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Losttreasures Hintbook

Losttreasures Hintbook

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Subsection Losttreasures Hintbook
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Warning: The following pages contain answers to questions that you may not want.... YET! Read only if you are completely stuck. YOU HAVE BEEN WARNED 11m Table Of Contents Zork 2 Zorkn 14 Zorkm 28 BeyondZork 41 Enchanter 67 Sorcerer 84 Spellbreaker 109 Deadline 137 Witness 150 Suspect 162 Lurking Horror 176 Ballyhoo 188 Infidel 218 Moonmist 230 Starcross 241 Suspended 257 Planetfall 267 Stationfall 283 Hitchhiker's Guide to the Galaxy* 302 Hitchhiker's Guide to the Galaxy Map·· 342 ZorkZero ••• ·Supports on-line hints. "Note: Maps for all tides except Hitchhiker's are included with your game package. -Zork Zero supports on-line hints and mapping, these materials have not been reproduced for this booklet. 1 ZORK Above Ground Where do I find a machete? There is none. The game must have some limitations. You can't expect to walk to the nearest airport and fly to London to see the British Mu- seum... How do I cross the mountains? PlayZORKII How do I kill the songbird? What a conceptI You need a psychiatrist. Is the nest useful for anything? In China you might make bird's nest soup. This is not China. In other words, no. How do I open the egg without damaging it? You don't. Have you tried saying OPEN EGG? It takes a great deal of manual dexterity and the proper tools. Someone else in the game can do it. Only the Thief can open the egg. Give it to him or leave it underground where he will find it. How do I fix the broken canary? It is broken beyond repair. Noone can fix it. Reallyl Are the leaves useful for anything? They're grate, but not useful They can be taken, counted or burned. How do I open the grating? You must unlock it. You need the skeleton key. It can be unlocked only from below. The grating and key can be found in the Maze. 2 How do I get off the roof of the house? …

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Home Documents Game Manuals Losttreasuresii Manual
Losttreasuresii Manual

Losttreasuresii Manual

Game Manuals · PDF
Filenamelosttreasuresii_manual.pdf
Size64.25 MB
Subsection Losttreasuresii
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Welcome to the World of lnfocom's text adventures, please be sure to review the first several pages of this manual in order to familiarize yourself with "The Basics" of our text adventures ..... Table of Contents A Mind Forever Voyaging pg.5 Cutthroats pg.19 Wish bringer pg.35 Seastalker pg.39 Trinity pg.50 Hollywood Hijinx pg.68 Nord and Burt pg.86 Plundered Hearts pg.96 Border Zone pg.99 Sherlock pg.106 Bureaucracy pg.107 1 Communicating with Interactive Fiction ( H you are not familiar with Infocom's Interactive Fiction, please read this section.) With Interactive Fiction, you type your commands in plain English each time you see the prompt (> ). Most of the sentences that The STORIES will understand are imperative sentences. See the examples below., When you have finished typing your input, press the RETURN (or ENTER) key. The STORY will then respond, telling you whether your request is possible at this point in the story, and what happened as a result. , The STORY recognizes your words by their first six letters, and all subsequent letters are ignored. Therefore, CANDLE, CANDLEs, and CANDLEstick would all be treated as the same word. , To move around, just type the direction you want to go. Directions can be abbreviated: NORTH to N, SOUTH to S, EAST to E, WEST .to W, NORTHEAST to NE, NORTHWEST to NW, SOUTHEAST to SE, SOUTHWEST to SW, UP to U, and DOWN to DIN and OUT will also work in certain places. , There are many different kinds of sentences used in "LOST TREASURES". Here are some examples: >WALK TO THE NORTH >WEST >NE >DOWN >TAKE THE BIRDCAGE >OPEN THE PANEL >READ ABOUT DIMWIT FLATHEAD >LOOK UP MEGABOZ IN THE ENCYCLOPEDIA >LIE DOWN IN THE PINK SOFA >EXAMINE THE SHINY COIN >PUT THE RUSTY KEY IN THE CARDBOARD BOX >SHOW MY BOW TIE TO THE BOUNCER >HIT THE CRAWLING CRAB WITH THE GIANT NUTCRACKER >ASK THE COWARDLY KING ABOUT THE CROWN JEWELS You can use multiple objects with certain verbs if you separate them by the word AND or by a comma. Some examples: >TAKE THE BOOK AND THE FROG >DROP THE JAR OF PEANUT BUTTER, THE SPOON, AND THE LEMMING FOOD >PUT THE EGG AND THE PENCIL IN THE CABINET You can include several inputs on one line if you separate them by the word THEN or by a period. Each input will hand…

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Home Documents Game Manuals Losttreasuresii Manual2
Losttreasuresii Manual2

Losttreasuresii Manual2

Game Manuals · PDF
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Subsection Losttreasuresii Manual2
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Table of Contents I. Arthur Book of Hours II. Journey III. Shogun .. Preface to the Story TABLE OF CONTENTS Greetings It has been many years since King Uther If you've never played lnfocom's interac- has died, and his once-proud kingdom is in tive fiction before, you should read this My name is Merlinus Ambrosius, danger of coming apart at the seams. No entire instruction manual. If you 're an but men call me Merlin. one has been able to draw the legendary experienced lnfocom player, just read sword from the stone. No one has been able Section I: About Arthur. Aye, I live still, even unto this present day. to unite the country against the invasion of And I shall live on into worlds which you do not dream of, the Saxons. The people grow weary of life Section I: but which I already see. without a High King, and they are ready to About Arthur accept a usurper on the throne, even though they know he is not the rightful heir. Using the New Interface 4 Legends tell you that I was beguiled into a trap, imprisoned in a hollow hill, In Arthur, you play the role of the young Mapping 4 a doddering old man blinded by misguided love king who has grown up in ignorance of his If You Have a Mouse 4 for a beautiful yet evil sorceress. heritage. The time has come for you to draw Excalibur from the stone and rise up Hints 5 Imprisoned I am, but not blinded- not now, or ever. to defend Britain. But before you can do so, Special Commands 5 you must prove to Merlin that you are ready to take up the burden of kingship. As Abbreviations 6 But let me tell you of those days. In a time almost bef…

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Home Documents Read Me & Reference Losttreasuresii Refcard
Losttreasuresii Refcard

Losttreasuresii Refcard

Filenamelosttreasuresii_refcard.pdf
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Subsection Losttreasuresii Refcard
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Cfl-l'ELOS'ITJ{'E4.S'l12{'ES of I9{:FOC09'vf' II C'lJ 2{09'vf 'R.J!ference Carafor !'BM® ana Macintosh Computers 'Iliis C1J-'l{OM can 6e usea on 6otn systems. Macintosh IBM To use the Lost Treasures II CD-Rom Macintosh you To use the Lost Treasures II CD-Rom IBM you will need the will need the following: foJJowing: •IBM PC or campatible with 512k RAM •Macintosh Plus or higher •MS DOS® version 3.0 or higher (5 .0 compatible) •System 6.0 or higher •CD-ROM drive •Apple CD-SC CD-ROM drive or equivalent •MSCDEX 2.1 or greater. •ISO 9660 File access file must be in your System Folder. •ANSI.SYS device driver (See reverse side for further informa- tion) Getting Started: Getting Started: Insert the Lost Treasures CD-ROM into your CD- 1. Make sure your CD-ROM drive is connected and the CD-ROM Drive and double click on the volume to open the drivers are installed. volume window, double click on the MAC Folder, then double click on the name of the game you wish 2. Boot your system and insert the Lost Treasures CD. to play. 3. Select the CD-ROM drive by entering its assigned drive Jetter at the DOS prompt as you would a hard disk or floppy. 4. Type "CD DOS" (This will put you into the DOS directory). 5. Type the name of the game you wish to play and press [Enter]. (eg. Type "AMFV" [Enter]) Should you encounter techinical problems while playing The Lost Treasures II CD, please call Customer Support at 310 207 4500 between 9:00am and 5:00 pm Pacific Time. CD-3015-07 Attn: DOS USERS A few words about ANSI.SYS: The ANSI.SYS driver is required by many of the titles in Infocom's Lost Treasures. If your screen looks garbled when you try to run a game it' s probably because ANSI.SYS is not installed properly. If you need to install ANSI.SYS, do the following: DOS 3.0, 3.3 AND 4.0 USERS 1) Ma…

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Home Documents Game Manuals Lro Cd
Home Documents Game Manuals Lurkinghorror Gueguide
Lurkinghorror Gueguide

Lurkinghorror Gueguide

Game Manuals · PDF
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Subsection Lurkinghorror Gueguide
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GEORGE UNDERWOOD EDWARDS INSTITUTE OF TECHNOLOGY Presented as a public service by the G. U.E. Tech Social Committee. IDENTIFICATION Record your dormitory, advisor, and class schedule here, then carry this guidebook with you as a handy reference. Your login number for the G .U.E. Technet com- puter system is the same as your student identification number. You will also have a computer password, which should be kept secret at all times. It's best to memorize your password right away. Never write it down where others might see it. PERSONAL INFORMATION Dorm / House _ _ _ _ _ _ _ _ _ _ _ _ Dorm / House Phone _ _ __ __ AdvIBor _ _ _ _ _ _ _ _ _ _ __ __ _ __ __ __ _ _ _ __ _ EMERGENCY INFORMATION Parent's Name _ _ _ _ _ _ _ _ _ __ __ _ __ _ __ __ _ _ __ WELCOME TO G.U.E.! b mon You've probably been waiting to go Parent's Address _ _ _ _ _ _ __ _ _ _ _ __ _ _ _ __ _ _ _ _ __ to G. U .E. Tech for years-ever since Parent's Phone Number _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __ _ you realized that science and math were dorms should you avoid? Should you more important to you than just about subscribe to the meal plan? Where can anything (except eating). And now here you go if you're feeling out of control? CLASS SCHEDULE you are, in a community of people who This handbook attempts to answer Monday Tuesday Wednesday Thursday Friday feel exactly the same way. Of course, some of these questions. Written by the first thing in your mind is academ- upperclass students, G. U.E. At A ics, whether you can-get a seminar with 7-9 that Nobel Laureate Physics professor, …

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Home Documents Game Manuals Lurkinghorror Idcard
Lurkinghorror Idcard

Lurkinghorror Idcard

Game Manuals · PDF
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Subsection Lurkinghorror Idcard
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GEORGE UNDERWOOD EDWARDS llfSTITUTE OF TECHNOLOGY STUDENT l.D. CARD 812325412 ne ildiriduJ WUse sigullre all code ippw 01 tiis cud sUll be eatitled to ill sli1'il llueli1S of i G.U.E. Tech s1Udeat, iAcludilg .., ue of library md c:afe1erii • ficilities. Plwe p1ese11 cud whH using Siid facilities. GEORGE UNDERWOOD EDWARDS INSTITUTE OF TECHHOLOGY STUDENT IDENTIFICATION CARD This card is issued solely for yo11 comllieace. Do not allow anyone ehe to use it. Piotect your card and code aamber at all times, and report any loss or theft promptly. Misuse of card, iDcladiag beading, foldilg, spiDdliag, or other mutilation, will result iD loss of card privileges and other penalties as determined oa an individual basis by the 6.U.E. Tech Discipliae Couittee. This is not a credit card. This card remains the property of, and if loud should be returned to, George Uaderwoocl Edwards Institute of Techaol119Y. It is not traasferable, must be surrendered apoa demand, and may he cancelled as well as repossessed and the privileges hereuder revoked at any time without prior notice. G-IH1-ID :~mTUIE I . CllDBOIJIEI
Home Documents Game Manuals Lurkinghorror Manual
Lurkinghorror Manual

Lurkinghorror Manual

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Technical Manual for The Lurking Horror If you've never played Infocom's TABLE OF CONTENTS SECTION I: ABOUT THE Sample Transcript and Map interactive fiction before, you should Section I: About The Lurking LURK.ING HORROR This transcript is not from The Lurking read this entire instruction manual. If Horror Horror, but it does show many of the you're an experienced lnfocom game Preface to the Story Preface to the Story Page 3 In The Lurking Horror, you are a usual things you can do in the story. It player, you may only want to read shows a few simple puzzles and their About the Author 3 student at G.U.E. Tech. You have Section I: About The Lurking Horror. solutions, and it will give you a good Sample Transcript and Map 3 braved a snowstorm to get to the Computer Center and finish work on idea of how Infocom's interactive Section II: About lnfocom's an assignment. But the snowstorm has fiction works. The player's commands Interactive Fiction turned into a raging blizzard, and has appear in capital letters after each An Overview: What is trapped you in a complex of buildings prompt (>). The map shows the layout interactive fiction? 6 late at night. You are not alone, of the rooms in the sample transcript as Starting and Stopping 6 fortunately ... or perhaps, you might have drawn it. •"Booting up" unfortunately. •Saving and restoring •Quitting and restarting TOP OF STt>.IP..'3 Communicating with lnfocom's interactive fiction 8 About the Author D Dave Leb…

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Home Documents Game Manuals Lurkinghorror Map
Lurkinghorror Map

Lurkinghorror Map

Game Manuals · PDF
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Up NW N NE • •, • s SE SW •• Down Fruits and Nuts Mass. Infinite Ave. Corridor wau socket \ Pentagram Bench Vat ---+ One-way passage Computer Passage requiring puzzle-solving ~ Restricted Passage --+ Passage to another map section Underground location 1\lnnel Dream ,--- Wet Tunnels -E--1 I I' I I I I I Funny Bones I I • ~ Microwave Refrigerator I II I N I I I …

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Home Documents Game Manuals M Tropolis V2.0 Developer Guide
M Tropolis V2.0 Developer Guide

M Tropolis V2.0 Developer Guide

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Subsection M Tropolis V2.0 Developer
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Developer Guide m Version 2.0 mTropolis Developer Guide ©1998 Quark, Inc. All rights reserved. Email: mtropolis@quark.com Web: http://www.quark.com Trademark Information Quark, mFactory, mTropolis, and M and Design (mFactory logo) are trademarks of Quark, Inc. and all applicable affiliated companies, Reg. U.S. Pat. & Tm. Off. mPire, and mToon are trademarks of Quark, Inc. and all applica- ble affiliated companies. All other trademarks are the properties of their respective owners. “Quark” means the entity granting the license to Customer under the terms and conditions of the License Agreement. Third-Party Companies & Products Third-party companies and products are mentioned for informational purposes only and are neither an endorse- ment nor a recommendation. Quark assumes no respon- sibility with regard to the selection, performance, or use of these products. All understandings, agreements, or warranties, if any, take place between the vendors of these products and their respective users. mTropolis Developer Guide Table of Contents Introduction Welcome! ix Installing mTropolis ix Starting mTropolis ix Learning mTropolis ix I. Concepts 1 mTropolis Interface Layout Window 1.3 Object Manipulation 1.3 Tool and Modifier Palettes 1.4 mTropolis Editing Views 1.5 Libraries 1.6 Debugging Support 1.6 2 Object-Oriented Design Objects and Messaging: a Definition 2.3 3 mTropolis Basics Overview: mTropolis Objects at Work 3.3 Elements and Modifiers: Building Media Objects 3.3 Messaging and User Interaction 3.6 Structure in mTropolis: A Hierarchy 3.8 4 mTropolis Components The Element Component: Putting It in Context 4.3 Elements and the Containment Hierarchy 4.3 How Graphic Components Are Drawn 4.5 Modifiers 4.6 mTropolis Developer Guide iii 5 Messaging Activating Elements and Modifiers 5.3 Messenger Modifiers: Building Logic 5.3 Types of Messages 5.9 II. Tutorials 6 QuickStart Tutorial — A Simple Slideshow Getting Started 6.3 Create the Next Scene 6.4 Create the …

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