at http://xlr8.com and http://daystartechnology.com Contents • Features • Deinstallation • Installation • Using MAChSpeed Control • Serialization • Panels • Purchasing and Upgrading • Troubleshooting • Compatibility • Contacting Daystar Technology Features XLR8 MAChSpeed Control is designed to provide performance and compatibility tools for Mac CPUs. It has a range of features for automated and manual configuration, testing and reporting of the CPU and Backside Caches. It supports all G3, G4 and G5 systems and upgrade cards within Mac OS 9 and Mac OS X. Features will vary by the specific CPU and system. Features of XLR8 MAChSpeed Control Compatibility: • System tuning. Works around a variety of processor errors in early G3 and G4 CPUs. Improves overall stability, including motherboard cache management, and improved sleep mode support on the PowerBook G3. XLR8 MAChSpeed Control was the first software to correctly support speculative processing on older ROMs and to do so in a persistent fashion at the earliest stages of bootup -a technique arbitrarily copied by competitors throughout the years. • System Information. Updates low-level information in the IORegistry. It also updates the kernel of OS X itself to ensure that Apple System Profiler can display the most accurate details about the system speed and capabilities. This ensures that accurate information is available to applications that would otherwise be limited by the processing power available. • Advanced AltiVec Support. Enables AltiVec support in a technologically sophisticated and correct manner when running G4 upgrades under Mac OS 9 in pre-G4 systems. This ensures true across-the board compatibility with AltiVec applications and is unmatched by competitive products. • CPU Startup Speed Management. Available on 750 fx/gx CPUs. For enhanced compatibility, this feature allows the system to boot at the hardware speed, and then reset to the software selected speed automatically after the system boot sequence is complete. …

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Home Documents Game Manuals Using MS Works 2.0 Mac
Using MS Works 2.0 Mac

Using MS Works 2.0 Mac

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Apple- Macintosh® Series — — : i T8AKGR0EP COMMUN!CAT!EWETENSCHAP Oost indisch Huis Oude Hoogstraat 24 1012 CE Amsterdam McrosoftWbrks Using Microsoft Works 3£SS&=* \ \ cses^sssss?-**-'■~\w. 'SStSSSSS \ ,-LSrtS^ ... mm Mt*,*X54e'a“’* **gg3B£2&s~ *^S»>i32£W5. r#$£?2^ _ Using Microsoft Works VAKGROcP COMMUNICATIE WETENSCH AP Oost Indisch Huis Oude Hoogstraat 24 1012 CE Amsterdam Microsoft Works Integrated Productivity Software Version 2.0 For the Apple® Macintosh® Microsoft Corporation VAKGROEP communicatiewetenschap Productivity Software, Inc. Oost Indisch Huis Oude Hoogstraat 24 1012 CE Amsterdam Information in this document is subject to change without notice and does not represent a commitment on the part of Microsoft Corporation. The software and/or databases described in this document are furnished under a license agreement or nondisclosure agreement. The software and/or databases may be used or copied only in accordance with the terms of the agreement. The pur¬ chaser may make one copy of the software for backup purposes. No part of this manual and/or database may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or information storage and retrieval systems, for any purpose other than the puchaser’s personal use, without the written permission of Microsoft Corporation. © Copyright Microsoft Corporation, 1986 - 89. All rights reserved. Simul¬ taneously published in the U.S. and Canada. Printed in the United States of America. © Copyright Productivity Software, Inc., 1986 - 89. Microsoft®, the Microsoft logo, and Multiplan® are registered trademarks of Microsoft Corporation. Apple®, the Apple logo, HyperCard®, ImageWriter®, LaserWriter®, and ProDOS® are registered trademarks, and MultiFinderTM is a trademark of Apple Computer, Inc. AppleWorks® is a registered trademark of Apple Computer, Inc., licensed to Claris Corporation. Font (Boston): Boston Font, Copyright 1984 by Charles E. Maurer. CompuServe® is a registered trademark of the CompuServe Corporation. Delphi® is a registered trademark of General Videotex Corporation. Dow Jones News/Retrieval® is a registered trademark of Dow Jones & Company, Inc. Hayes® is a registered trademark …

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Home Documents Game Manuals Using Quark Xpress
Using Quark Xpress

Using Quark Xpress

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p A Guide to QuarkXPress: Using QuarkXPress A Guide to QuarkXPress: Using QuarkXPress Legal Notices ACKNOWLEDGMENTS Quark, Inc., acknowledges with gratitude the efforts and contributions of all the team members and departments involved in producing QuarkXPress™ software and QuarkXPress Passport™ software and documentation, including: Product Management, Program Management, Technical Writers, Quality Assurance, Research and Development, Software Configuration Management, Common Components, Technical Support and Worldwide Product Services. Quark also thanks its alpha and beta testing partners for their help in testing QuarkXPress and QuarkXPress Passport. This manual was produced entirely with QuarkXPress Passport and Quark Publishing System™ (QPS™). LEGAL NOTICES ©2002 by Quark Technology Partnership as to the content and arrangement of this material. All rights reserved. ©1986–2002 by Quark Technology Partnership and its licensors as to the technology. All rights reserved. Microsoft Reader Technology ©1999–2000 Microsoft Corporation. All rights reserved. Information in this document is subject to change without notice and does not represent a commitment on the part of Quark Technology Partnership or its licensee, Quark, Inc. Use of the Quark Products is subject to the terms of the end user license agreement or other applicable agreements for such product/service. In the event of a conflict between such agreements and these provisions, the relevant agreements shall control. Quark Products and materials are subject to the copy right and other intellectual property protection of the United States and foreign countries. Unauthorized use or reproduction without Quark’s written consent is prohibited. Quark, QuarkXPress, QuarkXPress Passport, QuarkXTensions, and XTensions are trademarks of Quark, Inc. and all applicable affiliated companies, Reg. U.S. Pat. & Tm. Off. and in many other countries. The Quark logo, QuarkCMS, and other Quark related marks which Quark may adopt from time to time are trademarks of Quark, Inc. and all applicable affiliated companies. QPS and related marks are trademarks or registered trademarks of Quark, Inc., used under license by Modulo Systems Corporation. Modulo Systems Corporation is a Quark-related company. FOCOLTONE and FOCOLTONE Colour System are registered trademarks of FOCOLTONE. The concept, structure, and form of FOCOLTONE material and intellec- tual property are protected by patent and copyright law. Any reproduction in any form, in whole or in part, for private use or for sale, is strictly forbidden. Contact FOCOLTONE, Ltd. for specific patent information. TRUMATCH, TRUMATCH Swatching System, and TRUMATCH System are trademarks of TRUMATCH, Inc. Color Data is produced under license from Dainippon Ink and Chemicals, Inc. The HASP® system and its documentation are copyrighted by Aladdin Knowledge Systems Ltd. ©1985 to present. All rights reserved. …

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Home Documents Game Manuals Using Silkey
Using Silkey

Using Silkey

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SILKey The SIL Keyboard Manager System for Macintosh Designed and implemented by Jonathan Kew Version 1.1 — 29 October 1996 Distributed by: SIL International Publishing Services 7500 West Camp Wisdom Road Dallas, TX 75236, U.S.A. Address feedback and questions to the address above or: Internet: fonts@sil.org Phone: (972) 708–7495 Copyright notice The SILKey package is copyright ©1996 by the Summer Institute of Linguistics. It is distributed as copyrighted freeware (not placed in the public domain). The complete SILKey package (software, documentation, and sample files) may be freely used, copied, and distributed, but it may not be sold for profit without the express permission of the author and publisher. For example, it may be posted to an online system or bulletin board, provided users will not be charged for downloading it (as opposed to standard connect-time charges); it may be included in disk or CD–ROM software collections provided the only charge for these is to cover media and similar overheads, and no profit is realized from their sale. Using SILKey 1.1 Page 1 Cover & Copyright Introduction SILKey is a suite of programs that can be used to modify the behavior of the Macintosh keyboard when typing in any standard Macintosh word processor or other text-editing program. It is possible to remap keys (make them generate characters other than the standard ones), to alter the sequence in which characters are entered into the document, to prevent illegal combinations being typed, to combine sequences of keystrokes into single characters, to generate multiple characters from a single keystroke, and other types of behavior. The development of SILKey was inspired by the excellent KeyMan program for Windows (available from address above or www.sil.org); however, it is neither a port nor a clone of KeyMan. (There is no KeyMan code in SILKey, nor is it fully compatible with KeyMan keyboard files.) SILKey should run on any Macintosh with any variety of System 7. It has been tested to some extent with various sub-versions of system 7.1 and 7.5. It has not been widely tested, however, and bugs and incompatibilities doubtless remain to be discovered! The SILKey system has three components: SILKey Extension is a small extension that allows SILKey to monitor and modify the key sequences being typed, no matter what application is in use. It must be installed in the Extensions folder for SILKey to work. The SILKey application actually processes the keystrokes as you type, following the instructions in a keyboard file. SILKey must always be running (in the background) for a SILKey keyboard to be used; if you quit SILKey, the keyboard immediately reverts to the standard operating system behavior. Weaver is the keyboard editor and compiler. It is used to create and modify keyboard files. Using SIL…

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Using Silkey

Using Silkey

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SILKey The SIL Keyboard Manager System for Macintosh Designed and implemented by Jonathan Kew Version 1.1 — 29 October 1996 Distributed by: SIL International Publishing Services 7500 West Camp Wisdom Road Dallas, TX 75236, U.S.A. Address feedback and questions to the address above or: Internet: fonts@sil.org Phone: (972) 708–7495 Copyright notice The SILKey package is copyright ©1996 by the Summer Institute of Linguistics. It is distributed as copyrighted freeware (not placed in the public domain). The complete SILKey package (software, documentation, and sample files) may be freely used, copied, and distributed, but it may not be sold for profit without the express permission of the author and publisher. For example, it may be posted to an online system or bulletin board, provided users will not be charged for downloading it (as opposed to standard connect-time charges); it may be included in disk or CD–ROM software collections provided the only charge for these is to cover media and similar overheads, and no profit is realized from their sale. Using SILKey 1.1 Page 1 Cover & Copyright Introduction SILKey is a suite of programs that can be used to modify the behavior of the Macintosh keyboard when typing in any standard Macintosh word processor or other text-editing program. It is possible to remap keys (make them generate characters other than the standard ones), to alter the sequence in which characters are entered into the document, to prevent illegal combinations being typed, to combine sequences of keystrokes into single characters, to generate multiple characters from a single keystroke, and other types of behavior. The development of SILKey was inspired by the excellent KeyMan program for Windows (available from address above or www.sil.org); however, it is neither a port nor a clone of KeyMan. (There is no KeyMan code in SILKey, nor is it fully compatible with KeyMan keyboard files.) SILKey should run on any Macintosh with any variety of System 7. It has been tested to some extent with various sub-versions of system 7.1 and 7.5. It has not been widely tested, however, and bugs and incompatibilities doubtless remain to be discovered! The SILKey system has three components: SILKey Extension is a small extension that allows SILKey to monitor and modify the key sequences being typed, no matter what application is in use. It must be installed in the Extensions folder for SILKey to work. The SILKey application actually processes the keystrokes as you type, following the instructions in a keyboard file. SILKey must always be running (in the background) for a SILKey keyboard to be used; if you quit SILKey, the keyboard immediately reverts to the standard operating system behavior. Weaver is the keyboard editor and compiler. It is used to create and modify keyboard files. Using SIL…

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