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Home Documents Game Manuals Endorfun Manual
Endorfun Manual

Endorfun Manual

Game Manuals · PDF
FilenameEndorfunManual.pdf
Size7.90 MB
Subsection Endorfun
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Home Documents Game Manuals Enemy Territory Manual
Enemy Territory Manual

Enemy Territory Manual

Game Manuals · PDF
FilenameEnemy_Territory_manual.pdf
Size7.34 MB
Subsection Enemy Territory
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Home Documents Game Manuals Engineers Handbook
Engineers Handbook

Engineers Handbook

Game Manuals · PDF
FilenameEngineersHandbook.pdf
Size4.69 MB
Subsection Engineers
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Home Documents Game Manuals English Manual
English Manual

English Manual

Game Manuals · PDF
FilenameEnglish_manual.pdf
Size1.98 MB
Subsection English
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USER MANUAL VERS. 1.1 2 MASTERING SOFTWARE ANALOG BY DESIGN USER MANUAL VERS.1.1 3 Licensing END-USER LICENSE AGREEMENT FOR T-RackS™ SOFTWARE Please read this document carefully before bracking the seal on the media package. This agreement licenceses the enclosed software to you and contains warranty and liability disclaimers. By breaking the seal on the media envelope, you are confirming to have taken notice of clauses of this agreement and you acknowledge your acceptance of the software as well as your acceptance of the terms of this agreement. If you do not wish to do so, do not break the seal. Instead, promptly return the entire package, including the unopened media package, to the dealer from whom you have obtained it, for a full refund. 1) DEFINITIONS "EULA means this end user license agreement" "T-RackS™ software" means the software program included in the enclosed package, and all related updates supplied by IK Multimedia Production srl - Italy . "IK Multimedia Product" means the T-RackS™ software and the related documentation and models and multimedia content (such as animation, sound and graphics) and all related updates supplied by IK Multimedia Production srl - Italy. "End-user product" means the output file generated by you using the T-RackS Software. "Not for resale (NFR) Version" means a version of IK Multimedia Product", so identified, intended for review and evaluation purposes, only. 2) LICENSE The "IK Multimedia Product" is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The "IK Multimedia Product" is licensed, not sold. This EULA grants you the rights as specified here below, All other actions means of usage are reserved to the written permission of the right holder IK Multimedia Production srl: Applications Software. The "IK Multimedia Product" may be used only by you. You may install and use one copy of the "IK Multimedia Product", or any prior version thereof for the same operating system, on a single computer. Storage/Network use. You may also store or install a copy of the "IK Multimedia Product" on a storage device, such as a network server, used only to install or run the "IK Multimedia Product" on your other computers over an internal network; however, you must acquire and dedicate a distinct license for each user of the "IK Multimedia Product" from the storage device. Any given license for the "IK Multimedia Product" may not be shared or used concurrently or otherwise on different computers or by different developers in a given organization. 3) DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS Limitations on Reverse Engineering, Decompilation, and Disassembly. You may not reverse engineer, decompile, or disassemble the "IK Multimedia Product", except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation of components. The "IK Multimedia Product" is license…

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Home Documents Game Manuals Enigmo Instructions
Enigmo Instructions

Enigmo Instructions

Game Manuals · PDF
FilenameEnigmo_Instructions.pdf
Size1.06 MB
Subsection Enigmo
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Instruction Manual ©2003 Pangea Software, Inc. All Rights Reserved Enigmo is a trademark of Pangea Software, Inc. THE GOAL The goal in Enigmo is to use the various Bumpers and Slides to direct the falling liquid droplets into their respective containers. The faster the containers are filled, the more bonus points you get. There are three types of liquids in the game: Water, Oil, and Lava, and there is a specific container for each. Once you have guided at least 50 droplets into each container you have won that level. QUICK START GUIDE When you run Enigmo and get to the game’s Menu Screen, select PLAY GAME. On the next menu select START NEW GAME. This will get you quickly playing a new game. Your goal is to figure out how to get the blue water droplets into the blue water container. On the left side of the screen is your Parts Inventory. Click on the purple bumper part and drag it onto the screen. Position it under the flow of falling water droplets. Notice that they bounce up when they hit the bumper. Now click and drag on the selection ring around the bumper. This will rotate the part. Rotate it so that the falling water droplets land in the water container. Once 50 water droplets have entered the container, you have completed this simple level. 2 VIDEO MODE SETTINGS DIALOG When you launch Enigmo you will see the Video Mode Settings Dialog. It is very important that you set these settings correctly, or the game may run slow on your computer: RESOLUTION: The higher the resolution, the better the game will look, however, the slower it will run. Users with slower, older video cards should set this to the minimum setting, usually 640x480. If you have a very fast video card such as an ATI Radeon 8500 or better, then you can go as high as your monitor supports in most cases. 16/32-BIT COLOR: You should set this to 32-bit color unless you are on a slow video card such as a Rage 128 or GeForce 2. 32-BIT Z-BUFFER: You should check this option, however, unchecking it may give you some minor performance increase on slow video cards such as the Rage 128. RENDER QUALITY: Best: Setting the render quality to Best will give you the best looking game with all effects active, however, this requires a powerful CPU and 3D accelerator. Medium: In Medium quality mode, the liquid droplets will be rendered as sprites instead of 3D models, thus, giving less powerful CPU’s and video cards a modest performance boost. Low: In this mode, there is no background image drown during the game. Instead it will be black. This will give a very large performance boost to slower video cards such as the Rage 128. …

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Home Documents Game Manuals Ensemble Examples
Ensemble Examples

Ensemble Examples

Game Manuals · PDF
FilenameEnsemble_Examples.pdf
Size11.37 MB
Subsection Ensemble Examples
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EnsemblXAMPLS SOFTWARE HAYDEN SOFTWARE COMPANY, INC . 600 Suffolk Street Lowell, MA 01854 800-343-1218 617-937-0200 Software Copyright 19th-f by Harden Software Company, Inc . Manual Copyright _ 198k by Harden Software Company, Inc . Ensemble't was developed by Controle X, Inc . of Paris, France . Apple " Macintosh"' the Apple logo, and MacWrite'" and MacPaint'" are trademarks of Apple Computer, Inc . Ensemble'" is a trademark of Harden Software Company, Inc . Disclaimer Neither Harden Software Company, Inc . nor the authors of this program makes an representation or warranties with respect to the contents herein contained, and specifically disclaims any implied warranties of merchantahility or fit- ness for any particular purpose, and expressly disclaims any and all liability for an special, incidental, or consequen- tial damages resulting from any use of the programs contained herein . Further. Harden Software Compan . Inc. reserves the right to revise this publication and to make changes from time to time in the content hereof without obligation to notify any person of such changes . to the original purchaser only, Harden Software Company, Inc ., warrants the magnetic disks on which the system is recorded to he free of defects in materials and faulty workmanship under normal service and use of a period of 90 days from the date the program is deliyerd . ur solee and exclusive remedy in the event of a defect is limited to the replace- ment of the disk . If a defect in a disk occurs during the 90-day period, return the disk and Harden will replace it without charge to you . After 9O days, send your disk and S 10 .00 for a replacement disk . In either case, you must previously have returned the \Warranty Registration Card . Send you disk to : Harden Software Company . Inc . (0O Suffolk Street Lowell, MA 018S4 Important This is a fully copyrighted work and as such is protected under the copyright laws of the l nited States of America . According to these laws, consumers of copy written material may make copies for their personal use only . Duplication Notice for any other purpose whatsoever would constitute infringement of copyright laws and the offender would he liable to civil damages of up to 550 .00() in addition to actual damages, plus criminal penalties of up to one year imprison- ment and/or t S 10,000 fine This product is sold for use on a single computer at a single physical location . Introduction 1 I . LEAR…

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Home Documents Game Manuals Ensemble User Manual
Ensemble User Manual

Ensemble User Manual

Game Manuals · PDF
FilenameEnsemble_User_Manual.pdf
Size55.06 MB
Subsection Ensemble User
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The first fully-integrated productivity package for the Macintosh' User Manual S O F T W A R E Developed by Controle X, Inc . Ensemble The first fully integrated productivity package for the Macintosh TM Developed by Controle X, Inc . HAYDEN SOFTWARE COMPANY, INC . 600 Suffolk Street Lowell, MA 01854 800-343-1218 617-937-0200 Software Copyright ©1985 by Hayden Software Company, Inc . Manual Copyright ©1985 by Hayden Software Company, Inc . EnsemblelM was developed by Controle X, Inc . The Ensemble manual was edited by Pam Roth . Ensemble is a trademark of Hayden Software Company, Inc . Macintosh is a trademark licensed to Apple Computer, Inc . Apple, the Apple logo, the Macintosh logo, MacWrite, and MacPaint are trade- marks of Apple Computer, Inc . Disclaimer Neither Hayden Software Company, Inc ., nor the author of this program make any representation or warranties with respect to the contents contained herein, and spe- cifically disclaim any implied warranties of merchantability or fitness for any particu- lar purpose ; and expressly disclaim any and all liability for any special, incidental, or consequential damages resulting from any use of the programs contained herein . Further, Hayden Software Company, Inc ., reserves the right to revise this publica- tion and to make changes from time to time in the content hereof without obliga- tion to notify any person of such changes . Limited To the original purchaser only, Hayden Software Company, Inc ., warrants the mag- Warranty netic disk on which the system is recorded to be free of defects in materials and faulty workmanship under normal service and use for a period of 90 days from the date the program is delivered . Your sole and exclusive remedy in the event of a defect is limited to the replacement of the disk . If a defect in a disk occurs during the 90-day period, return the disk and Hayden will replace it without charge to you . After 90 days, send your disk and $10 .00 for a replacement disk . In either case, you must have previously returned the Warranty Registration Card . Send your disk to : Hayden Soft- ware Company, Inc ., 600 Suffolk Street, Lowell, MA 01854 Important This is a fully copyrighted work and as such is protected under the copyright laws of Notice the United States of America . According to these laws, consumers of copywritten material may make copies for their personal use only . Duplication for any other pur- pose whatsoever would constitute infringement of copyright laws and the offend…

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Home Documents Game Manuals Entwicklerhandbuch5.5
Entwicklerhandbuch5.5

Entwicklerhandbuch5.5

Game Manuals · PDF
FilenameEntwicklerhandbuch5.5_0.pdf
Size17.52 MB
Subsection Entwicklerhandbuch5.5
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TUTORIAL UND ENTWICKLERHANDBUCH 2 REALbasic Tutorial und Entwicklerhandbuch Copyright 2004 REAL Software, Inc. und Application Systems Heidelberg Alle Rechte vorbehalten. Jede auch auszugsweise Vervielfältigung der Dokumentation oder des REALbasic-Softwarepro- gramms wird strafrechtlich verfolgt. Die Übertragung des Softwareprogramms auf Datenträger jeglicher Art zu einem anderen Zwecke als dem der Datensicherung ist nicht gestattet. Die Rechte am Softwareprogramm REALbasic und an der Dokumenta- tion liegen bei Application Systems Heidelberg und REAL Software, Inc. Der rechtmäßige Erwerb des Handbuchs und der Original-CD erlaubt die Nutzung des Programms analog der Benutzung eines Buchs. Entsprechend der Unmöglichkeit, daß ein Buch zugleich an verschiedenen Orten von mehreren Personen gelesen wird, darf das Softwareprogramm REALbasic nicht gleichzeitig von verschiedenen Personen an verschiedenen Orten benutzt werden. Einschränkung der Gewährleistung Inhaltliche Änderungen des Handbuchs und des Softwareprogramms behalten wir uns ohne Ankündigung vor. Es wird keine Haftung für die Richtigkeit des Inhalts des Handbuchs oder Schäden, die sich aus dem Gebrauch des Softwareprogramms ergeben, übernommen. Für Hinweise auf Fehler sind wir jederzeit dankbar. Warenzeichen Innerhalb dieses Handbuchs wird auf Warenzeichen Bezug genommen, die nicht explizit als solche ausgewiesen sind. Aus dem Fehlen einer Kennzeichnung kann also nicht geschlossen werden, daß ein Name frei von den Rechten Dritter ist. Apple, Macintosh, Power Macintosh und Mac OS sind geschützte Warenzeichen von Apple. REALbasic Tutorial und Entwicklerhandbuch Deutsche Übersetzung von O. Buchmann, T. Hoffmann, V. Ritzhaupt, M. Taubert, C. Schweinfurth Postanschrift: Application Systems Heidelberg Software GmbH Pleikartsförsterhof 4/1 D – 69124 Heidelberg, Deutschland Telefon: 06221 300002 Telefax: 06221 300389 Web Site: http://www.application-systems.de/realbasic http://www.realsoftware.com Support: realbasic@application-systems.de Verkauf: sales@application-systems.de Stand dieser Ausgabe: September 2004 Inhaltsverzeichnis 3 Kapitel 0 Tutorial. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1. Einführung in REALbasic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 2. Das Erzeugen von Fenstern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 3. Erzeugen von Menüeinträgen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 4. Arbeiten mit Dokumenten . . . . . . . . . . . . . . . . . . . . . . . . . . . …

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Home Documents Game Manuals Envelope Art
Envelope Art

Envelope Art

Game Manuals · PDF
FilenameEnvelopeArt.pdf
Size2.91 MB
Subsection Envelope Art
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Home Documents Game Manuals Epson1200
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