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Dust Package

Dust Package

Game Manuals · PDF
FilenameDustPackage.pdf
Size1.17 MB
Subsection Dust Package
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Home Documents Game Manuals Dylan Ext FW Reference
Dylan Ext FW Reference

Dylan Ext FW Reference

Game Manuals · PDF
FilenameDylan_Ext__FW_Reference.pdf
Size3.77 MB
Subsection Dylan Ext FW
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Apple Dylan Extensions and Framework Reference Preliminary Developer Press Apple Computer, Inc. Apple Computer, Inc. manual is accurate. Apple is not If you discover physical defects in the © 1993–1995 Apple Computer, Inc. responsible for printing or clerical manual or in the media on which a All rights reserved. errors. software product is distributed, APDA will replace the media or manual at no No part of this publication or the Apple Computer, Inc. charge to you provided you return the software described in it may be 1 Infinite Loop item to be replaced with proof of reproduced, stored in a retrieval Cupertino, CA 95014 purchase to APDA. system, or transmitted, in any form 408-996-1010 or by any means, mechanical, ALL IMPLIED WARRANTIES ON THIS Apple, the Apple logo, APDA, electronic, photocopying, recording, MANUAL, INCLUDING IMPLIED HyperCard, LaserWriter, MacApp, or otherwise, without prior written WARRANTIES OF Macintosh, and MPW are permission of Apple Computer, Inc., MERCHANTABILITY AND FITNESS trademarks of Apple Computer, Inc., except in the normal use of the FOR A PARTICULAR PURPOSE, ARE registered in the United States and software or to make a backup copy LIMITED IN DURATION TO NINETY other countries. of the software. The same (90) DAYS FROM THE DATE OF THE proprietary and copyright notices Geneva and Monaco are trademarks ORIGINAL RETAIL PURCHASE OF must be affixed to any permitted of Apple Computer, Inc. THIS PRODUCT. copies as were affixed to the America Online is a registered Even though Apple has reviewed this original. This exception does not service mark of America Online, Inc. manual, APPLE MAKES NO allow copies to be made for others, Adobe Illustrator, Adobe WARRANTY OR REPRESENTATION, whether or not sold, but all of…

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Home Documents Read Me & Reference Dylan Reference Manual
Dylan Reference Manual

Dylan Reference Manual

FilenameDylan_Reference_Manual.pdf
Size1.96 MB
Subsection Dylan
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Dylan Reference Manual Draft, September 29, 1995 Apple Computer, Inc. manual is accurate. Apple is not ALL IMPLIED WARRANTIES ON THIS © 1992–1995 Apple Computer, Inc. responsible for printing or clerical MANUAL, INCLUDING IMPLIED All rights reserved. errors. WARRANTIES OF MERCHANTABILITY AND FITNESS No part of this publication or the Apple Computer, Inc. FOR A PARTICULAR PURPOSE, ARE software described in it may be 1 Infinite Loop LIMITED IN DURATION TO NINETY reproduced, stored in a retrieval Cupertino, CA 95014 (90) DAYS FROM THE DATE OF THE system, or transmitted, in any form 408-996-1010 ORIGINAL RETAIL PURCHASE OF or by any means, mechanical, Apple, the Apple logo, APDA, THIS PRODUCT. electronic, photocopying, recording, LaserWriter, and Macintosh are or otherwise, without prior written Even though Apple has reviewed this trademarks of Apple Computer, Inc., permission of Apple Computer, Inc., manual, APPLE MAKES NO registered in the United States and except in the normal use of the WARRANTY OR REPRESENTATION, other countries. software or to make a backup copy EITHER EXPRESS OR IMPLIED, WITH of the software. The same Adobe Illustrator, Adobe RESPECT TO THIS MANUAL, ITS proprietary and copyright notices Photoshop, and PostScript are QUALITY, ACCURACY, must be affixed to any permitted trademarks of Adobe Systems MERCHANTABILITY, OR FITNESS copies as were affixed to the Incorporated, which may be FOR A PARTICULAR PURPOSE. AS A original. This exception does not registered in certain jurisdictions. RESULT, THIS MANUAL IS SOLD “AS allow copies to be made for others, America Online is a registered IS,” AND YOU, THE PURCHASER, whether or not sold, but all of the service mark of America Online, Inc. ARE ASSUMING THE ENTIRE RISK material purchased (with all backup CompuServe is a registered service AS TO ITS QUALITY AND copies) may be sold, given, or mark of CompuServe, Inc. ACCURACY. loaned to another person. Under the Docutek is a trademark of Xerox IN NO E…

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Home Documents Game Manuals Dynasty Manual
Dynasty Manual

Dynasty Manual

Game Manuals · PDF
FilenameDynastyManual.pdf
Size12.55 MB
Subsection Dynasty
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Home Documents Read Me & Reference Dyno Page Read Me To Install
Dyno Page Read Me To Install

Dyno Page Read Me To Install

FilenameDynoPage_-_Read_Me_To_Install.pdf
Size0.02 MB
Subsection Dyno Page
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Welcome! We've decided to include a bonus on this disk — in addition to your DynoPage, we have included demos of DynoPage 1.0 and Dynodex 2.0. In order to make room for the additional files, we have put everything into an Auto-Unstuffit file which we have named "DynoPage™.sit". You need a hard drive for this operation. To use this Auto-Unstuffit file, you only need about 2700K of free room on your hard drive (2.7 megabytes). Before you begin this operation, we suggest you lock your DynoPage™ disk and when you have finished, put it away for safe keeping. It's always a good idea to make working copies of your disks to avoid any damage to your original. 1. Copy the DynoPage™.sit file onto your hard drive. You can copy it to a folder or to the top level of your hard drive. (Note: if you try to open the DynoPage™.sit file on the floppy, it will tell you that there is not enough room on the disk!) 2. Double-click on the DynoPage™.sit file. 3. Here's what will happen. Three new folders will be created on your hard drive: DynoPage™, DynoPage Demo and Dynodex Demo. The DynoPage™ has all the files described in the DynoPage User Manual, although the arrangement of the files and folders may not be the same as in the manual's screen shot. In order to install DynoPage, you'll simply drag the contents of the "Copy Contents to System Folder" into your System Folder and restart your Macintosh. You'll probably want to make a one-disk backup disk of DynoPage™ and on a separate disk make a disk containing the DynoPage and Dynodex demos. You're free to distribute the Dynodex and DynoPage demo disk to your friends or your local user group or you can upload them to any electronic mail service. About DynoPage demo: DynoPage demo is a complete working copy of DynoPage 1.0, with a brief tutorial in a Read Me document. The DynoPage demo prints a banner across each printed page. This is the only difference between the demo and DynoPage. About Dynodex demo: Dynodex demo is a complete working copy of Dynodex 2.0, but you will be unable to save any files that you create. There is a Read Me file explaining many of the features of our flagship software product. Dynodex 2.0 is available directly from Portfolio Systems, from mail order houses and from your local dealer. If you have any questions about Dynodex or would like additional information, you may contact us below. Portfolio Systems, Inc. 21 East Market Street Rhinebeck, NY 12572 USA (914) 876-7744 Sales (914) 876-7743 Technical Support (914) 876-7747 fax Online Services: CompuServe: 71341,3076 Connect: PORTFOLIO America Online: PORTFOLIO AppleLink: DYNO, DYNOSALES, DYNOTECH From the DynoPage Team and from everyone at Portfolio Systems, we thank you for supporting our products and if we can be of assistance, please let us know.
Home Documents Game Manuals E3 AD63 D8d01
E3 AD63 D8d01

E3 AD63 D8d01

Game Manuals · PDF
FilenameE3AD63D8d01.pdf
Size1.34 MB
Subsection E3 AD63 D8d01
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Home Documents Game Manuals E3 Add Ons
E3 Add Ons

E3 Add Ons

Game Manuals · PDF
FilenameE3_Add-ons.pdf
Size0.84 MB
Subsection E3 Add Ons
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The Wayback Machine-http://web.archive.org/web/20081202193110/http://pro.tok2.com/~miyuki-h… author Do Do Do Copyright (c) dddo Mail HQH00340@nifty.ne.jp Site Site http://w3.poporo.ne.jp/~dddo Some reflection map for Expression3, by Bryce2 + Photoshop7, only'cafe ' is Fisheye Photo. Put them into'E3 / Images / EnvMaps' Folder The copyright of each art work belongs to dddo, respectively. Unauthorized copying, reprinting, sales, or redistribution of any kind are strictly prohibited unless otherwise permitted by dddo. You can use them free only noncommercial. What's new in Expression3: I've created some images to use for reflection maps. # I regret that the aqua style was created by Mr. kabi ... (laughs) I created it with Bryce2 and processed it a little with Photoshop 7.1J. Oh, only the cafe is a fisheye photo taken with Coolpix885 + Fisheyeconverter FC-E8. Marble size may be a little difficult to use (^^; E3 / Images / EnvMaps' Put it in the folder. It is copyrighted. If it is non-commercial, please use it freely. At that time, which reflection map I would be grateful if you could state that you used. The Wayback Machine-http://web.archive.org/web/20030609113242/http://pro.tok2.com:80/~miyuk… [Library / LIBRARY] Precautions for use Please read first. The copyright of each art work belongs to each artist, respectively. Unauthorized copying, reprinting, sales, or redistribution of any kind are strictly prohibited unless otherwise permitted by each artist. Reflection Map (Sep.18 2002) Written by Kabi / Kabi's download ○ blue00.xpr kabiblue1.zip Written by Dodo's / dddo's ! Read Me! download blue / blue dddo_blue.jpg blue ref / blue reflection dddo_blue_ref.jpg blue soft / blue soft dddo_blue_soft.jpg cafe (Fisheye Photo) dddo_cafe.jpg / Cafe (fisheye photo) copper / copper dddo_copper.jpg gold / gold dddo_gold.jpg gold red / gold red dddo_gold_red.jpg marble L / Marble large dddo_marble_l.jpg …

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Home Documents Game Manuals Eacard
Eacard

Eacard

Game Manuals · PDF
FilenameEACard.pdf
Size0.62 MB
Subsection Eacard
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FOR THE LATEST AND GREATEST GAMES CALL ANYTIME! 1-800-245-4525 TO ORDER If you're looking for the latest and greatest games from Electronic Arts, or just a hard-to-find classic, give us a call! Order any of our currently shipping titles or pre-order any of our soon-to-be-released titles. Just dial 1-800-245-4525, ANYTIME Or write to: with VISA, MC, or DISCOVER. SES Electronic Arts = P.O. Box 7530 : Outside U.S. and Canada, call ELECTRONIC ARTS* on cies Ch 4]5-513-7555, 8am-5pm Pacific 94403-7530 Time, Mon.-Fri. 820370 Is that puzzle or boss monster Get all the latest information keeping you up late? TA CL about what's new, Needa little help? . ths what's hot, and AND INFORMATION what's coming CALL THE Call the Electronic soon. Arts Hints Hotline Give us a and get call, we a clue! want to hear from you! 95¢ for the first minute, 75¢ for each additional (If you’re under Call us for hints minute. If you are under 18, be sure to get a on all the latest EA parent’s permission before calling. Hotline 18, be sure to get computer and video requires a Touch-Tone telephone and is only a parent's per- available in the U.S. Average length games, as well as is four minutes. Messages subject mission first.) passwords to secret to change without notice. Seg locations and ——— advanced levels. ELECTRONIC ARTS*
Home Documents Game Manuals EB 1.7 Manual
EB 1.7 Manual

EB 1.7 Manual

Game Manuals · PDF
FilenameEB_1.7_manual.pdf
Size0.15 MB
Subsection EB 1.7
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Empire Builder Manual Page 1 Empire Builder Documentation Quick start: Just make sure the files EmpireBuilder 1.7 Demo and EB Prefs are in the same folder, double click and run! Existing users: Change notes are at the end. An upgrade order form may be printed from the File menu or from About Empire Builder. Copyright © 1990 by Christopher Eliot, All Rights Reserved Empire Builder Manual Page 2 1. Introduction Empire Builder Documentation Empire Builder is a computerized war game for the Macintosh. It is based upon a similar game called EMPIRE which was implemented for Vax computers. A demo version of Empire Builder is distributed freely, but the registered version is only available by mail. The Print Order Form command in the File menu will generate an order form that you can use. It also prints bug reports and upgrade forms. The demo version does not include any of the rule editing facilities, the map parameters (size and density) can only be varied among tight limits and saved games cannot be read back in. A game saved by the demo version can be read by the unrestricted version. Since a single game can take a number of hours to play this is a useful feature. To register please send $25.00 to: Christopher Eliot P.O. Box 371 Leeds Massachusetts, 01053 An order form can be printed from Empire Builder with the Print Order Form under the file menu. (Full time students can register for $15.00 with proof of status.) When you register I will send you a disk containing the latest release of the program and a printed copy of the documentation. The documentation describes each of the commands and includes pictures to explain everything. The disk will also contain the latest demo version which you can give away to anyone. Please let me know how you found out about Empire Builder and which version you have seen. If enough people register I will produce enhanced versions. When you register be sure and include your address so I can send you the updated and registered version. Empire Builder has been tested on most Macs including the Mac 512K, SE, II, IIfx, Plus and portable. It works with or without multifinder. It does require quite a bit of memory to play a game with a large map. A 512K mac user should not use switcher, multifinder or memory consuming “inits” and should not play with maps larger than 100 by 100, preferably smaller. To play a full size 255 by 255 map requires two to four megabytes of memory, especially late in the game. Version 1.7 tries much harder to die gracefully when it runs out of memory. (Previous versions tended to crash.) Bug Reports should be sent to the same address. I try to ensure that the game is bug free, but with as large a program as this there are lik…

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Home Documents Game Manuals EE Demo Guide UK
EE Demo Guide UK

EE Demo Guide UK

Game Manuals · PDF
FilenameEE_Demo_Guide_UK.pdf
Size0.20 MB
Subsection EE Demo
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getting stArted getting stArted Basic Handling Climbing and diving Landing Altitude Hold If you are a novice pilot then it is recommended 1. Pull back on the cyclic to climb ^ 1. From a steady hover, gently lower the The altitude hold system will attempt to hold the that you read the ‘Ground School’ section of the 2. The helicopter will climb but lose collective A and the helicopter will begin to helicopter at the current radar altitude, in effect, manual to familiarise yourself with the basic forward speed lose altitude terrain following for nap of the earth flying. principles and handling of a helicopter. 3. Push the cyclic forward to regain 2. Watching your vertical speed, adjust the Altitude hold is unavailable if the helicopter control forward speed \ collective Q and A to maintain a steady rate This section will guide you through the flight systems are damaged or if the helicopter is out 4. Raise the collective to climb Q of descent controls as required for Comanche Hokum of fuel. 5. The helicopter will climb but gain 3. Just before touchdown reduce the rate of and explain the function of the automatic flight forward speed descent to soften the landing The radar altitude setting can be increased or systems; ‘autopilot’, ‘altitude hold’ and 6. To climb without losing or gaining speed you 4. After touchdown, bottom the collective A decreased by one unit at a time (1 foot Comanche, ‘hover hold’. need to simultaneously pull back on the cyclic 5. Engage the wheel brakes B 1 metre Hokum). Select a ‘Free Flight’ mission to practice …

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