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Home Documents Game Manuals Cinepakr Toolkittm With Cinepakr Protm Users Guide
Cinepakr Toolkittm With Cinepakr Protm Users Guide

Cinepakr Toolkittm With Cinepakr Protm Users Guide

Game Manuals · PDF
FilenameCinepakr_Toolkittm_with_CinepakrProtm_Users_Guide.pdf
Size0.94 MB
Subsection Cinepakr Toolkittm With Cinepakr Protm
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Cinepak® Toolkit ™ with Cinepak®Pro™ User’s Guide Compression Technologies, Inc. Oakland, California USA January 1998 Trademarks and Copyright Cinepak Toolkit and CinepakPro are trademarks of Compression Technologies, Inc. Cinepak is a registered trade- mark, of Radius Inc. AppleTalk and Macintosh are registered trademarks and AppleScript, Power Macintosh, and QuickTime are trademarks of Apple Computer, Inc. All other brand or product names are trademarks of their respective holders. Copyright © 1998 Compression Technologies, Inc. All rights reserved. Your rights of ownership are subject to the limitations and restrictions imposed by the copyright laws as outlined below. It is against the law to copy, reproduce, or transmit including without limitation electronic transmission over any network any part of the manual or program except as permitted by the Copyright Act of the United States, Title 17, United States Code. Under the law, copying includes translation into another language or format. However, you are permitted by law to write the contents of the program into the machine memory of your computer so that the program may be executed. You are also permitted by law to make working copies of the program, solely for your own use, subject to the following restrictions: (1) Working copies must be treated in the same way as the original copy; (2) If you ever sell, lend, or give away the original copy of the program, all working copies must also be sold, lent, or given to the same person, or destroyed; (3) No copy (original or working) may be used while any other copy (original or working) is in use except within the terms of this license. The copyright notice that is on the original copy of the program must accompany any working copies of the program. The above is not an inclusive statement of the restrictions imposed on you under the Copyright Act. For a complete statement of the restrictions imposed on you under the copyright laws of the United States of America, see Title 17, United States Code. Compression Technologies, Inc. • Oakland, CA • U.S.A. • http://www.cinepak.com Page ii Cinepak Toolkit User’s Guide Table of Contents Introduction System Requirements ....................................................................................................... v CHAPTER 1 Installing Cinepak Toolkit CHAPTER 2 Using Cinepak Toolkit Choosing a Source and Output File .................................................................................. 9 Choosing Video Settings ................................................................................................. 10 Choosing Other Settings ................................................................................................. 13 Checking…

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Home Documents Game Manuals Citadel Manual
Citadel Manual

Citadel Manual

Game Manuals · PDF
FilenameCitadelManual.pdf
Size8.17 MB
Subsection Citadel
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Home Documents Game Manuals Civ3manual PC
Civ3manual PC

Civ3manual PC

Game Manuals · PDF
FilenameCiv3manual-PC.pdf
Size2.19 MB
Subsection Civ3manual PC
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® © 2001 Infogrames Interactive, Inc.All Rights Reserved. Manufactured and marketed by Infogrames, Inc., New York, NY.All trademarks are the property of their respective owners. Windows and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in the United States and other countries. Uses Bink Video. Copyright © 1997–2001 by RAD Game Tools, Inc. Uses Miles Sound System. Copyright © 1991–2001 by RAD Game Tools, Inc. Infogrames, Inc. 417 Fifth Avenue New York, NY 10016 USA MADE IN THE USA. First Edition, September 2001 10 9 8 7 6 5 4 3 2 1 CONTENTS CHAPTER 1 GAME R EQUIREMENTS AND I NSTALLATION 1 Requirements .......................................................................................1 Installing ................................................................................................2 Playing ....................................................................................................3 CHAPTER 2 I NTRODUCTION 5 Five Impulses of Civilization .........................................................5 Exploration ..........................................................................................5 Economics ............................................................................................5 Knowledge ..........................................................................................6 Conquest ..............................................................................................6 Culture ................................................................................................6 The Big Picture ..................................................................................6 Winning .................................................................................................7 The Documentation .........................................................................7 Interface Conventions ..........................................................................8 CHAPTER 3 SETTING U P A GAME 11 Your First Decision .........................................................................11 Choose Your World ..........................................................................12 World Size ..........................................................................................13 Land Mass and Water Coverage ..........................................................14 …

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Home Documents Game Manuals Civ4 Manual
Civ4 Manual

Civ4 Manual

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FilenameCiv4_Manual.pdf
Size2.61 MB
Subsection Civ4
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T ABLE OF C ONTENTS Chapter 1 IN THE BEGINNING 3 Introduction ...................................................................4 The Civilopedia .............................................................6 System Requirements.....................................................7 Installation......................................................................8 The Tutorial ...................................................................9 Starting a Game .............................................................9 The Civilization IV Web Site ........................................16 Saving and Loading a Game .........................................17 Chapter 2 THE BASICS 21 Introduction .................................................................22 Civilization IV Turn Structure .......................................22 The Interface ...............................................................23 Terrain .........................................................................29 Units ............................................................................32 Combat........................................................................39 Cities............................................................................45 Cultural Borders...........................................................63 Technology ..................................................................65 Workers........................................................................71 Work Boats ..................................................................76 Religion.......................................................................77 Civics ...........................................................................82 1 Great People.................................................................91 Golden Ages.................................................................94 Wonders.......................................................................95 Diplomacy ...................................................................99 Victory.......................................................................105 Chapter 3 Chapter 1 ADVANCED RULES 107 Introduction ...............................................................108 Terrain .......................................................................108 Resources...................................................................112 Units ..........................................................................…

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Home Documents Strategy Guides Civ II Strategy Guide
Civ II Strategy Guide

Civ II Strategy Guide

FilenameCiv_II_Strategy_Guide.pdf
Size17.76 MB
Subsection Civ II Strategy
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ISBN O-?b15-O10b-1 86874"50106 NOW AVAILABLE FROM PRIMA 1942: The Pacific Air War—The Official Strategy Guide Might and Magic Compendium: The Authorized Strategy The 11th Hour: The Official Strategy Guide Guide for Games I, I, III, and IV The 7th Guest: The Official Strategy Guide Mission Critical: The Official Strategy Guide Aces Over Europe: The Official Strategy Guide Myst: The Official Strategy Guide, Revised Edition Across the Rhine: The Official Strategy Guide Online Games: In-Depth Strategies and Secrets Alone in the Dark 3: The Official Strategy Guide Oregon Trail I: The Official Strategy Guide Armored Fist: The Official Strategy Guide The Pagemaster: Official CD-ROM Strategy Guide Ascendancy: The Official Strategy Guide Panzer General: The Official Strategy Guide CD-ROM Games Secrets, Volume 1 Perfect General II: The Official Strategy Guide Caesar II: The Official Strategy Guide Power Pete: Official Secrets and Solutions Celtic Tales: Balor of the Evil Eye—The Official Strategy Prince of Persia: The Official Strategy Guide Guide Prisoner of Ice: The Official Strategy Guide Cyberia: The Official Strategy Guide Rebel Assault: The Official Insider’s Guide Computer Adventure Games Secrets The Residents: Bad Day on the Midway—The Official Dark Seed II: The Official Strategy Guide Strategy Guide Descent: The Official Strategy Guide Return to Zork Adventurer’s Guide DOOM Battlebook Romance of the Three Kingdoms IV: Wall of Fire—The DOOM II: The Official Strategy Guide Official Strategy Guide Dracula Unleashed: The Official Strategy Guide & Novel Shadow of the Comet: The Official Strategy Guide Dragon Lore: The Official Strategy Guide Shannara: The Official Strategy Guide Dungeon Master II: The Legend of Skullkeep—The Official Sid Meier’s Civilization, or Rome on 640K a Day Strategy Guide Sid Meier’s Colonization: The Official Strategy Guide Fleet Defender: The Official Strategy Guide SimCity 2000: Power, Politics, and Planning Frankenstein: Through the Eyes of the Monster—The SimEarth: The Official Strategy Guide Official Strategy Guide SimFarm Almanac: The Official Guide to SimFarm Front Page Sports Football Pro 95: The Official Playbook Simlsle: The Official Strategy Guide Fury? : The Official Strategy Guide SimLife: The Official Strategy Guide Hell: A Cyberpunk Thriller—The Official Strategy Guide SimTower: The Official Stra…

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Home Documents Game Manuals Civ V Manual
Civ V Manual

Civ V Manual

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FilenameCiv_V_manual.pdf
Size12.85 MB
Subsection Civ V
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Home Documents Strategy Guides Civilization III PTW Strategy Guide
Civilization III PTW Strategy Guide

Civilization III PTW Strategy Guide

FilenameCivilization_III_PTW_strategy_guide.pdf
Size4.48 MB
Subsection Civilization III PTW Strategy
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AND ADVANCED STRATEGIES SID MEIER’S CIVILIZATION® III: PLAY THE WORLD™ PRIMA’S OFFICIAL U.S. $19.99 Can. $27.95 U.K. £12.99 Games/Strategy Platform: PC Strategies for every Victory condition ™ Tips and tricks for City and Empire management Advanced combat tactics to help you win every battle In-depth tips for improving your civilization’s STRATEGY GUIDE NEGOTIATION TRICKS cultural status ® Analysis of the new units, improvements, and Wonders in Civilization III: ® Play the World ™ Secrets for achieving multiplayer domination © 2002 Infogrames Interactive, Inc. All Rights Reserved. Sid Meier’s Civilization®, Civ®, and Civilization® are U.S. registered trademarks. Firaxis is a trademark of Firaxis Games, Inc. All trademarks are the property of their respective owners. David Ellis primagames.com® The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States. …

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Home Documents Strategy Guides Civilization III Strategy Guide
Civilization III Strategy Guide

Civilization III Strategy Guide

FilenameCivilization_III_strategy_guide.pdf
Size3.20 MB
Subsection Civilization III Strategy
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SID MEIER’S CIVILIZATION III STRATEGY U.S. $19.99 Can. $27.95 U.K. £12.99 Games/Strategy Platform: PC Complete coverage of all Civilization advances Tips for building and controlling your armies ® Essential strategy for diplomacy, politics, and commerce PRIMA’S OFFICIAL How to use Great Leaders Tactics for understanding and GUIDE developing the new Culture element Advice for immersive single-player gaming Detailed information on the game editor DETAILED TABLES! © 2001 Infogrames Interactive Inc. All Rights Reserved. All trademarks are the property of their respective owners. Sid Meier’s Civilization®, Civ®, Civilization®, are U.S. registered trademarks. Firaxis Games is a trademark of Firaxis Games, Inc. Based on a game rated “E” by This game has received the the ESRB. …

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Home Documents Game Manuals Civilization II Manual PC
Civilization II Manual PC

Civilization II Manual PC

Game Manuals · PDF
FilenameCivilization_II_-_Manual_-_PC.pdf
Size2.68 MB
Subsection Civilization II
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Cover Preface and Inst. Manu. 6/22/00 1:32 PM Page 1 ocs.com http://www.replacementd Preface & Instruction Manual Title/TS/TOC 6/8/00 4:48 PM Page 1 PLAYING Once the automated installation and set-up are complete, the game is ready to play. To start: • If you want to see and hear the uninstalled video and multimedia portions of the game, make sure that the Civilization II CD-ROM is in its drive. (Note that, if you did not install the Recommended files, there will be no sound effects regardless of whether the CD is in the drive. There will be some music.) • If it is not already running, start Windows. • Now simply double-click on the Civilization II icon (or click Civ2 on the Windows 95 Start Menu) to start the game. FEATURES UPDATE: CHANGES TO THE CHEAT MENU Remember, the CHEAT menu comes with no guarantees—use it at your own risk and don’t blame Customer Service if they can’t help when it causes problems. Though it has other uses, the CHEAT menu is intended to supplement the map editing utility. Once you’ve created a world in which to play, you can use the CHEAT menu options to further customize the situation. You can create your own game scenarios—and save them for later play. In combination, the Map Editor and CHEAT menu can give you the same power as the “Mission Builder” included with many of the best flight simulations. To this end, the DISCOVER ALL TECHNOLOGIES option described in the manual has been replaced with the more specific EDIT TECHNOLOGIES. (The shortcut key hasn’t changed; it’s still c s 6.) This gives you complete control over the technological status of every civilization in the game, including yours. One by one, you can select then give or take away advances. Use the GIVE/TAKE ALL button to bestow every advance there is, except for Future Tech. Click on it again to ruthlessly strip them all away! Note, however, that some technologies (IRRIGATION, for one) are known by all civilizations at the dawn of time; you cannot take these away. a Title/TS/TOC 6/8/00 4:48 PM Page 2 A TERRAIN button has been added to the CHANGE TERRAIN AT CURSOR option. This allows you to change the terrain type of the square at the current cursor location. Note that you cannot specify special resources for any terrain square; they just happen. Four new op…

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Home Documents Game Manuals Civilization Mac Manual
Civilization Mac Manual

Civilization Mac Manual

Game Manuals · PDF
FilenameCivilization_Mac_Manual.pdf
Size27.58 MB
Subsection Civilization Mac
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UAV OVAICON Sid Meier’s Build An Empire To Stand The Test Of Time = = SIMULATION © SOFTWARE Sid Meier’s Build An Empire To Stand The Test Of Time AAICRO TNTERTAIWMENTPROSE © SOFTWARE CIVILIZATION Computer Simulation MicroProse Software 180 Lakefront Drive, Hunt Valley, MD 21030 (301) 771-1151 All rights reserved. Copyright © 1991 MicroProse Software, Inc. This book may not be reproduced in whole or in part by mimeograph or any other means without permission, with the exception of quoting brief passages for the purposes of reviews. Printing History First Printing 1991 Printing: 987654321 Civilization is MicroProse Software's trademark for its simulation of Human History. IBM isa registered trademark of International Business Machines, Inc. Tandy is a registered trademark of Tandy Corporation. AdLib is a registered trademark of AdLib Incorporated. Roland MT-32 is a registered trademark of RolandCorp, USA. Apple and Macintosh are registered trademarks of Apple Computer, Inc. CREDITS GAME DESIGN MANUAL DESIGN Sid Meier Susan Ullrich with Bruce Shelley Iris Idokogi ORIGINAL IBM PROGRAMMING MANUAL LAYOUT Sid Meier Terry Rund ORIGINAL IBM COMPUTER GRAPHICS ILLUSTRATIONS Michael Haire Laurie Baker Harry Teasley Barbara Bents MANUAL GRAPHICS Todd Brizzi Susan Ullrich Stacey Clark Terry Rund Brian Martel Erroll Roberts PACKAGE DESIGN Nicholas Rusko-Berger Moshe Milich ORIGINAL IBM MUSIC COMPOSITIONS ORIGINAL VERSION QUALITY ASSURANCE Jeffery L. Briggs Al Roireau Chris Taormino CIVILOPEDIA Tim Train B.C. Milligan Chris Clark Jeffery L. Briggs Mike Corcoran Bruce Shelley ADDITIONAL PLAYTESTING ORIGINAL IBM SOUND EFFECTS Arnold Hendrick Ken Lagace …

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