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Home Documents Game Manuals Pipe Dream Manual
Pipe Dream Manual

Pipe Dream Manual

Game Manuals · PDF
FilenamePipeDream_Manual.pdf
Size2.26 MB
Subsection Pipe Dream
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Home Documents Read Me & Reference Pipe Dream Reference Card
Pipe Dream Reference Card

Pipe Dream Reference Card

FilenamePipeDream_Reference_Card.pdf
Size0.40 MB
Subsection Pipe Dream
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Home Documents Game Manuals Piraten Schatzkarte
Piraten Schatzkarte

Piraten Schatzkarte

Game Manuals · PDF
FilenamePiratenSchatzkarte.pdf
Size0.31 MB
Subsection Piraten Schatzkarte
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Home Documents Game Manuals Pirates Gold Manual
Pirates Gold Manual

Pirates Gold Manual

Game Manuals · PDF
FilenamePirates_Gold_manual.pdf
Size1.35 MB
Subsection Pirates Gold
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Pirates Gold manual cover 8/16/97 8:03 PM Page 1 Compiled from Conquer the World CD compilation by Underdogs for Home of the Underdogs, http://www.theunderdogs.org/ INSTRUCTION ® MANUAL S T R f S A T E G Y Pirates Gold Tech Supp 8/16/97 8:30 PM Page i ® THE CAPTAIN’S BROADSHEET THE TECHNICAL SUPPLEMENT FOR IBM AND COMPATIBLE COMPUTERS HOW TO USE THE BROADSHEET We have attempted to make the installation and running of this game as “user friendly” as possible, requiring little or no work from The Captain's Broadsheet is divided into two parts: the first part is you; however, given the wide multitude of machines, peripherals the “Technical Supplement;” it describes how Pirates! Gold is and software in operation, this software might conflict with certain loaded and run on your machine. The second part, “Playing systems or configurations of systems. Fortunately, this is rare, and it Pirates! Gold,” describes how to play the game on your machine. is usually quite easy to fix. ALL PLAYERS SHOULD READ THE “TECHNICAL SUPPLEMENT” The second section, “Playing Pirates! Gold” describes the “inter- BEFORE LOADING PIRATES! GOLD. face” for the game — that is, how the game's controls work. Read this while you are reading “Book I” of the Instruction Manual. PART I: TECHNICAL SUPPLEMENT REQUIRED EQUIPMENT CONTROLS COMPUTER The program can be run entirely from keyboard, though we highly recommend that you employ a mouse. …

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Home Documents Read Me & Reference Pit Stop Quick Reference
Pit Stop Quick Reference

Pit Stop Quick Reference

FilenamePitStop_QuickReference.pdf
Size0.27 MB
Subsection Pit Stop
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PitStop Professional Windows © 98/Me /2000/NT © & Mac OS © Q UICK-REFERENCE CARD Keyboard Combinations Use... To... + SHIFT select multiple objects + double-click select a complete group of (compound) paths + CTRL (Windows) or + (Macintosh) switch to the move ( ) tool (in a CreoScitex PDF2Go document) select a color to be replaced + ALT (in a CreoScitex PDF2Go document) select a color to replace with , , or + CTRL or + (Macintosh) switch to the selection ( ) tool + SHIFT constrain movement to horizontal or vertical + SHIFT maintain the height-to-width ratio while scaling or + SHIFT constrain rotation or shearing to a preset angle (default: 15°) or + SHIFT constrain the height-to-width ratio, i.e. create a square or a circle or + ALT start the rectangle or ellipse from the center instead of a corner , , or + ALT create a standard, scaled, rotated or sheared copy of the selection + SHIFT select multiple anchor points of a line-art object + CTRL or + (Macintosh) sample (i.e. copy) the properties of an object Toolbar Buttons Installing Enfocus PitStop Professional adds these dedicated buttons to your Adobe Acrobat toolbar. Some Enfocus PitStop toolbars are available only in Acrobat 5. Use the toolbar buttons in combination with the Enfocus PitStop Inspector. It offers several additional options for each tool. Enfocus PitStop Undo toolbar Enfocus PitStop Window toolbar Undo Toggle Inspector Redo Select Similar Objects Toggle Global Change Select Objects Toggle PDF Profile Control Panel Toggle Action List Control Panel Enfocus PitStop View toolbar View Annotations Select Polygonal Area Enfocus PitStop PDF Profile toolbar …

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Home Documents Game Manuals Pixel Paint 2 Manual
Pixel Paint 2 Manual

Pixel Paint 2 Manual

Game Manuals · PDF
FilenamePixelPaint_2_Manual.pdf
Size16.55 MB
Subsection Pixel Paint 2
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Home Documents Game Manuals Pixelmator 1.6 Manual
Pixelmator 1.6 Manual

Pixelmator 1.6 Manual

Game Manuals · PDF
FilenamePixelmator_1.6_-_Manual.pdf
Size36.53 MB
Subsection Pixelmator 1.6
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Pixelmator User Manual Pixelmator Team Ltd. Copyright © 2010 Pixelmator Team Ltd. All rights reserved. The owner or authorized user of a valid copy of Pixelmator software may reproduce this publication for the purpose of learning to use such software. No part of this publication may be reproduced or transmitted for commercial purposes, such as selling copies of this publication or for providing paid for support services. Every effort has been made to ensure that the information in this manual is accurate. Pixelmator Team is not responsible for printing or clerical errors. Because Pixelmator frequently releases new versions and updates to its applications and Internet sites, images shown in this book may be slightly different from what you see on your screen. Portions of the Pixelmator Team Software utilize or include third party software and other copyrighted material. Acknowledgements, licensing terms and disclaimers for such material are contained in the online electronic documentation for the Pixelmator Software, and your use of such material is governed by their respective terms. Other company and product names mentioned herein are trademarks of their respective companies. Mention of third-party products is for informational purposes only and constitutes neither an endorsement nor a recommendation. Pixelmator Team assumes no responsibility with regard to the performance or use of these products. This Pixelmator User Manual is updated for Pixelmator version 1.6 Nucleus Contents Introducing Pixelmator 12 System Requirements 13 Installation 14 Resources 16 Part I: Interface 19 Chapter 1: An Overview of Pixelmator 20 A First Look at Pixelmator 21 Image Processing 22 Mac OS X Integration and Compatibility 24 Chapter 2: The Pixelmator Interface 25 Welcome Screen 26 Work Area 27 Tools 38 Viewing Images 42 Rulers, Guides, and Grid 46 Info Labels 51 Preferences 52 Undo, Redo and Revert to Saved 55 Chapter 3: Creating, Opening and Placing Images 56 Creating New Images 57 Opening Images 61 Placing Images 63 Importing Images from Devices 65 Pixe…

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Home Documents Game Manuals Pixels3 D User Manual0
Pixels3 D User Manual0

Pixels3 D User Manual0

Game Manuals · PDF
FilenamePixels3D_User_manual0.pdf
Size6.92 MB
Subsection Pixels3 D User Manual0
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Introduction Introduction About PiXELS:3D PiXELS:3D is an integrated suite of professional tools for creating and animating 3D characters and visual effects. PiXELS:3D gives you full control of every step in the production process: • Easily build and edit organic models in real-time • Create and apply textures and materials • Position objects and lights within a scene • Create realistic movements for all objects • Produce broadcast quality renderings of your animations We thank you for choosing PiXELS:3D and look forward to providing you with powerful and efficient solutions for all of your creative needs. Should you require help, please contact our technical support desk at the number below. Your first year of technical support is included with the purchase of this software, extended contracts are available. Technical Support: 8 am–5 pm Monday–Friday (pst) (619) 672-2634 E-Mail: support@pixels.net URL: www.pixels.net System Requirements • PowerPC based computer running MacOS 8.0 or later • 16 MByte available RAM (Complex scenes may require more memory) • 30 MByte of hard disk space • Color monitor capable of displaying at least 800 x 600 pixels:3d (A large monitor is a definite advantage, since it helps distinguish details of the wireframe models for precision work.) Pixels—Character Animation Studio 1.1 Introduction Legal Notice The software described in this manual is furnished under license and may only be used or copied in accordance with the terms of that license. Installing PiXELS:3D 1. Insert the PiXELS:3D CD in your CD ROM drive. 2. Double click on the PiXELS:3D_2.1_Install icon and follow the instructions. 3. There are optional files included on the PiXELS:3D CD. If you have room on your hard drive, you should copy these files into your PiXELS:3D folder. • PiXELS:3D application program • PiXELS:3D utility files • Shaders and texture maps • Sample PiXELS:3D models • Optionally, a Read Me file for late-breaking information about PiXELS:3D To begin using PiXELS:3D: 1. If you see a Read Me file, double click on the icon to open it. It describes last minute changes which may not be included in this guide. 2. Double click on the PiXELS:3D application icon inside the PiXELS:3D folder. 1.2 PiXELS:3D Introduction 3. The first time you use PiXELS:3D, you will see a dialog box asking for your name, your company name, and a Software Key. The Software Key can be obtained by following the instructions shown in the dialog. After obtaining your Software Key, type in the requested information, and click …

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Home Documents Read Me & Reference Platinum Sharetm Read Me First
Platinum Sharetm Read Me First

Platinum Sharetm Read Me First

FilenamePlatinumSharetm_-_Read_Me_First.pdf
Size0.03 MB
Subsection Platinum Sharetm
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PlatinumShare™ ============== PlatinumShare is 4MB of shareware products. All of the software in this folder are shareware products. The shareware products are provided as a courtesy to Mass Microsystems customers. Since Mass Microsystems did not create the shareware, we cannot support the shareware as we cannot test for every combination of third party hardware, software and every Macintosh model. Any questions about the individual programs should be directed to the authors of the programs. Since the programs are shareware, they are not free. If you like a program, please make sure the author(s) of the shareware are paid. Mass Microsystems strongly encourages you to support this method of software distribution. If you are a shareware author and would like your program to be distributed by Mass Microsystems, please send your program and documentation on a disk to : Storage Product Manager Mass Microsystems, Inc. 550 Del Rey Avenue Sunnyvale, CA 94086 Disclaimer: ========== Mass Microsystems, Inc. cannot be held directly responsible for any damage as a result of the use of the shareware. We are only providing the shareware as a courtesy to our customers. Contents of ShareWare ===================== Below is a list of all the shareware that is on this disk. You can print a copy of the listing by selecting the File menu and then printing. Word Processing Utilities ƒ ------------------------ Easy Envelopes - This program prints addresses on envelopes quickly. Take a Letter - This program allows you to create a Macintosh letter which can be read without a word processing or text processing program. Sort - It is often necessary to sort items within a document. "Sort" allows you to sort text either alphabetically or numerically. Screen fonts - A collection of fonts for Macintosh and ImageWriters. ProCount - A DA that counts the number of words in a document. This is useful to writers, students, etc. Use the Font/DA Mover to install it. MockPackage - A collection of useful DA's for quick writing of simple documents. Use the Font/DA Mover to install it. Analyst - A full-featured calculator DA. Use the Font/DA Mover to install it. IdeaLiner - "IdeaLiner" can be used to outline documents or to create presentation outlines (ex: bullet charts). An excellent tutorial, "Tutorial Introduction," is included. Virus Rx Utilities ƒ ------------------ Virus Rx - A virus detection program created to detect computer viruses. Interferon - Another virus detection program. Disinfectant - Another shareware virus detection program available. VirusDetective - A virus detection DA. As a DA, you can scan for viruses while working in an application. Use Font/DA mover to install it. Vaccine - Prevents viruses from infecting t…

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Home Documents Game Manuals Players Guide
Players Guide

Players Guide

Game Manuals · PDF
FilenamePlayersGuide.pdf
Size7.21 MB
Subsection Players
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